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Which team did you play in the last game?

Glorious Arstotzka
- 17 (16%)
Glorious Moskurg
- 13 (12.3%)
Ingloriously Didn't Play
- 76 (71.7%)

Total Members Voted: 106


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Author Topic: Intercontinental Arms Race: Finale  (Read 590680 times)

piratejoe

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Re: Intercontinental Arms Race: Winter 1941 (Design Phase)
« Reply #4695 on: July 03, 2017, 07:13:40 pm »

UFN-FGT-41 "Colonial"

In order to prove that Forenia isn't terrible at ship building, a all wood 17th century frigate similar to what would be seen by the British navy around Forenia when it was a mere colony. It is designed to be fully armed with Cannons of the age and is meant as proof that Forenia can into navy. Its also meant to be a ceremonial ship and tourist trap.
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Battleships Hurl insults from behind thick walls, Destroyers beat up small children, Carriers stay back in the kitchen, and Cruisers are a bunch of tryhards who pretend to be loners.

Devastator

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Re: Intercontinental Arms Race: Winter 1941 (Design Phase)
« Reply #4696 on: July 03, 2017, 07:34:28 pm »

The spitfire was 11.23m by 9.12m, the Ho 229 was 16.76m by 7.47m. Also in regards to heavy fighters, you mean like how every major power made them through the war?

Folded up it was 4m wide, and could fit under a 14ft ceiling.  A flying wing is huge, simply huge.  16.76m wide is enormous.

Maneuverability is nice and makes planes absolutely joyous to fly, but it steadily went down with increasing speeds (due to g-force considerations), and no side missed it.

The only improvement that would seem to actually matter by a flying wing design is an increase in VNE during a dive, which may or may not have actually worked.
« Last Edit: July 03, 2017, 07:41:41 pm by Devastator »
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Azzuro

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Re: Intercontinental Arms Race: Winter 1941 (Design Phase)
« Reply #4697 on: July 03, 2017, 08:38:53 pm »

Quote from: Design Votes
Missile/Rocket
(4) UF-ATGM-41 Saltseeker' Pattern A: evictedSaint, Sheb, Stabby, S34N1C
(0) UF-A(A/T)R-41 'Saltstriker':
(0) UF-ATR41 A  "Firefly":

Aircraft
(0) UFAF-A41 "Turbohaast":
(7) UFAF-F-41 Lightning Streak: Madman198237, Zanzetkuken, Jilladilla,  10ebbor10, Piratejoe, Andrea, Powder Miner
(1) UFAF-HF41-W 'Strife': Lightforger
(0) UFAF-JF-41 'Sobriety' Pattern A
(0) UFAF-SHB-41 "Hammer of Forenia"

Tank
(3) UF-MT-41 'Demolisher': Taricus, Kashyyk, NAV
UF-HT-41 "Apocalypse"
Pattern A: 0
Pattern B: 0
Pattern C: 0
Pattern D: 0
Pattern E: 0
Pattern F: 0

Radar
(4) RDN-41-3 "DEADLIEST RAY": RAM, SMMI, NUKE9.13, Azzuro
(0) UFS-41-W 'Virgil':

Other
(0) Ana-G.A.P.-1941-D.F.A. Kriegblitz antimateriel rifle: 0
(0) UF-ERA-41 "Blood Eagle":

Because I think a half-baked Lightning Strike is going to be more damaging to our air situation than a legitimate Future Jet.
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United Forenia Forever!

Light forger

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Re: Intercontinental Arms Race: Winter 1941 (Design Phase)
« Reply #4698 on: July 03, 2017, 08:56:05 pm »

In regards to the lighting streak, "The rest of the plane is designed solely for maneuverability" is really worrying. High maneuverability isn't free you need to lower the wing load as much as possible which requires reduce weight in all forms fuel, weapons, armor, engine size, etc. Then to make sure it doesn't bleed speed you need to make the wing as small as possible which runs into issues with the wing load again. Finally the end result is a plane that is unstable and really hard to fly. Just getting it to the battlefield will be a pain as we don't have auto-pilot. Not to mention everyone(including the maneuverability crazed Japanese) focused on speed over maneuverability by the end of WW2.

