Here the final update. Because being horribly lazy, it take me 3 days to post it.
Glass, you now have combusken. No klang, though, because I just can’t find it(found it when made pokemon list, but it’s claimed as pet). Lemonpie, mamoswine is yours. Quilladin and muk isn’t available, because they are already claimed by dwarfs as pets. Or it’s ok?
23 of Limestone
Dwarven caravan has arrived. They bringed treecko, 4 mareeps, 2 flaaffys, miltank, some food and damn ton of cloth. Bought everything, except clothes
25 of Limestone
Human lasher …. What’s wrong? She don’t have a whip. What’s wrong? Dwarves CANT make whips! Damn, I’m playing this game from time to time over a year, but I didn’t know before that dwarves can’t made whips.
28 of Limestone
Yes. She suddenly turned into law-giver.
( And at all, i had surprisingly a lot of human mercenaries.I heard that in past versions, if your cev recently was on war, there more chance that migrans will have some military skills. Does this work like that here?If human civ on war with elven civ, you will have more mercenaries(logic...)).
3 of Sandstone
Damn, goblins, siege us, not come as visitors, you can be enemies in this ways only in the next patch!( And you know what? They CAN’T siege us. Nearby goblin civ(and all goblin civs, actually), don’t seems to exist.))
15 of Sandstone
During building of water tower, Nomex broke floor under himself and fall 5 z-levels down.
5-z levels, and almost everythen “deflected by cloth”, damnit.
Out of nowhere there are wild totem gumshoos in a cage.
20 of Sandstone
Migrants have arrived:
Dwarves:
Siege engineer-swordsdwarf. Assigned to military.(dammit, give siege operators, no engineers!)
Papermaker
High master potash maker >_<
Strand extractor
Tresher
Weaver
Hunter. Actually he have no combat and labor skills at all.
Miner
This one :\
Pokemons, all claimed by dwarfs:
Rowlet
Lunatone
Exploud
Alolan muk
Mareep
24 of Sandstone
Engraver has been possessed! He claimed craftsdwarf workshop and one piece of raw adamantine and produced Counselledflayer, a raw adamantine earring. It’s worth 600000
11 of Timber
Siege engineer(not that one) gived bith to a boy.
10 of Moonstone
Stray chimchar transformed into Monferno!
13 of Moonstone
Furret has been caught into cage trap
15 of Moonstone
I noticed that jeweler have “recover wounded” job.. Wounded? Following him.
…
And this thing looks so harmless?
God dammit, I’m calling military!
Too late, though I’ts get downed by Glass’s war charizard.
Charizards have the same trouble as masterwork succubi – if they are fighting, they set all map on fire. Fortunately this fire was on the other side of the brook.
17 of Moonstone
Launch of water tower gone not without troubles. First, there was unfinished wall tile, because dwarves can’ build diagonally (didn’t I rebuilt it properly before?), misterious lever disconnections (I’m sure I connected them at least one time, and suspect that I connected some TWICE, but they are disconnected or just not working anyways) and suicidal dwarves and pokemons that try to clean blood from walls ( in room that half filled with bloody water, yes), take shortcut(I locked this hatch cover! No, I don’t) or just absolutely unnecessarily wander in water room. Finally I reconnected all levers and get all idiots out of water room. Though, tower fills very slowly, both because of pump speed and unlimited watery works that dropped my FPS from 34 to 16. Yes, and I DON’T know how you can use this tower. At all.
18 of Moonstone
I checked wounded smith in the hospital and found out that there no smith, there are heavily wounded fishedwarf. Fisherdwarf? Turns out there was 3 furrets: one get caught in a cage, second get killed by chimchar, and third engaged in fight with said fisherdwarf and get killed. But idon’t noticed that second one killed not only gemcutter, but also weaponsmith and Glass. Glass’s burned upper front teeth has been buried in the tomb.
17 of Opal
I know, it’s too late, but I’m started another project: railway to magma smelters
19 of Opal
Pidgeotto transformed into pidgeot
Charmeleon transformed into charizard
Braixen has transformed into delphox
And I built proper rooms for captain of the guard. With this engraving.
26 of Opal
Well, there are damn lot of tauroses. I guess I’m calling a military…
Seriously?! This damn furrets killed three dwarves to death, but when dwarves attacked by taureses, they beat them to death by their bare hands?! Seriously?! I’m not calling military then.
Well, it seems I underestimated them a bit.
Four tauroses has been trapped in a cage.
27 of Opal
Child get fey mood. She claimed two logs and joltik silk and made a willow cup
Railway project failed a bit, remining it in other way in other place.
5 of Obsidian
Discovered that “magma-safe anvils” includes iron anvils(But when you build magma pumps you must use steel components? WHY!?), facepalmed, built magma-forges.
10 of Obsidian
FFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUuuuuuuuuuuuuu-
Not a big thing, actually, I always can dig it out in any other place.
15 of Obsidian
Excadrill attacked soap maker, but he killed it and end up only with bruised chest.
18 of Obsidian
Weaponsmith made masterpiece adamantine battle axe!
This goes to militia commander
Well, actually he made two masterpiece adamantine axes in a row and he also the mayor.
26 of Obsidian
Realized a bit too late that we don’t have glass furnaces after trying to make musical instruments. Dwarves now building them near dining hall.
1 of Granite
Dead walk! With at least two necromancers! Hide when you still can!
Do you have a plan, mister Fix?
Do I have a plan? Do I have a plan?! I have three kilograms of first-grade plan! I’ll smoke this damn Fogg!
Well, I just knew that I will get dead walk on first of Granite. Positive news: we have well armed and ok-trained military(talented-skilled). Bad news: it not well armored. They just don’t want to wear armor, some of them at all, some partially. My dwarf, for example, wear helm, breastplate and greaves, but don’t wear gauntlets and boots. Idiots. Speaking about refusing to do things: dwarves just refuse to train pokemons past (-Trained-). Actually they refuse to train them past (semi-wild). I disabled all labors except animal training on FirePhoenix, and even assigned him to barrow that includes only animal stockpile, food stockpile and path between them(around meeting hall), but he just don’t care and continue to socialize.
Only use for water tower – contaminating floors with mood and walls with various types of blood, slade, vomit and gengar saliva. !!!!Again, what the hell is gengar saliva? !!! What effects it have?
Tower controls:
Upper right lever: opens floodgate on surface level
Lower right lever: opens and closes water supply form the brook
Left lever: opens floodgate on top of the tower.
Lever in dining hall: opens floodgate to dining hall, for all your tomb-flooding needs.
Railway finished on ~2\3. All what you need to do to finish it:
1. Wait before your miners mine out the whole thing
2. Painstakingly built all missing ramps(sometimes dwarves left ramps, sometimes not. With exactly same pattern. The mystery.)
3.Painstackingly designate “carve track”
4. Make sure that you(or me) missed something and fix it.
5. Run it!
Oh, and we also have all parts of musical instruments except glass and bone ones.
There is final z-screen
And demands screen, yes.
And save:
http://dffd.bay12games.com/file.php?id=12913