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Author Topic: Cabal: Wizard Open World Game  (Read 365173 times)

Yottawhat

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Re: Cabal: Wizard Open World Game
« Reply #1095 on: August 25, 2018, 07:12:30 pm »

Time the world was properly introduced the musical wonder; Velis the Varan!

Introduce myself to the Musician guild. My sporty outfit, musical instrument, and can-do attitude. Will surely net me a membership!

Spoiler: Velis Yeslerp (click to show/hide)
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(1) You start forward with determination and certainty. You carry this determination with you right into the gaping crater that opens under your feet. You fall into a pit. The sounds of combat above dim, along with the light from the suns. In the quiet below, you hear some other noises instead.

Radio Controlled

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Re: Cabal: Wizard Open World Game
« Reply #1096 on: August 26, 2018, 04:09:36 am »

The person nods in confirmation
”Yes. The Lost One hunts beasts and men. Their death fuels the Lost One’s power, and their bodies fuel the Lost One’s knowledge.”
The person sits still for a moment, possibly in contemplation. After a time, they speak.
”The Lost One will do this thing you ask. And you should know, most call the Lost One Venandi, which is the Lost One’s name.”

"What a coincidence, I too study the secrets hidden in flesh. This opens up some opportunities, I'd think... Ah, but you seem to be low on magical energy. A wizard without fuel is a crying shame, wouldn't you agree?

So, I propose as such: I will give you 5 mana, 10 gold to buy the necessities for your travels, and one of the following magic words: 'Sharpen', 'Viscera' or 'Diamond'. Upon your return, should you be successful, you will get to choose a word from my full array of magical knowledge as well as an additional 30 gold. Does that sound fair to you?

Oh, and should we have to move on away from this town before you can return, we will leave word with this innkeeper, or another person in town, so ask around and come find us. You will be reimbursed for any difficult travel this incurs to you of course.

Any further questions?"
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Einsteinian Roulette Wiki
Quote from: you know who you are
21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

Devastator

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Re: Cabal: Wizard Open World Game
« Reply #1097 on: August 26, 2018, 09:30:34 am »

Buy the surgical tools.  I'll need them eventually if not now.  Greet the parent and say how nice it is that her child is recovering well.  Exchange a little small talk.  Thank the priest for the use of the room, but do test something.. prick my finger and see if there's any reaction to blood landing on the slab.  I don't want to be suckered into performing some kind of odd sacrificial ritual.  If there's no reaction, that's good, if there is a reaction, I'd better find somewhere else.

After that, time to see a patient today.  I think I haven't seen the person with the entire missing leg yet, so I'd like to see that person.


Spoiler: Saeko Hirahara (click to show/hide)
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Lenglon

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Re: Cabal: Wizard Open World Game
« Reply #1098 on: August 26, 2018, 02:40:02 pm »

"Eh, until morning anyway."
Go with Randolf and also experiment with Aqua Vitae, see if we can figure out how to use it properly and what it does.
Spoiler: Nina (click to show/hide)
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((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

TopHat

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Re: Cabal: Wizard Open World Game
« Reply #1099 on: August 26, 2018, 02:50:56 pm »

Quote
As per the university you can start there if you want but the place has seen better days. Its largely abandoned due to the loss of magic, with a lot of empty wings and just a cadre of hard core scholars and students hanging on.
Fine by me. Introduce myself to the scholars and request the honour of joining this esteemed organisation.

((Sorry if this has been addressed before, but as an invoker, what level is my starting material at? The maximum/  (d12)?))
Spoiler: Frick Varmer (click to show/hide)
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I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

The Lupanian

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Re: Cabal: Wizard Open World Game
« Reply #1100 on: August 27, 2018, 09:32:30 am »

”The Lost One agrees to this, and has no further questions. Diamond shall be the word taken.”
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I only ate a few vampire hearts. Like, three tops. I'm sure it'll be fine.

Go check out Shadow of the Void!

piecewise

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Re: Cabal: Wizard Open World Game
« Reply #1101 on: August 30, 2018, 11:41:33 am »

Spoiler (click to show/hide)

50 gold on Ecalir winning his next bout.

