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Poll

Which team did you play in the last game?

Glorious Arstotzka
- 17 (16%)
Glorious Moskurg
- 13 (12.3%)
Ingloriously Didn't Play
- 76 (71.7%)

Total Members Voted: 106


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Author Topic: Intercontinental Arms Race: Finale  (Read 592260 times)

NUKE9.13

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Re: Intercontinental Arms Race: Autumn 1938 (Design Phase)
« Reply #375 on: May 03, 2017, 04:08:55 pm »

Who says I need the riot zone for this?
The riot police. Notice their big guns and lack of a sense of humour. They ensure all riots occur in the proper place, and cause only minimal property damage.
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Long Live United Forenia!

Kot

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Re: Intercontinental Arms Race: Autumn 1938 (Design Phase)
« Reply #376 on: May 03, 2017, 04:19:59 pm »

We're not eliminating their identities.  Just shifting it down to secondary, like membership in a political party, while Forenian becomes primary.
You cannot be a Forenian without being either a Moskurg or Arstotzkan. If we destroy the national identities, you will end up with country that has none.

* Taricus gets the crowbar out and gazes at Nuke menacingly
* Kot pulls out an captured recoiless rifle from under the table
Make my day, Continentalist.
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Kot finishes his morning routine in the same way he always does, by burning a scale replica of Saint Basil's Cathedral on the windowsill.

evictedSaint

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Re: Intercontinental Arms Race: Autumn 1938 (Design Phase)
« Reply #377 on: May 03, 2017, 04:24:43 pm »

Nothing is wrong with being Arstotzkan or Moskurg because - and most importantly - both are Forenian.

In all seriousness though, we need to make an effort to quietly stifle the brewing civil war.  Even if it's something simple like naming our first destroyer class "Unity" and mixing Arstotzkan and Moskurg sailors.

Kot

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Re: Intercontinental Arms Race: Autumn 1938 (Design Phase)
« Reply #378 on: May 03, 2017, 04:42:32 pm »

In all seriousness though, we need to make an effort to quietly stifle the brewing civil war.  Even if it's something simple like naming our first destroyer class "Unity" and mixing Arstotzkan and Moskurg sailors.
Stop opressing the Moskurg and Arstotzkan people, and the civil war will stop brewing.
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Kot finishes his morning routine in the same way he always does, by burning a scale replica of Saint Basil's Cathedral on the windowsill.

stabbymcstabstab

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Re: Intercontinental Arms Race: Autumn 1938 (Design Phase)
« Reply #379 on: May 03, 2017, 04:49:09 pm »

I'm been absent due to finals but how are we oppressing our citizens? If I remeber right i right did we e a up a republic with both of the old countries completely equal?
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Long Live Arst- United Forenia!
"Wanna be a better liberal? Go get shot in the fuckin' face."
Contemplate why we have a sociopathic necrophiliac RAPIST sadomasochist bipolar monster in our ranks, also find some cheese.

NUKE9.13

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Re: Intercontinental Arms Race: Autumn 1938 (Design Phase)
« Reply #380 on: May 03, 2017, 04:52:08 pm »

I'm been absent due to finals but how are we oppressing our citizens? If I remeber right i right did we e a up a republic with both of the old countries completely equal?
There was some fluff about Arstotzkan separatists causing a ruckus. Which I believe refers to Kot... and Kot. (Not to mention Kot)
In response to this, someone suggested banning the names "Arstotzka" and "Moskurg" from official publications.
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Zanzetkuken The Great

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Re: Intercontinental Arms Race: Autumn 1938 (Design Phase)
« Reply #381 on: May 03, 2017, 04:55:35 pm »

In response to this, someone suggested banning the names "Arstotzka" and "Moskurg" from official publications.

Those are the names of provinces, why would we ban them?  Things would be very difficult to keep straight.
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Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

evictedSaint

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Re: Intercontinental Arms Race: Autumn 1938 (Design Phase)
« Reply #382 on: May 03, 2017, 04:59:05 pm »

Kot is secretly a cannalan, here to sow dissent and unrest.

Madman198237

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Re: Intercontinental Arms Race: Autumn 1938 (Design Phase)
« Reply #383 on: May 03, 2017, 05:05:34 pm »

Quote
'Interdictor':
'Sniper':
'Unity': (2) 3_14159, Azzuro
'Duo':
'Tripoint':
'Wasp Nest': (3) evictedSaint, GUNINANRUNIN, Kashyyk, Madman198237
'Archer': (8) Kot, Powder Miner, NUKE9.13, Stabby, Taricus, Zanzetkuken, Andrea, Lightforger, Happerry
[/quote]


Now then. WHY a destroyer? We do NOT gain the ability to run them down. We'd have to rely on, like, storm conditions with poor visibility.

