GeneralName: Armis Bellator
Gender: [You receive a feeling of confusion.]
Core: A steel-blue crest, small enough to fit in the palm, shaped like a shield with four points. An image of a crescent moon is set in the center, and that moon glows dimly at night.
Aspects: Steel, Nightly, Knightly, Lunar, Medieval.
Description: Currently, Armis consists of a silver breastplate with shoulder guards, faulds, and a cloth skirt hemmed in blue, floating in midair. It has managed to find sets gauntlets and greaves, as well as a blue-plumed helmet, that match its original color quite well. Its general appearance is that of someone invisible wearing an incomplete set of armor (though it can move these "limbs" independent of one another if it so chooses). When it is in a humanoid shape, it is about six-and-a-half feet tall. Strangely, the gaps in its armor where a body normally would occupy are voids of grey-blue light, like that of the moon. Is what lies beneath its faceplate the same...?
It is unknown if Armis is capable of verbal communication, but it is certainly able to hear normally. Its preferred method of communication appears to be transmitting thoughts, feelings and images to the "listener". Strangely enough, the normal laws and limitations of verbal speech apply, and it is able to "whisper" or "yell" as needed.
Background: It explains to you, quite simply...
[Nothingness. Then it Is. New, strange things. Sight but not seeing. Sound but not hearing. Touch but not feeling. Protected, but bare, incomplete. Need wholeness. Searching... for very long... success, over time. New limbs, new face. Then a weapon. Then comes to now. The tavern.]
Stats Efficiency: 2d6
Perfectionism: 1d8
Improvisation: 1d4
Hastiness: --
Skills:
> Melee: 8
Combat > Ranged: 0
> Magic: 0
> Problem-solving: 2
Adventuring > Travelling: 2
> Wisdom: 0
> Crafting: 0
Science > Analysis: 0
> Utility: 0
EquipmentPale GreatswordAspects: Huge, Knightly, Unique, Metal, Leather, Crafted.
Type: Melee
Qualities:
-Gigantic: This sword is easily seven feet long. It has incredible range in combat but it is awkward and difficult to store on the back, even without the normal limitations imposed by such a method.
-Hand and a Half: Designed for use with two hands, Armis can wield it this way for increased damage without any penalty.
-Supernaturally Light: To Armis, the sword might as well be a cloth sack, and it can swing the weapon with incredible ease.
Description: A normal, if impressively large, claymore. Its blade is silvery-white and the grip is made of a blue-dyed leather. It has a tassel on the pommel, also blue. The guard and hilt are golden.
Armis' LimbsAspects: Enchanted, Metal, Crafted, Timeless, Medieval, Knightly.
Type: Heavy
Qualities:
-Imperishable: This armor is very durable, even more so when possessed by Armis. The pieces have, can, and will last quite a long time to come.
-Supernatural Animation: Armis seems to inhabit their other armor pieces with a strange, blueish energy. The pieces can move independently of one another within fifteen feet, possess far more strength than a normal Shell, and can be inhabited or disinhabited at will. However, if separated from the center of Armis' body (including by its death), its pieces will instantly be disinhabited and inert, requiring it to find them again - or perhaps new ones.
Special - allows Armis' Limbs to take on Qualities of any compatible armor they inhabitDescription: One pair of silver gauntlets, one pair of silver greaves, and a helmet possessing a blue feather plume.
Inventory: A small collection of smooth stones in various shades of blue and white
A large backsheathe for the Pale Greatsword
A single morning-glory stored within its center