Quote
You walk to the local bounty board and are in the midst of scanning through the jobs when an old man in a sealer suit taps you on the shoulder.

"Excuse me, are you looking for work? I have some errands that need running."

"Are you interested?"


Spoiler: Darwin Zeppeli (click to show/hide)
Bet placed.

Quote
As per the university you can start there if you want but the place has seen better days. Its largely abandoned due to the loss of magic, with a lot of empty wings and just a cadre of hard core scholars and students hanging on.
Fine by me. Introduce myself to the scholars and request the honour of joining this esteemed organisation.

((Sorry if this has been addressed before, but as an invoker, what level is my starting material at? The maximum/  (d12)?))
Spoiler: Frick Varmer (click to show/hide)
(yeah, d12)
You wander around. The university is an extravagant place, all high halls of marble and ancient wood, filigree and engravings, framed paintings and marble statues. A place that has had a lot of money for a very long time and wasn't afraid to spend it. It must have been busy once, but now all that splendor just serves to make it feel more empty and abandoned. You hear noises from down a long, column lined hall and poke your head into an office. Or rather, its a lab of sorts. Unlike the clean if cavernously empty rooms outside, this one is positively overgrown with intellectual detritus: papers, books, writing utensils, beakers, schematics, lab equipment,  and so forth.   

There's an older man in the room, his graying hair the kind of messy that indicates he attempted to brush it and failed, with his back to you. You knock on the door frame and ask the man if you can join the university.  He doesn't look back at you for more than a moment, a halfhearted glance, and then waves one hand at you.

"The Admissions department is closed. If you want to learn, find someone who needs an apprentice."

Wiggle my Ghost Charm around a bit. See if there are any Ghosts about. Meanwhile inquire of my spirit what she would like to do.

What is the black flux? standard tar? magic tar? magic eating tar? apparently boats float on it. Does it react to metal or other common materials?

What is the fulminating Sands? Normal sand? Magic sand? Magic eating sand?

Are there creatures that dwell in either the sand or the tar? I am assuming the standard desert dwellers might live in parts of the sands that are capable of supporting life. Or are the fulminating sands incapable of supporting life at all?


Spoiler: Felix Testimony (click to show/hide)
You get a faint signal from the ghost charm, to the west.  Your spirit asks you to find her a cute animal.

The Black flux is something like tar, but thinner, more fluid, and less sticky. Think something like storebrand fakey maple syrup, but black and somewhat flammable.  It can ground magic but generally there's little use for it in that capacity these days. Mostly its used as a fuel, which is similar to gasoline once refined. It is flammable but in this form burns slowly and tends to go out because the inert products of the combustion form a layer that blocks it from reaching more. It isn't dangerous to metals, at least none that you know, though it can stain things.

The fulminating Sands is the name of the desert. It continues to expand a bit more every year and is known for powerful sandstorms and huge lightning storms. The sand is also eternally warm and prickly.

The sands and Flux contain life. The sands have normal desert animals plus some abnormal ones. The flux contains a strange deep sea like biome that occasionally includes fishermen and flux harvesters in its food chain.

Look for a bounty board or for someone who's offering a job. Also check what I'd need to create a sculpture.

Spoiler: Robert Grant (click to show/hide)
The local bounty board has several options for an aspiring hunter. The most nearby one is to hunt a giant boar that has been damaging local properties and attacking citizens.

Your sculpture needs the skeleton of something much larger than you, several lead weights, iron thread, and Wyrm Scales.

Time the world was properly introduced the musical wonder; Velis the Varan!

Introduce myself to the Musician guild. My sporty outfit, musical instrument, and can-do attitude. Will surely net me a membership!

Spoiler: Velis Yeslerp (click to show/hide)
You enter the lobby of the musician guild and announce your name to everyone in earshot, backed up by a furious strumming of your guitar. Most people give you a rather subdued look and continue their business. One man, more official looking in a dark purple suit with a frilly collar and back slicked hair, approaches you and informs you that if you would like to join, you need a list of your references, who you have played for.

