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Poll

Why do you fail to post your action within 72 hours of each update

Not even bothering to check the game thread each day to see if it updated
- 0 (0%)
Didn't even bother to subscribe to the game thread
- 0 (0%)
Waited to what other players would do first, and failed to post myself (This is a big no no)
- 0 (0%)
Mandatory real life events that render the internet inaccessible to you for over 72 consecutive hours
- 1 (50%)
Is one of the few players who actually post their action consistently
- 1 (50%)
I don't even care anymore (Or never cared)
- 0 (0%)

Total Members Voted: 2


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Author Topic: Dryad Rage: A game about growing a tree. OOC Thread.  (Read 25156 times)

RAM

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Re: Dryad Rage: A game about growing a tree. OOC Thread.
« Reply #225 on: June 07, 2017, 03:00:23 am »

There appears to be some sort of error, the actions have been submitted far too quickly. I am worried that time may be fluctuating in an unstable fashion and that the world will permanently stop very soon.

Tier increase 8-30.
I could easily see it going over 100 to reach tier 4. Looks to me like champions are relevant, unless numbers are needed in a hurry.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Rose

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Re: Dryad Rage: A game about growing a tree. OOC Thread.
« Reply #226 on: June 07, 2017, 05:33:36 am »

I think there's an error with the woodpecker.

He's mentioned as flying away, but also listed as still being at the tree.
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Supernerd

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Re: Dryad Rage: A game about growing a tree. OOC Thread.
« Reply #227 on: June 10, 2017, 10:58:51 am »

All the games I was interested stopped updating, and that seems to have made me stop updating my own game as well. Is anyone having enough fun with Dryad Rage for me to justify keeping it running?
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

quantumMastermind

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Re: Dryad Rage: A game about growing a tree. OOC Thread.
« Reply #228 on: June 10, 2017, 11:03:45 am »

I'm having fun with it, please don't quit.
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Rose

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Re: Dryad Rage: A game about growing a tree. OOC Thread.
« Reply #229 on: June 10, 2017, 12:06:12 pm »

I'd like for it to continue.
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Beirus

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Re: Dryad Rage: A game about growing a tree. OOC Thread.
« Reply #230 on: June 10, 2017, 12:08:55 pm »

I'm also enjoying the game and want it to continue.
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Because everything is Megaman when you have an arm cannon.

Andres

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Re: Dryad Rage: A game about growing a tree. OOC Thread.
« Reply #231 on: June 10, 2017, 12:10:17 pm »

I'm not enjoying the game but I want it to continue so I can have a chance at playing and thus begin enjoying the game.
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All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

Supernerd

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Re: Dryad Rage: A game about growing a tree. OOC Thread.
« Reply #232 on: June 10, 2017, 12:16:39 pm »

Alright, that's basically what I needed to hear. Update coming soon.
Edit: By which I mean now.
« Last Edit: June 10, 2017, 12:35:27 pm by Supernerd »
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Supernerd

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Re: Dryad Rage: A game about growing a tree. OOC Thread.
« Reply #233 on: June 10, 2017, 04:58:38 pm »

Just throwing this out here, but how many people would be interested in a PvP Gridland Survival game with a style similar to an arms race game?
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

quantumMastermind

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Re: Dryad Rage: A game about growing a tree. OOC Thread.
« Reply #234 on: June 10, 2017, 08:22:46 pm »

I'd be interested in it after Dryad Rage is over.
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Screech9791

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Re: Dryad Rage: A game about growing a tree. OOC Thread.
« Reply #235 on: June 11, 2017, 02:46:18 pm »

Forum versus forum or just on Bay12?
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it's over

RoseHeart

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Re: Dryad Rage: A game about growing a tree. OOC Thread.
« Reply #236 on: June 12, 2017, 12:45:58 pm »

Name: Scoutlocke
Appearance: A handsome man, by default. Always has a wood toothpick.
Skillset (Combat): Human
Skillset (Non Combat): Human
Skillset (Nature): Seeds
Abilities:
Bindseed (Seeds) : Flick a seed onto a target and be able to move away from the tree while close to them.
Fisticuffs (Human) : brawl with good old human slug fists, normally has typical human endurance but closer to the tree he can last much longer in a brawl.
Tracking (Human): can determine movement of a target seen before, by using mundane clues.
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It is absolutely necessary, for the peace and safety of mankind, that some of earth's dark, dead corners and unplumbed depths be left alone; lest sleeping abnormalities wake to resurgent life, and blasphemously surviving nightmares squirm and splash out of their black lairs to newer and wider conquests.

Supernerd

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Re: Dryad Rage: A game about growing a tree. OOC Thread.
« Reply #237 on: June 12, 2017, 03:53:03 pm »

I'm thinking I don't want to allow you to have the same skillset more than once. (Also thinking I shouldn't let you have "Human" as a skillset, but I suppose I am not going to completely rule it out)
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

RAM

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Re: Dryad Rage: A game about growing a tree. OOC Thread.
« Reply #238 on: June 12, 2017, 05:44:57 pm »

Lumbre Jaque
A large barrel-chested man with callouses and beard and gruff hair, Limbs and neck as thick as can be and wears an open singlet and jeans. The law of averages suggests the existence of someone who would consider them handsome.
Combat: Axe
Nonc.: Carpentry
Nature: Forestry
Secret: Deforestation
Axe:
 Chop= swing an axe at a target to deal damage, bonus damage against non-moving targets, bonus damage for repeatedly striking the same target.
Carpenty:
 Wall= Build a wooden wall, requires materials.
Forestry:
 Treesight= detect trees within visual range using optical sensors.
Deforestation:
 Inevitability= Cause target flora to become suicidal.

Cormy
Strangly familiar...
Combat: Mite
Nonc.: Cor
Nature: predation
Secret: Infestation
Mite:
 Bite= Bites a target for damage
Cor:
 Death Throws= Death results in smaller versions of yourself being scattered around yourself.
Predation:
 Devour= eat target flora to restore health.
Infestation:
 Nest= Remain in a location to increat the chance of things similar to yourself appearing there.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Supernerd

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Re: Dryad Rage: A game about growing a tree. OOC Thread.
« Reply #239 on: June 12, 2017, 06:19:11 pm »

Wow. This game just keeps getting more applicants. Also, a Lumberjack themed Dryad?
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.
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