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Author Topic: Viking: Sea Wolves-Chapter 1: Fur and Fang  (Read 27153 times)

Tiruin

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Re: Viking: Sea Wolves
« Reply #105 on: April 21, 2017, 02:15:25 pm »

I was thinking it would be a combination of pacifying peasants and disciplining our fellow raiders. No unnecessary burning, lest the tavern incident repeat itself.On an unrelated note, how dissatisfied would you say the general population of this area is?
Fully with this too.

If I'd give my opinion, I'd say dissatisfied because they're generally being raided :P
However I guess asking how they feel about their own lands is a good point too. We don't know the backstory of our connection to these southerners though.
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Mardent23

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Re: Viking: Sea Wolves
« Reply #106 on: April 21, 2017, 02:30:55 pm »

Given the average life of a  peasant, it would be fair to say  that most aren't the happiest. I was thinking that  before a raid , Skjære and Jóra could  go ahead of the party  and serve as diplomats.  Whenever  they reach a village, they could gather those unhappy with their lot in life and recruit them to the Wolves. This way, we can not only bolster our numbers, but also be looked at in a positive light. Instead of invaders, we would be viewed as liberators. Plus, we would have to kill far fewer people.
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Taricus

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Re: Viking: Sea Wolves
« Reply #107 on: April 21, 2017, 02:33:29 pm »

You'd have to deal with one really unhappy parent back at the boats though :P
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Mardent23

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Re: Viking: Sea Wolves
« Reply #108 on: April 21, 2017, 04:00:54 pm »

Yup.  Not sure what to do yet. :-\
« Last Edit: April 21, 2017, 04:12:48 pm by Mardent23 »
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Taricus

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Re: Viking: Sea Wolves
« Reply #109 on: April 21, 2017, 04:07:54 pm »

((Oh yeah, have to ask SC, is Einar unmarried?))
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SeriousConcentrate

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Re: Viking: Sea Wolves
« Reply #110 on: April 21, 2017, 04:24:42 pm »

(Probably. Why? >.>)
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Taricus

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Re: Viking: Sea Wolves
« Reply #111 on: April 21, 2017, 04:29:29 pm »

((*Laughs evilly* >:D))
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Mardent23

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Re: Viking: Sea Wolves
« Reply #112 on: April 21, 2017, 04:47:48 pm »

 :o Oh no...
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chubby2man

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Re: Viking: Sea Wolves
« Reply #113 on: April 21, 2017, 07:34:05 pm »

The Confrontation

Spoiler: Rolls (click to show/hide)


   Sihylde laughs and raises her war hammer to the sky, “Now is the time, brothers! Take all you can! Burn what you can’t!” Her men raise their weapons with her and cheer.

   Einar steps forward, “No, there is no need to destroy this town. We will loot what we can, but leave the town so we can return and loot it later as well!” His men cheer, though a bit less enthusiastically.
   
Sihylde’s eyes narrow. The battle rage boils through her blood. Who did Einar think he was?
   
“These people are weak, Einar, they deserve no mercy! They betrayed our people, and so they will receive their punishment of blood and fire!”
   
“No!” Einar shouts, “I am the captain, and you WILL OBEY me!”
The company goes silent. Sihylde glares back, “You are only the ACTING captain. I will teach these southern dogs how a true warrior does battle."  She turns and orders her raiders to charge into the town. With a whoop, they obey. With them goes Frømund and some of Einar’s men. Four shield brothers remain with him. With a curse, he bangs his axe on his shield, “Follow me!” He growls angrily.

The Raid
Spoiler: Rolls (click to show/hide)
   
The village was unprepared for the fury of the northern assault. The men of the village tried to defend their home, but were cut down easily. Jóra and her men tried to do the best they could, but Sihylde and her raider could not be tamed. Jóra was able to spare the women and children, and some of the men who were willing to surrender.
   
Sihylde was showered with Crom’s favor that night, and she repaid that favor with interest. Her hammer smashed heads, threw men around as if they were stalks of grass instead of flesh and bone. A gang of men rushed her, most armed with pitchforks, though one had a rusty axe. She merely laughed at the challenge. Side-stepping one attack, she smashed the pommel of her hammer into the man’s chest. The crack of his sternum made her attacks wince, but Sihylde used their hesitation to launch a furious barrage of blows, breaking bone with each attack. The axe man took a wild swing at her, but she caught it with her handle. She pushed, making him stumble. She raised her hammer, and screamed out to Crom as she crushed him.
   