Buy the surgical tools.  I'll need them eventually if not now.  Greet the parent and say how nice it is that her child is recovering well.  Exchange a little small talk.  Thank the priest for the use of the room, but do test something.. prick my finger and see if there's any reaction to blood landing on the slab.  I don't want to be suckered into performing some kind of odd sacrificial ritual.  If there's no reaction, that's good, if there is a reaction, I'd better find somewhere else.

After that, time to see a patient today.  I think I haven't seen the person with the entire missing leg yet, so I'd like to see that person.


Spoiler: Saeko Hirahara (click to show/hide)
You buy the tools and make sure they're nicely put away.

You talk to the parent who seems relieved but also not terribly...well she's not angry with you or anything but she knows full well you didn't do anything other than observe and to her, that seems like doing very little indeed. 

You leave and thank the priest for the use of the slab, but do surreptitiously check to make sure you're not getting suckered into blood sacrifice. Your blood reacts with the stone exactly as you'd expect blood to react with mundane stone, so you consider it is probably safe.

You then head out to see the patient with the missing leg. Its another older man, probably injured while working. His leg was apparently mangled and then amputated. The amputation is clean at least; a simple severing at the knee. The remaining leg is in fine condition and the scar from the procedure is a long, but relatively thin, arc across the stump.

"Eh, until morning anyway."
Go with Randolf and also experiment with Aqua Vitae, see if we can figure out how to use it properly and what it does.
Spoiler: Nina (click to show/hide)
"I guess we're going to have to stay here for a while, at least until the ferry is ready to continue."

Now, it would be a good time to try the sword out. Follow the river until I can't see anything or anyone nearby and try to swing the sword around. Try stabbing the water and swinging it underwater, too. What are it's powers? Can I control them? If I can't figure it out, try "reaching" into the power like I accidentaly did when I tried to drain it's strenght.

Spoiler: Randolf Osborn (click to show/hide)
(just to clarify, the guy asked you to check all the towns up the river till the capital for the exorcists. Thats why I had you get off the boat)
The pair of you walk down the shore far enough that you're not near any thing and then wait for the river to be clear  of boats. Randolf swings the sword  above the water and the water flows away from the sword in a wave, rolling out in the same direction he had swung the blade. Hm. He stabs it into the water and the water flows up onto the blade, defying gravity, before instantly freezing around the blade, forming an icy spiked club.  When he thinks that he doesn't want the club anymore, the water melts off in a few seconds.

Nina tries similar aggressive things but its not really for her and she can't manage to make the sword do anything. However, as she's holding the blade with its tip in the water, she notices some brown, dried out plants further up the hill. The blade vibrates and water flows from the river, up the hill, and to the plants. They are restored to a light green within a few moments.

No real preparation needed, just run in place a bit so I work up a sweat, get a nice sheen on those muscles. Then walk into the arena.

Going into my next bout, do 3 things:
-Keep an eye open for old man/mob shenanigans at all times.
-Once the crowd can clearly see me, dramatically rip off the loincloth and give my best JoJo pose.
-Size up my opponent. Check out how skilled he looks and what equipment he has.


Spoiler:  Écalir Speedwagon (click to show/hide)
As you're getting changed in a back room, stripping out of the armor and setting your sword on a rack before picking up the spear, something happens.  You hear quiet voices and then everything becomes too quiet, too still. You're in the guts of a busy arena, there should always be people around making noise. But now there seems to be no one around. Your room is just two wooden walls sticking out of the main wall of the arena, with a length of fabric for a door. You think you can hear people moving very quietly towards your room.

Hotfire90

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Re: Cabal: Wizard Open World Game
« Reply #1102 on: August 30, 2018, 12:11:46 pm »

Take a look at the other bounties and then head off and look for that boar.

Do I know where I could acquire iron thread and wyrm scales?


