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Author Topic: Cabal: Wizard Open World Game  (Read 365407 times)

Ozarck

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Re: Cabal: Wizard Open World Game
« Reply #1185 on: September 29, 2018, 01:14:13 pm »

Do a quick grope for valuables within the sarcophagus, then attempt to surface with my loot and my mystic brain scarab.

Spoiler: Felix Testimony (click to show/hide)

Radio Controlled

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Re: Cabal: Wizard Open World Game
« Reply #1186 on: September 29, 2018, 04:12:20 pm »

Quote
[2v4]You're not sure who you would go see about this...you'd have to wander the whole city. However more pressing matters are at hand: You arrived within moments after the failed assassination (presumably because you're so in tune to events not happening to you~) 

((The reason I came to find Ecalir was to show him the worrying picture in the magic book of the city burning and the clearly visible glass map, remember? If you think that isn't believable or a little too convenient for your tastes, feel free to retcon Darwin out of the arena again.))

Quote
But now you can hear people coming towards this little out of the way changing room, no doubt drawn by the sounds of combat and following the trails of terrified urine from the assassins that survived back to their source. Converting a body into thaum will require time and...it won't look great if they just see you doing that.

No officer, I swear we didn't murder a passerby to fuel our magic, honest.

We put the two bodies inside Ecalir's prep room before, right?

If we can plausibly keep the bodies hidden (and there isn't too much gore and blood lying around that'd give us away) then just try to play off the sound and damaged stall as Ecalir going through some pre-fight warmup and getting a little too into it.

If it seems we won't be able to keep it hidden then tell them that Ecalir got attacked and instruct them to go fetch an arena official.


"Perhaps you should tend to his wounds, Ecalir, to prevent him from dying before we can interrogate him?"

Spoiler: Darwin Zeppeli (click to show/hide)
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Einsteinian Roulette Wiki
Quote from: you know who you are
21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

randomgenericusername

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Re: Cabal: Wizard Open World Game
« Reply #1187 on: September 30, 2018, 09:48:16 am »

"...You clearly didn't do a good job then. What else did you want us to do?"

Ask if he knows about other exorcists that are better than him.

Spoiler: Randolf Osborn (click to show/hide)
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Hotfire90

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Re: Cabal: Wizard Open World Game
« Reply #1188 on: September 30, 2018, 02:19:31 pm »

"That's fair, what if I tried to lead whoever was in charge to you? Would you come to an agreement with them then? Also on the chance that they don't want to visit the marshland, what do you mean by balance exactly? For example, how many mushrooms would one be allowed to gather before incurring your wrath?"

Ask the boar more questions, then go back to the town and find the person who's in charge.
Spoiler: Robert Grant (click to show/hide)
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TopHat

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Re: Cabal: Wizard Open World Game
« Reply #1189 on: September 30, 2018, 04:18:03 pm »

Accept the job to take the ashes up. Is there any payment up front? Then go looking for a doom-seeking hunter. I guess check out bars, gambling halls, maybe put a notice up on the jobs board.
And while I'm at it, get one last price estimate for cheap one- and two-man tents.

Spoiler: Frick Varmer (click to show/hide)
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I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

Pancaek

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Re: Cabal: Wizard Open World Game
« Reply #1190 on: September 30, 2018, 09:26:57 pm »

"If I must."

Try and triage the icepick-to-the-chest dude, enough to stabilize him so that he won't die before we're done with him.

Spoiler:  Écalir Speedwagon (click to show/hide)

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Egan_BW

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Re: Cabal: The Death of Magic
« Reply #1191 on: September 30, 2018, 10:00:48 pm »

"Fuck it."

Kick the door in.

Spoiler (click to show/hide)
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I would starve tomorrow if I could eat the world today.

Devastator

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Re: Cabal: Wizard Open World Game
« Reply #1192 on: October 01, 2018, 01:57:18 am »

Round up my guards, if they're around, and head downstairs.  Ask any people around if this thing is normal, and just something they do every week or two.  Keep an eye out to see if there's any worrying cult signs, like people wandering around zombie-like, or giant fish-themed squid monsters.

Spoiler: Saeko Hirahara (click to show/hide)
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The Lupanian

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Re: Cabal: Wizard Open World Game
« Reply #1193 on: October 01, 2018, 05:53:40 am »

Try to hit the octopus with ‘rope’ so that it gets tangled up. I’m going to try to do this with strength. After it’s tangled, stab it.
Spoiler: char sheet (click to show/hide)
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I only ate a few vampire hearts. Like, three tops. I'm sure it'll be fine.

Go check out Shadow of the Void!

Yottawhat

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Re: Cabal: Wizard Open World Game
« Reply #1194 on: October 02, 2018, 09:44:48 pm »

"Huh, these don't seem to be back-up singers. Hm."

Wait and see what's going on. Something fishy is going on here.

