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Poll

Why do you fail to post your action within 72 hours of each update

Not even bothering to check the game thread each day to see if it updated
- 0 (0%)
Didn't even bother to subscribe to the game thread
- 0 (0%)
Waited to what other players would do first, and failed to post myself (This is a big no no)
- 0 (0%)
Mandatory real life events that render the internet inaccessible to you for over 72 consecutive hours
- 1 (50%)
Is one of the few players who actually post their action consistently
- 1 (50%)
I don't even care anymore (Or never cared)
- 0 (0%)

Total Members Voted: 2


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Author Topic: Dryad Rage: A game about growing a tree. OOC Thread.  (Read 25614 times)

crazyabe

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Re: Dryad Rage: A game about growing a tree. OOC Thread.
« Reply #120 on: May 11, 2017, 05:13:35 pm »

Spoiler (click to show/hide)
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Supernerd

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Re: Dryad Rage: A game about growing a tree. OOC Thread.
« Reply #121 on: May 12, 2017, 03:47:05 pm »

Only two players posted an action, so I am delaying the update until tomorrow. This does not bode well for this games future.
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Supernerd

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Re: Dryad Rage: A game about growing a tree. OOC Thread.
« Reply #122 on: May 12, 2017, 04:21:26 pm »

Protip: Replace Dryad is the only spell that does NOT use mana. Its more of a mechanic to kick inactive players than it is an actual advantage.
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Beirus

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Re: Dryad Rage: A game about growing a tree. OOC Thread.
« Reply #123 on: May 12, 2017, 04:44:39 pm »

Cool, then my action shouldn't intefere.
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Screech9791

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Re: Dryad Rage: A game about growing a tree. OOC Thread.
« Reply #124 on: May 15, 2017, 07:31:14 pm »

Spoiler: Character Application (click to show/hide)
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RAM

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Re: Dryad Rage: A game about growing a tree. OOC Thread.
« Reply #125 on: May 15, 2017, 07:37:49 pm »

Made out of code confuses me a little. Are you right-off-the-deep-end incomprehensible horror-terror? Or are you some sort of shadowy field with green A.S.C.I.I. shuttling around inside? Also, this seems like a pretty low-fi setting, I would be surprised if we see so much as a carriage for the forseeable future. Although I would love to see what happens when you shut down an insane knight's wooden horsey... Actually, armour is pretty mechanical with joints and such, maybe even clothing could count... Also note that it may not work on electronics, depending upon how pedantic the G.M. feels. I tend to associate mechanics with kinetic force and regard chemical and electrical and such furces as being different species of technology.
« Last Edit: May 15, 2017, 07:41:51 pm by RAM »
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
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Screech9791

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Re: Dryad Rage: A game about growing a tree. OOC Thread.
« Reply #126 on: May 15, 2017, 07:41:33 pm »

It's the latter.

Just pretend it's from a failed time travel attempt in a long time.
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Rose

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Re: Dryad Rage: A game about growing a tree. OOC Thread.
« Reply #127 on: May 15, 2017, 08:27:45 pm »

Oops, yeah, I should have mentioned which ability I was using.

Though are there regular attacks that aren't part of the abilities, or are they it?
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Supernerd

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Re: Dryad Rage: A game about growing a tree. OOC Thread.
« Reply #128 on: May 15, 2017, 08:30:34 pm »

You can attack without using an ability, but as a general rule it will never be as effective as an ability would have been.

I'm also going to say that Cyber Dryads are not technically against any rules. (You still have to submit your locked skillset via PM though)
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

RAM

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Re: Dryad Rage: A game about growing a tree. OOC Thread.
« Reply #129 on: May 15, 2017, 09:20:59 pm »

Nine out of ten monsters agree, Dryad trees are delicious. Eat yours today!
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Screech9791

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Re: Dryad Rage: A game about growing a tree. OOC Thread.
« Reply #130 on: May 16, 2017, 05:33:50 am »

ok i got approval
time to pm

edit: sent

edit II: btw, op told me in a pm, he comes back from work at around 4:46 PM est
« Last Edit: May 16, 2017, 03:51:11 pm by 0cra_tr0per »
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vishdafish

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Re: Dryad Rage: A game about growing a tree. OOC Thread.
« Reply #131 on: May 16, 2017, 03:16:33 pm »

Can I move and attack on the same turn?
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Supernerd

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Re: Dryad Rage: A game about growing a tree. OOC Thread.
« Reply #132 on: May 16, 2017, 03:50:16 pm »

Moving and attacking on the same turn is a legal action.

Also, please don't yell at me for inactivity unless its been 24 hours. I have to work during the daytime, and I abide by a strict no gaming in the office policy.
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

Rose

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Re: Dryad Rage: A game about growing a tree. OOC Thread.
« Reply #133 on: May 17, 2017, 07:54:35 pm »

Two things happened that could have effected the soil quality of the tree.

The first is burying the Cor-Mites, the second is building a soil wall around the tree. Both happened at the same time the soil went from Normal, to Normal?, to Dubious.

Also, is there a distance limit we can go from the tree?
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Screech9791

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Re: Dryad Rage: A game about growing a tree. OOC Thread.
« Reply #134 on: May 17, 2017, 08:05:47 pm »

The tree's range of influence starts out as a 3x3 grid, but expands as it grows.

Also, what's the full list of soil qualities?
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