Spoiler: Robert Grant (click to show/hide)
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Ozarck

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Re: Cabal: Wizard Open World Game
« Reply #1103 on: August 30, 2018, 12:21:17 pm »

Felix will explore Oleum, looking for animals that The Littlest Shepherdess might find cute. Meanwhile, he'll look for a small rowboat or kayak or raft to borrow, steal, or rent, so as to be able OT head toward the other ghost.

What kind of range does my Ghost Charm have?


Spoiler: Felix Testimony (click to show/hide)

randomgenericusername

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Re: Cabal: Wizard Open World Game
« Reply #1104 on: August 30, 2018, 06:56:48 pm »

Try to focus on making a nonlethal weapon and stab the water again, with the intent of making a spikeless club. Once we're done testing, go back to the town and find a place in which we can stay at least until the boat is ready. Once we have a place to rest, we can start trying to find an exorcist.

Spoiler: Randolf Osborn (click to show/hide)
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

The Lupanian

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Re: Cabal: Wizard Open World Game
« Reply #1105 on: August 30, 2018, 11:26:18 pm »

Collect the compas, the map, the 10 gold, the 5 mana, and the word Diamond that Darwin agreed to give me. Then head out for Alizarin
Spoiler: char sheet (click to show/hide)
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I only ate a few vampire hearts. Like, three tops. I'm sure it'll be fine.

Go check out Shadow of the Void!

Radio Controlled

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Re: Cabal: Wizard Open World Game
« Reply #1106 on: August 31, 2018, 09:12:42 am »

Quote
Collect the compas, the map, the 10 gold, the 5 mana, and the word Diamond that Darwin agreed to give me. Then head out for Alizarin

Give Lup the stuff for his assignment (already removed them from my inventory).

Quote
The historical events you recognize are rather obvious ones: The destruction of the Artifacter armies, the formation of volcano under Alkahest, and the erecting of the two statues around Lake Limus. You weren't alive to see any of them but you recognize them from the history you know. There are other events here, mixed in with them, but you don't recognize them. For instance, after the statues are formed there is an illustration of what appears to be Lake Limus being sucked into a sword? Its rather abstract.
There's no sort of index, no pages with writing at all, actually. Its all illustrations.

Think about/research the first event mentioned, 'The destruction of the Artifacter armies'. What happened? What is the historical context leading up to the event? What were the consequences? And what did the Artifacter armies consist of (I'm guessing some sort of automatons)?


Spoiler: Darwin Zeppeli (click to show/hide)
« Last Edit: August 31, 2018, 09:56:37 am by Radio Controlled »
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Einsteinian Roulette Wiki
Quote from: you know who you are
21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

TopHat

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Re: Cabal: Wizard Open World Game
« Reply #1107 on: August 31, 2018, 02:53:07 pm »

"Will do, thank you. Is there anyone you know who might happen to be looking for an apprentice, then?"

Ask around for any scholars willing to take me on. This seems like as good a place as any to  start.

Spoiler: Frick Varmer (click to show/hide)
[/quote]
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I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

Pancaek

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Re: Cabal: Wizard Open World Game
« Reply #1108 on: August 31, 2018, 04:04:56 pm »

Well, this is no good.

If I think these wooden walls are thin enough to do so, grab the sword and try to smash through one and exit through one of the walls and assess the situation there.

If I don't hink I can break thorugh the wooden walls: pretend I didn't hear them coming, grab the sword, and try to put as much of the armor back on before they get into my room. Then quickly assess my assailants.


Spoiler:  Écalir Speedwagon (click to show/hide)

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Devastator

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Re: Cabal: Wizard Open World Game
« Reply #1109 on: August 31, 2018, 04:24:54 pm »

Should be a simple enough regrowth.

Proceed with the now-standard procedure of growing as human-like a leg as possible.  Since he's got a stump, the hip joint should be there, which minimizes the issue of bipedalism.  Standard fees of five gold and a hug apply.

If I don't make a net profit on mana, ask around about parties or raves or such, as I'd like to top up before the surgery tomorrow.


Spoiler: Saeko Hirahara (click to show/hide)
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