Spoiler: Velis Yeslerp (click to show/hide)
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(1) You start forward with determination and certainty. You carry this determination with you right into the gaping crater that opens under your feet. You fall into a pit. The sounds of combat above dim, along with the light from the suns. In the quiet below, you hear some other noises instead.

Devastator

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Re: Cabal: Wizard Open World Game
« Reply #1195 on: October 02, 2018, 10:09:05 pm »

(Dammit Yotta, I was going to use that phrase.)  ;-p
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piecewise

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Re: Cabal: Wizard Open World Game
« Reply #1196 on: October 04, 2018, 10:15:02 am »

Woops, that wasn't the preview button

piecewise

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Re: Cabal: Wizard Open World Game
« Reply #1197 on: October 04, 2018, 11:55:58 am »

"How did you lose control of the situation?"
ask

Spoiler: Nina (click to show/hide)
The man seems to be a bit indignant about the way you phrase that. "The creature fled when it sensed its defeat was near. I was pursuing it when you killed its vessel."

"...You clearly didn't do a good job then. What else did you want us to do?"

Ask if he knows about other exorcists that are better than him.

Spoiler: Randolf Osborn (click to show/hide)
The man seems very indignant about that. For about a second and then he just smiles and steps back away from you.

"Fine. Then I'm sure you'll be able to handle what happens now that the creature is free and seeking a new vessel."

As he says this someone starts screaming on the boat.


Do a quick grope for valuables within the sarcophagus, then attempt to surface with my loot and my mystic brain scarab.

Spoiler: Felix Testimony (click to show/hide)
[1v5]
You can't even find the sarcophogus again. How did that happen? You were just touching it! Oh well.
[1v1]
You swim for the surface. You feel like you're not going up as fast as you went down. Maybe you're denser than this goo by a small amount?
[8v2]
You keep going, its really not that bad.
[1v3]
Uh...You're not sure how much is left until you reach the surface.
[1v4]
Your lungs are really starting to burn and you're feeling faint.
[2v3]
WHERE THE FUCK IS THE SURFACE?!
[9v1]
Calm down. Focus.
[1v6]
Are you upside down? You feel like you're upside down. Have you been swimming DOWN this entire time? Oh god, oh god.
[7v4]
Keep it together. Keep it together.
[2v1]
You break through the surface and swipe the goo away from your mouth and nose before taking in a deep breath. Your eyes are still stuck shut by the goo, but at least you can breathe.

[You have learned the magic of BLACK FLUX]

Quote
[2v4]You're not sure who you would go see about this...you'd have to wander the whole city. However more pressing matters are at hand: You arrived within moments after the failed assassination (presumably because you're so in tune to events not happening to you~) 

((The reason I came to find Ecalir was to show him the worrying picture in the magic book of the city burning and the clearly visible glass map, remember? If you think that isn't believable or a little too convenient for your tastes, feel free to retcon Darwin out of the arena again.))

Quote
But now you can hear people coming towards this little out of the way changing room, no doubt drawn by the sounds of combat and following the trails of terrified urine from the assassins that survived back to their source. Converting a body into thaum will require time and...it won't look great if they just see you doing that.

No officer, I swear we didn't murder a passerby to fuel our magic, honest.

We put the two bodies inside Ecalir's prep room before, right?

If we can plausibly keep the bodies hidden (and there isn't too much gore and blood lying around that'd give us away) then just try to play off the sound and damaged stall as Ecalir going through some pre-fight warmup and getting a little too into it.

If it seems we won't be able to keep it hidden then tell them that Ecalir got attacked and instruct them to go fetch an arena official.


"Perhaps you should tend to his wounds, Ecalir, to prevent him from dying before we can interrogate him?"

Spoiler: Darwin Zeppeli (click to show/hide)
Yes.

If he had only countered the first man hiding the bodies would be easy, but that second attack, the one that decapitated via brute force left a huge pool of blood where the body fell and trails of it everywhere. There's also the drag marks back to the stall and then the new blood pool from where you cut the body apart. As such, when arena officials, along with armed guards, eventually reach you and Eclair all you can do is tell them the truth...more or less. You leave out the part about dissecting the body.

"If I must."

Try and triage the icepick-to-the-chest dude, enough to stabilize him so that he won't die before we're done with him.

Spoiler:  Écalir Speedwagon (click to show/hide)



The officials take away both the body and the injured man. After that there is a lot of talking you're only somewhat privy to. They check and neither of the two men are men signed up to fight, so they eliminate the idea that this was a brawl between contestants. After a while they decide that while they'll have to investigate this further, there seems no reason to prevent you from participating in your match. Which is now starting in about 4 minutes.

"That's fair, what if I tried to lead whoever was in charge to you? Would you come to an agreement with them then? Also on the chance that they don't want to visit the marshland, what do you mean by balance exactly? For example, how many mushrooms would one be allowed to gather before incurring your wrath?"

