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Which team did you play in the last game?

Glorious Arstotzka
- 17 (16%)
Glorious Moskurg
- 13 (12.3%)
Ingloriously Didn't Play
- 76 (71.7%)

Total Members Voted: 106


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Author Topic: Intercontinental Arms Race: Finale  (Read 601868 times)

Zanzetkuken The Great

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Re: Intercontinental Arms Race: Autumn 1941 (Design Phase)
« Reply #4305 on: June 23, 2017, 02:27:18 pm »

The Winged Hussar trades the torpedo belt, some of the armor, and the speed for an extra triple 150mm turret, mentions none of the special extras like pumping measures or floodable magazines, but does have director-firing systems.

Independent director firing systems at that, allowing it to direct fire at both front and rear targets simultaneously, two separate targets on the same side, or pull a desperation maneauever via firing one set one direction and the other in the opposite for rapid rotation of the ship.
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Madman198237

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Re: Intercontinental Arms Race: Autumn 1941 (Design Phase)
« Reply #4306 on: June 23, 2017, 02:29:42 pm »

Actually, the "Desperation maneuver" won't turn the ship. It'll just put torque on your roll in the sideways direction, as if you rolled each part of the ship a different way.

The ship won't actually turn. Though you might twist the hull a bit...
« Last Edit: June 23, 2017, 02:34:21 pm by Madman198237 »
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evictedSaint

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Re: Intercontinental Arms Race: Autumn 1941 (Design Phase)
« Reply #4307 on: June 23, 2017, 02:40:42 pm »

Quote
UFN-CA-41 'Lancer' Pattern F
Tired of hearing about outdated Khornes killing off Forenian sailors, the United Forenian Naval High Command commissioned this vessel. Built using all our knowledge, and some borrowed from other countries, the result was the Lancer-class Cruiser.

The armor scheme relies on the all-or-nothing citadel method, protecting the engines, command tower, and magazines, with armor capable of stopping a Cannalan 6-inch gun at medium to long range. The ammo supplies use a single unit of mangonese alloy to pad defenses in the most critical areas; namely, the storage and elevators. There is a medium-armor torpedo belt to protect against their torpedoes. The deck is composed of two layers, a medium armored deck capable of catching 6-inch plunging fire, and a splinter deck below that capable of stopping any weakened shells or bomb fragments that penetrate. The ship's 6-inch immunity zone will extend from medium right out to maximum range. The ship itself is extremely heavily compartmentalized, with an excellent pumping system to reduce flooding fast enough to allow for damage control parties to respond.

The armament is three triple 150mm gun turrets (two forward, one rear), medium armor on the turrets themselves, with medium-armored trunks extending into the ship's citadel to provide extra protection. The magazines are provided with a flooding mechanism in case of nearby fire, ruining the powder but likely saving the ship. The main battery is controlled from a central Director position, high up on the main mast. The turrets are aimed from there, and fired when, in the Director's opinion, they're on target. This revolution is as-of-yet unused in our navies, and provides incredible improvements to long-range gunfire.

Air defense is handled by four 90 mm bumblebee turrets on each corner of the citadel and several AC-18's for point defense, all of which can be aimed parallel to the water to hit smaller, faster, lighter ships.

In the command tower, a section of the tallest portion is set aside for the eventual inclusion of radar and radar-guided fire systems.

For propulsion, as many oil-fired steam turbines as necessary were fitted into the ship, to make it capable of 30 knots.

Main Takeaway:
  • 3x3 150 mm Main Compensator Cannons
  • 4x1 90 mm Bumblebee Flak Cannons + AC-18's
  • Mangalloy Ammo Storage
  • Medium Torpedo Belt
  • Two-Layer Medium Deck
  • Fire Control Station
  • Flooding Ammo Stations
  • 30 Knots Speed


Main differences: pads the ammo storage with mangalloy, 3 gun turrets, mentions AAA, has a spot for future radar to be installed.

We're not going to fool Sensei: these designs are obviously CA's, not CL's.  Might as well own it.
« Last Edit: June 23, 2017, 04:09:39 pm by evictedSaint »
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10ebbor10

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Re: Intercontinental Arms Race: Autumn 1941 (Design Phase)
« Reply #4308 on: June 23, 2017, 02:42:28 pm »

On a side note, Cruiser designers.

The Kraken is equipped with a citadel with solid 300 mm armor, which is as thick as what you find on the USS Iowa. If you want to shield against these vessels, you will need something that can get through that.
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Madman198237

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Re: Intercontinental Arms Race: Autumn 1941 (Design Phase)
« Reply #4309 on: June 23, 2017, 02:46:02 pm »

Evicted, the Cataphract has everything you have, except for the CA designator (Just forgot to change it, I'll fix it in a minute) and the mangalloy armor, which is liable to drive up costs without enough improvement.