Do we have radar? If not, we need to develop something similar. We need to build a really fast, light carrier that carries a few aircraft. Pinprick raids are easy when you don't get close enough to get shot. I don't care how durable it is, if one of their battleships catches enough aerial torpedoes and bombs it will sink fast. But a destroyer? A destroyer must, by necessity, close to within their lethal range to deal ANY damage. We will have much better luck designing a carrier, even if it ends up being a crappy conversion of our useless transport, that can carry a few planes and deal a minimal amount of damage.
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We shall make the highest quality of quality quantities of soldiers with quantities of quality.

andrea

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Re: Intercontinental Arms Race: Autumn 1938 (Design Phase)
« Reply #384 on: May 03, 2017, 05:07:03 pm »

The carrier is the reason we are designing a destroyer. The idea is that an unescorted carrier risks too much, so we need a ship to escort it first.

Madman198237

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Re: Intercontinental Arms Race: Autumn 1938 (Design Phase)
« Reply #385 on: May 03, 2017, 05:10:52 pm »

Not if its built to be as fast and lightweight as possible. The idea here being that you have radio-capable aircraft scouting all around it when operating, and if you see ANYTHING you can't kill, you run away.

It just has to be the lightest-weight carrier every designed. All it needs is speed. NO armor, small air complement, smallish runway, minimal armaments, speed and simplicity of design will be everything.


* We CAN'T beat them at sea. Not without a revelation that invalidates ALL of their previous ships. So, we go with a different strategy. Air war. We can pull a 1942 in 1938 and make battleship navies nonviable.
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andrea

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Re: Intercontinental Arms Race: Autumn 1938 (Design Phase)
« Reply #386 on: May 03, 2017, 05:12:11 pm »

and how many planes could we deploy using it? carriers can't get too small, so they would still be very expensive.

stabbymcstabstab

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Re: Intercontinental Arms Race: Autumn 1938 (Design Phase)
« Reply #387 on: May 03, 2017, 05:17:37 pm »


How about this? We could techinically do it in a revision with out current technology.
https://en.m.wikipedia.org/wiki/Merchant_aircraft_carrier
« Last Edit: May 03, 2017, 05:21:52 pm by stabbymcstabstab »
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Long Live Arst- United Forenia!
"Wanna be a better liberal? Go get shot in the fuckin' face."
Contemplate why we have a sociopathic necrophiliac RAPIST sadomasochist bipolar monster in our ranks, also find some cheese.

evictedSaint

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Re: Intercontinental Arms Race: Autumn 1938 (Design Phase)
« Reply #388 on: May 03, 2017, 05:18:57 pm »

"WHY ARE WE BUILDING A CART?! We don't even have a horse to pull it!"

"WHY ARE WE BUYING A HORSE?! We don't even have a cart for it to pull!"

Sensei

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Re: Intercontinental Arms Race: Autumn 1938 (Design Phase)
« Reply #389 on: May 03, 2017, 05:20:49 pm »

Quote
Name: UFS-DD-38 Pattern E 'Archer'
Description: The UFS-DD-38-1 is better known by the name given to its class, 'Unity'.  The aim is to be cheap, and powerful. Staying power is not considered a priority, instead focusing on firepower in order to eliminate as many foes as possible before going down.  She will operate in large numbers, using superior communication to coordinated attacks on lone enemy vessels, whilst avoiding the bulk of their fleet.  In the case of having to deal with an enemy fleet, focus will be upon keeping the enemy ships at long range.  Conning tower is between the two turrets.
    Dimensions: 80 meters long, 8 meter beam, 3.6 meter draught.
    Engines: 4 water-tube boilers feeding 2 steam turbines, geared.
    Armament: Two turrets, one fore of the conning tower and one aft, that each wield a 130mm gun equipped with a Bumblebee targetting calculator adjusted to the new gun and rocket-assisted shells for increased range, two Bumblebee AA/AT gun, one installed at the front of the ship and the other at the back, for anti-air and anti-patrol craft purposes, two AS-AC18s, one on either side of the Conning tower for additional anti-air, four torpedo tubes able to fire TPD 'DOLPHIN' 38-1s, and 4 Sorraias, one mounted on the railings in each gap between a AS-AC18 and a Bumblebee.
    Armour: Very Light (for a ship (So probably Light?), possibly using cheap steel for cost)
    Other stuff: Both Encryption and Decryption radios for communication.

Hard: 3
UFS-DD-38 Pattern E 'Archer': The Archer is Forenia's first combat ship. It is relatively small, and made of steel but unarmored, with two 90mm Bumblebee guns, complete with targeting system, in covered turrets on either side of a center con tower. There are also two more Bumblebees not in covered turrets, as the ones in the turrets were supposed to be larger originally. It is powered by two steam turbines, and it is relatively fast. Auxiliary weapons include an AS-AC18 on each side, and some Sorraia machineguns on railing mounts. There are also four Dolphin torpedo in launchers on deck: These are basically wooden chutes which can be aimed on a swivel, before the torpedo is released by untying a knot. [3 Ore, 2 Oil]
« Last Edit: May 03, 2017, 05:22:45 pm by Sensei »
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