Also the Ho 229 was a light bomber and our wing will likely have a harsher angle. So chances are it's wingspan will be in the 12-14m range. I can add folding wings if people want them but, since we used a double-decker design the limitations on wing length are going to pretty strict on the Z.
« Last Edit: July 03, 2017, 08:58:22 pm by Light forger »
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evictedSaint

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Re: Intercontinental Arms Race: Winter 1941 (Design Phase)
« Reply #4699 on: July 03, 2017, 09:03:56 pm »

If you want just a plain fast plane, vote for the Sobriety

Madman198237

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Re: Intercontinental Arms Race: Winter 1941 (Design Phase)
« Reply #4700 on: July 03, 2017, 09:17:43 pm »

I point out also that MiGs, slower, cheaper, and generally crappier than US warplanes, still killed US planes, even in Vietnam, because they were nimbler. A small and speedy MiG could close to gun range, dodge the clumsy but fast US jets, turn inside them and shoot them down. This is why you must have a lightweight fighter capable of out-turning, outrunning, and generally out-fighting the competition, rather than a jet that dies as soon as something catches it....say if your carriers are slow to scramble (LIKE OURS), and your planes are still working their way up to combat altitude or even combat speed when the enemy arrives (Sound familiar? Yeah, this happens to us.)
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Light forger

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Re: Intercontinental Arms Race: Winter 1941 (Design Phase)
« Reply #4701 on: July 03, 2017, 09:51:47 pm »

To use Vietnam as an example is dubious at best. American pilots weren't allowed use their missiles at long range like their planes where designed for and had to get a visual I.D before firing which defeating the whole idea of their fighters. Further more they weren't armed with any guns at first and weren't given any combat maneuvers training what so ever. Once this was fixed the faster but, less maneuverable American fighters preformed better then their soviet counter parts. The hard truth is a maneuverability focused fighter is always on the defensive. They can't readily pick their targets nor can they decide when and where they fight with a speed focused fighter. Should they be outnumbered they will die, where as a speed focused fighter can run and live. As I have noted before maneuverability is nice and important and I'm not suggesting we make bricks but, speed is much more important and should be the focus of a fighter.
« Last Edit: July 03, 2017, 10:02:07 pm by Light forger »
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VoidSlayer

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Re: Intercontinental Arms Race: Winter 1941 (Design Phase)
« Reply #4702 on: July 03, 2017, 10:02:36 pm »

What if we make a jet fighter faster and more nimble then what they got with guns and missile mounts.

evictedSaint

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Re: Intercontinental Arms Race: Winter 1941 (Design Phase)
« Reply #4703 on: July 03, 2017, 10:12:20 pm »

Missiles? Did someone say missiles? :0

RAM

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Re: Intercontinental Arms Race: Winter 1941 (Design Phase)
« Reply #4704 on: July 03, 2017, 10:29:37 pm »

Of course, a nice big 3-barrel 20mm gattling autocannon would make it even better...
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VoidSlayer

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Re: Intercontinental Arms Race: Winter 1941 (Design Phase)
« Reply #4705 on: July 03, 2017, 10:48:35 pm »

Missiles? Did someone say missiles? :0

And bomb mounts.  Maybe we can even strap some soldiers on who can parachute off.

RAM

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Re: Intercontinental Arms Race: Winter 1941 (Design Phase)
« Reply #4706 on: July 03, 2017, 11:48:20 pm »

Hu? why drop soldiers? hat is what the Reckless' is for. It really needs pilot bombs to drop pilots into planes that have suffered fatal cockpit damage.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
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VoidSlayer

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Re: Intercontinental Arms Race: Winter 1941 (Design Phase)
« Reply #4707 on: July 04, 2017, 12:14:47 am »

But if we drop soldiers out of a jet going at maximum speed they will get to the ground faster.  I guess this is a whole new design in and of itself, I'll make up a rocket assisted jet-carried infantry drop pod in the next design phase.