If RHA is good enough for the rest of the world, it's good enough for us.


The Kraken has what? It's an ironclad, right? Please tell me it's just iron. At least it literally has to be absurdly slow.
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10ebbor10

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Re: Intercontinental Arms Race: Autumn 1941 (Design Phase)
« Reply #4310 on: June 23, 2017, 02:48:20 pm »

Quote
Kraken Coastal Defense Ship: [L] [Expensive] Release the Kraken! Much larger than the "Coastal Defense" name would imply, it is a heavily armored Ironclad with four deck turrets (each mounting a pair of Nightwinds) and four armored side turrets with Can Openers. With these guns, there is still a lot of empty space. It is powered by two large steam turbines, located with ammunition and other critical components in a heavily armored citadel, featuring nigh on a foot of nickel steel armor down to just below the waterline. The rest of the ship has only a few inches of armor. Armed as she is, she is a relatively fast ship but does not turn quickly. The majority of the ship beams are steel, but decks, furniture and structures like the command tower are wooden. [2 Wood, 4 Ore, 2 Oil]

The Kraken has more armor than the Battleship Iowa and is faster.
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Madman198237

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Re: Intercontinental Arms Race: Autumn 1941 (Design Phase)
« Reply #4311 on: June 23, 2017, 02:48:35 pm »

Sorry for (Maybe? How fast can someone else reply) double post, but it was the fastest way to get the votebox updated.

Quote from: Designs
0 RDN-39-3 "DEADLIEST RAY" :
0 UFA-SAB-41 Speedy Altitude Bomber :
0 UFN-AIPS-41 Submarine :
0 UFSS-41-A "Siren" :
1 UFAF-A41 "Turbohaast" : Azzuro
0 UF-GEV-41 "Ekaterina" :
3 UFS-CL-41 Pattern A 'Cavalier' Cruiser : Kashyyk, Wolfhunter, Taricus
1 UFS-CL-41 Pattern B 'Knight' Cruiser : 10ebbor10
0 UFS-CL-41 Pattern C 'Paladin' Cruiser :
3 UFS-CA-41 Pattern D 'Winged Hussar' Cruiser : Zanzetkuken the Great, Piratejoe, NUKE9.13
1 UFN-CA-41 Pattern E 'Cataphract' Cruiser : Madman198237

Updated classification of Winged Hussar and Cataphract. They're really more of a CA than a CL, though, as we have neither, it's a moot point.

Steams fast for an ironclad had better put it at <=15 knots. Because it takes more than a couple of steam turbines to get that thing moving "fast". At least it's wooden, though. It'll burn like crazy.
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evictedSaint

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Re: Intercontinental Arms Race: Autumn 1941 (Design Phase)
« Reply #4312 on: June 23, 2017, 02:51:16 pm »

What is the point of having mangonese if it's useless, then?  If you're adding +1 ore to heavily defend something, it makes more sense to spend +1 ore +1 mangonese.

Madman198237

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Re: Intercontinental Arms Race: Autumn 1941 (Design Phase)
« Reply #4313 on: June 23, 2017, 02:52:21 pm »

Do we HAVE a manganese deposit?
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10ebbor10

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Re: Intercontinental Arms Race: Autumn 1941 (Design Phase)
« Reply #4314 on: June 23, 2017, 02:57:21 pm »

Yes, it's our game start advantage.

Quote
Steams fast for an ironclad had better put it at <=15 knots. Because it takes more than a couple of steam turbines to get that thing moving "fast". At least it's wooden, though. It'll burn like crazy.

It's as fast as the Khorne.
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NAV

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Re: Intercontinental Arms Race: Autumn 1941 (Design Phase)
« Reply #4315 on: June 23, 2017, 03:03:08 pm »

Quote from: Designs
0 RDN-39-3 "DEADLIEST RAY" :
0 UFA-SAB-41 Speedy Altitude Bomber :
0 UFN-AIPS-41 Submarine :
0 UFSS-41-A "Siren" :
1 UFAF-A41 "Turbohaast" : Azzuro
0 UF-GEV-41 "Ekaterina" :
3 UFS-CL-41 Pattern A 'Cavalier' Cruiser : Kashyyk, Wolfhunter, Taricus
1 UFS-CL-41 Pattern B 'Knight' Cruiser : 10ebbor10
0 UFS-CL-41 Pattern C 'Paladin' Cruiser :
3 UFS-CA-41 Pattern D 'Winged Hussar' Cruiser : Zanzetkuken the Great, Piratejoe, NUKE9.13
1 UFN-CA-41 Pattern E 'Cataphract' Cruiser : Madman198237
1 UFS-CA-41 Pattern F 'Lancer' Cruiser: NAV