Ask the boar more questions, then go back to the town and find the person who's in charge.
Spoiler: Robert Grant (click to show/hide)
"I would accept an emissary."

"Balance is not so easily established as a number but I offer this. For every three plants a man sees, he may take one. One for men, one for the animals, and one for the plants. The same for every animal.  This would keep the balance."

You listen and then, carefully, lower yourself down to the ground and back away from the bore. It doesn't try to follow you. You head back to town and ask around for someone in charge, eventually finding your way to the Lord's manor. You are greeted by some kind of servant who asks what business you have with his master. You tell him that you want to discuss the situation with the boar in the marsh.  The servant conveys you to his master, through fine halls and lavish rooms, to a trophy room where the man sits, drinking and staring at a fireplace, surrounded by the heads of countless creatures.  You tell him the situation and he scoffs at it.

"I will not have some beast telling me or my vassals what I am allowed to do on my own land."

Accept the job to take the ashes up. Is there any payment up front? Then go looking for a doom-seeking hunter. I guess check out bars, gambling halls, maybe put a notice up on the jobs board.
And while I'm at it, get one last price estimate for cheap one- and two-man tents.

Spoiler: Frick Varmer (click to show/hide)
They give you 20 gold to start with, with double that should you return with proof of your success.

As per a doom seeking hunter, There are a few available at the bars, mostly drinking themselves to death. Is there any particular quality you're looking for in them?

3 Gold for a Tent.

"Fuck it."

Kick the door in.

Spoiler (click to show/hide)
[9v6]
You steady yourself before delivering a kick straight to the lock on the door. The wood splinters and the door slams outward, opening all the way and hitting the wall before rebounding back and landing with a crunch back where it started. You shove it open with one hand and step out, looking around. You're in a bedroom; and clearly the bedroom of a noble. Overblown walls covered in overblown frames with paintings of all kinds, gold leafed wallpaper, thick carpets, carefully carved wooden furniture, and a huge four poster bed piled high with pillows and blankets that look softer than clouds. Its dark, the only light coming through a window made of iron and colored glass. Night, sometime in the early night judging by the moon. You hear distant voices but not those of guards, the giant and dim rumble of a talking crowd.

Round up my guards, if they're around, and head downstairs.  Ask any people around if this thing is normal, and just something they do every week or two.  Keep an eye out to see if there's any worrying cult signs, like people wandering around zombie-like, or giant fish-themed squid monsters.

Spoiler: Saeko Hirahara (click to show/hide)
You grab your guards from their own rooms and head downstairs. The building is empty, or rather everyone appears to be in their rooms or otherwise hiding. You knock on doors but the best response you get is someone telling you to return to your room. You look out the window and see no one on the streets.

Try to hit the octopus with ‘rope’ so that it gets tangled up. I’m going to try to do this with strength. After it’s tangled, stab it.
Spoiler: char sheet (click to show/hide)
Trying to do it with strength would require doing it as a melee attack. You wanna do it like that?

"Huh, these don't seem to be back-up singers. Hm."

Wait and see what's going on. Something fishy is going on here.

Spoiler: Velis Yeslerp (click to show/hide)
You are not the first person called. The First person called is an older man, maybe mid forties, with a violin. He walks off at the behest of servants and you can hear muffled playing. After a few minutes the playing stops -mid tune- and everything goes oddly quiet. Then another man is called.

Ozarck

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Re: Cabal: Wizard Open World Game
« Reply #1198 on: October 04, 2018, 12:08:44 pm »

((I just realized one major advantage of a Catamaran over a canoe: kinda hard to climb into a canoe without tipping it over in a situation like this))

"Magic is sticky"

Grope around for muh boat. Ask Senor Scarab what I can do for them. Try to get enough of the goo off at least one of my eyes to open it enough to see my boat if I haven't found it by feel.

Spoiler: Felix Testimony (click to show/hide)

Lenglon

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Re: Cabal: Wizard Open World Game
« Reply #1199 on: October 04, 2018, 12:11:22 pm »

"Got it. You're able to defeat the creature, but are unable to catch or hold it. Randolf, can you restrain the thing for our exorcist friend here?"

I begin moving, but glance back at the exorcist to see if he is folowing. if and only if he does not follow, then I speak in quiet tones to the exorcist before resuming following Randolf back to the ferry.
"Its your choice what you do now. Either you're the criminally irresponsible exorcist that drove an evil spirit at a passenger ferry, or you're the hero that risked himself to try and save unprepared civilians from the spirit's assault. Which it is is still to be seen."
I then resume my run back to the ferry with Randolf.

Spoiler: Nina (click to show/hide)
« Last Edit: October 04, 2018, 08:59:12 pm by Lenglon »
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((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))
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