evictedSaint

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Re: Intercontinental Arms Race: Winter 1941 (Design Phase)
« Reply #4708 on: July 04, 2017, 12:25:46 am »

Considering we need a ground advantage this turn, I'd really like to push for the ATGM.  The only new component being designed is the (relatively) simple guidance system, and it opens the way to more advanced weaponry.  Guided weapons were rather heavily invested in after the war once their potential was realized, and if we're too timid to develop new things because we're afraid of failure then we can expect Cannala to be the only ones ever developing new things.  I would honestly be shocked if the Saltseeker was beyond Hard in difficulty, considering all the rocket and targeting experience we have now.

Sensei

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Re: Intercontinental Arms Race: Winter 1941 (Design Phase)
« Reply #4709 on: July 04, 2017, 01:14:49 am »

Yes, but. We first need a pure dogfight-superiority fighter, a gunfighter, to waste their air forces. Then we consider if the heavy fighter actually has any sort of role in combat (Hint: It didn't in WWII)
if you say so mr expert

UFN-FGT-41 "Colonial"

In order to prove that Forenia isn't terrible at ship building, a all wood 17th century frigate similar to what would be seen by the British navy around Forenia when it was a mere colony. It is designed to be fully armed with Cannons of the age and is meant as proof that Forenia can into navy. Its also meant to be a ceremonial ship and tourist trap.
Easy: 1
UFN-FGT-41 "Colonial":
Forenia's replica colonial frigate is an Archer covered in wood paneling. Tourists can tell the difference, and they are not impressed.

Quote
UFAF-F-41 Lightning Streak
True to it's namesake, the Lightning Streak promises to be a terrifyingly fast creature. Built purely for maneuverability and speed, the Sobriety is based around a brand-new "turbofan" type engine, a revolutionary new development from al-Tawrbinat Engine Technologies. This new engine promises greater acceleration and much better fuel consumption (Less is more), at the cost of some power. The plane is built around a single one of the new aT-J20 series turbofans. These turbofans are built to a much higher spec that the previous aT-J00-series turbojets, having incredibly better thrust and acceleration, and utilizing a fuel reinjection system at the end of the engine, called an "afterburner", for greater thrust, at higher fuel costs, for short periods of time. The rest of the plane is designed solely for maneuverability, using every trick we've learned and some we've invented just now. In the nose are three 25mm "Deinonychus" autocannon, basically a slightly larger version of the Velociraptor 20mm. The pilot has a wraparound ballistics glass canopy with minimal framing, giving excellent visibility. There is a stabilized gunsight and the controls are designed to be smooth and responsive, capitalizing on the maneuverability of the aircraft. The wings and tailplanes are swept to increase speed, balanced with maneuverability. The plane must be capable of taking off from a Z or Wasp Nest with a catapult assist.

Very Hard: 4
UFAF-F-41 Lightning Streak:
This is a single-engine jet fighter, with a large aT-J20 jet taking up most of the fuselage. The aT-J20 is a low-bypass turbofan; some of the air taken in by the compressor blades passes around the engine core and is not combusted. A planned afterburner system wasn't prepared, but the bypass system provides useful cooling. The Lightning Streak has a relatively fat fuselage, which widens out in the middle after the intake and narrows again at the exhaust, there there is a rudder and two tail wings directly on the fuselage. With the round glass canopy (using 15mm of heavy laminated glass) the aircraft has sort of an egg shape, with thin swept wings. The wings have no bomb mounts and are as light as possible for speed and maneuverability, it has no bomb mounts and three AC41 Velociraptor cannons in the nose above the intake, with somewhat limited ammo. It also includes airbrakes on the body near the tail, and hydraulic controls. Since it was designed as an absolutely dedicated fighter, and the aT-J20 is larger and with better weight-specific performance than the J04b, the speed and maneuverability are remarkable. [5 Ore, 4 Oil]

The planned stabilized gunsight and 25mm guns are not included. It can take off from a carrier, with catapult assist only.
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