Voting for the lancer because of manganese.
« Last Edit: June 23, 2017, 03:05:38 pm by NAV »
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Madman198237

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Re: Intercontinental Arms Race: Autumn 1941 (Design Phase)
« Reply #4317 on: June 23, 2017, 03:08:35 pm »

Quote
UFN-CA-41 Cataphract
Tired of hearing about outdated Khornes killing off Forenian sailors, the United Forenian Naval High Command commissioned this vessel. Built using all our knowledge, and some borrowed from other countries, the result was the Cataphract-class Cruiser.

The armor scheme relies on the all-or-nothing citadel method, protecting the engines and magazines, with armor capable of stopping a Cannalan 6-inch gun at long-medium range. Outside the citadel, there is only light armor. There is a medium-armor torpedo belt to protect against their torpedoes. The deck is composed of two layers, an armored deck capable of catching 6-inch plunging fire at any range, and a splinter deck below that capable of stopping any weakened shells or bomb fragments that penetrate. The goal is for the ship's 6-inch immunity zone to extend from medium right out to maximum range. The ship itself is extremely heavily compartmentalized, with an excellent pumping system to reduce flooding fast enough to allow for damage control parties to respond.

The armament is three triple 150mm gun turrets, medium armor on the turrets themselves, with medium-armored mangalloy trunks extending into the ship's citadel to provide extra protection. The mangalloy lightens the weight, allowing for faster traversal at similar levels of armor protection. The magazines are provided with a flooding mechanism in case of nearby fire, ruining the powder but likely saving the ship. The main battery is controlled from a central Director position, high up on the main mast. The turrets are aimed from there, and fired when, in the Director's opinion, they're on target. This revolution is as-of-yet unused in our navies, and provides incredible improvements to long-range gunfire.

Antiaircraft armament is composed of 12 Bumblebees in dual-purpose two-gun shielded turrets, capable of firing at aircraft or at fast MTBs or similar small vessels, three such turrets on each side. There are also multiple antiaircraft batteries scattered around the command tower and deck of the ship, composed mainly of autocannons for shooting down planes that have wandered too close. Several of the batteries have firing angles capable of hitting nearby ships such as torpedo boats or other targets of opportunity.

For propulsion, as many oil-fired steam turbines as necessary were fitted into the ship, to make it capable of 30 knots.

Updated design to fix forgetfulness and add better armor.

Quote from: Designs
0 RDN-39-3 "DEADLIEST RAY" :
0 UFA-SAB-41 Speedy Altitude Bomber :
0 UFN-AIPS-41 Submarine :
0 UFSS-41-A "Siren" :
1 UFAF-A41 "Turbohaast" : Azzuro
0 UF-GEV-41 "Ekaterina" :
2 UFS-CL-41 Pattern A 'Cavalier' Cruiser : Wolfhunter, Taricus
1 UFS-CL-41 Pattern B 'Knight' Cruiser : 10ebbor10
0 UFS-CL-41 Pattern C 'Paladin' Cruiser :
3 UFS-CA-41 Pattern D 'Winged Hussar' Cruiser : Zanzetkuken the Great, Piratejoe, NUKE9.13
2 UFN-CA-41 Pattern E 'Cataphract' Cruiser : Madman198237, evictedSaint
2 UFN-CA-41 Pattern F 'Lancer' Cruiser : NAV, Kashyyk

Now includes eS's Discord vote.
« Last Edit: June 23, 2017, 05:27:17 pm by Madman198237 »
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Zanzetkuken The Great

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Re: Intercontinental Arms Race: Autumn 1941 (Design Phase)
« Reply #4318 on: June 23, 2017, 03:15:22 pm »

Reinforced the Winged Hussar with manganese.  I limited it to waterline and below to reinforce against torpedoes.
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Madman198237

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Re: Intercontinental Arms Race: Autumn 1941 (Design Phase)
« Reply #4319 on: June 23, 2017, 03:20:15 pm »

Thanks, Zanzet.

I still dislike the Winged Hussar, but that makes me feel a bit better. My problem is that it's too soft of a target. It is liable to get sunk too easily, and we're right back to Archer 2: Bigger And Easier To Shoot.

Hey, NAV and Kashyyk, I'm going to point out that, after some fixes to the design, eS is voting for the Cataphract. The Lancer you're voting for is similar, except it has perhaps too much belt armor, leading to reduced speed and/or increased complexity.
« Last Edit: June 23, 2017, 04:03:57 pm by Madman198237 »
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