Frømund cut his way through the crowds, though he took little joy in the slaughter. This was no honorable battle, but it was a job that needed doing. He took one blow on his shield, and a quick slash of the sword sent the attacker reeling. However, another farmer took advantage of this distraction and stabbed him in the leg with his pitchfork. Frømund cried out, then angrily cut through the pitchfork, and then stabbed the farmer through the throat. The man gurgled and fell. Frømund turned to the village, rage burning in his eyes, and all he saw was flames. (LVl 2 injury: -3 fate points to resist, (your perk will take effect if you resist the injury))
   
Einar and his men fought their way to the center of the village, where the largest structure was standing. Einar was breathing hard, his axe dripping red from those foolish enough to attack him and his men. An old man stood before him dressed in flowing robes, surrounded by panicked militia men and a grizzled man armored in chain. He pointed at Einar, “Kill the raiders!”
   
The militia hesitated, and then charged at him. Einar smiled grimly, and pounded his axe on his shield and readied himself for a fight. The first man about to reach him raised his spear to attack, but an arrow caught him in the throat. Einar’s grin grew larger. Thanks, meyla. Then the battle was upon them.
   
Einar’s shield was a blur as he blocked attack after attack. Although tired, his men also held their ground. Through the fury of the guards’ assault, no one was hit. Then Einar saw an opportunity and struck with his axe, splitting the man’s head. He bashed another in the face with his shield, knocking him back in a spray of blood and tooth. Then the veteran, armed with a sword and in chain, attacked. His array of blows drove him back, and Einar gritted his teeth. He swung his axe at him, but the veteran dodged back, and slashed Einar across the chest with his sword. (LVL 2 Injury, slashed chest, -3 fate to resist) Einar cried out in pain, but was able to deflect the veteran’s follow up blow. The veteran shoved into him with his shoulder, knocking Einar back onto the ground.
   
Then Sihylde came. With a mighty swing, she drove the veteran back. He desperately fell back; his sword flashing to meet and deflect each swing to the side. His blade flashed out, but she dodged it harmlessly. Her next blow caved in his chest, and he collapsed to the ground, wheezing and coughing up blood. The rest of the guard, the few standing, threw down their arms. Sihylde walked over to Einar, and hoisted him to his feet. The village elder looked around helplessly as the northern warriors surrounded him. A few fires had been started during the fighting, and smoke began to rise in the air. The warriors begin looting.
 
The captains organize the evacuation of the remaining prisoners. Jóra and Skjære do a masterful job of this, and an orderly line of warriors hauling loot and bound captives leave the village and assemble in a field outside. The fire consumes more and more, and has spread to at least 2/3 of the village. At least 70 women and children with a few men stand in the field, with the village elder separated from the rest. The company has looted an additional 12 coins worth, along with an ornate silver chalice from the large center building.

What do you do now?
A.   March back to the ship, we have enough loot for now.
B.   Continue our pillaging of the countryside!
C.   Something else
Daglar the Priest also recommends sacrificing a few prisoners to insure a safe journey home. (2 fate for the village elder, 1 for a common village person).


I was thinking it would be a combination of pacifying peasants and disciplining our fellow raiders. No unnecessary burning, lest the tavern incident repeat itself.On an unrelated note, how dissatisfied would you say the general population of this area is?
I was thinking it would be a combination of pacifying peasants and disciplining our fellow raiders. No unnecessary burning, lest the tavern incident repeat itself.On an unrelated note, how dissatisfied would you say the general population of this area is?
Fully with this too.

If I'd give my opinion, I'd say dissatisfied because they're generally being raided :P
However I guess asking how they feel about their own lands is a good point too. We don't know the backstory of our connection to these southerners though.

You don't really know the mood of the population, but from what you have seen they are mostly content. There are also cultural differences between the Averlanders and yourselves, the Nords. The chances of recruiting Averlanders for raiding are pretty low. There are various pressures forcing your people to send out raiding parties, from harsh winters to hordes of monsters. The Averlanders had an alliance with some of the larger Nord clans, but refused the call to send aid when beastmen hordes came. Several clans were destroyed, and others lost many villages. So the Nords see themselves as fiercely independent, and trade and raid to support themselves. So there is some justification besides the joy of crushing your enemies, seeing them driven before you, and hearing the lamentations of their women.  :P
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Mardent23

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Re: Viking: Sea Wolves
« Reply #114 on: April 21, 2017, 07:55:38 pm »

I see... By the way, can any of us ( or our captives) read? It may come in handy later.
« Last Edit: April 21, 2017, 08:00:56 pm by Mardent23 »
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chubby2man

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Re: Viking: Sea Wolves
« Reply #115 on: April 22, 2017, 07:54:29 am »

You could all probably read the Nordic language. However, you can't read southern script. The monks you captured can, however, and write as well
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Tiruin

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Re: Viking: Sea Wolves
« Reply #116 on: April 22, 2017, 08:03:23 am »

You could all probably read the Nordic language. However, you can't read southern script. The monks you captured can, however, and write as well
Hum! I had assumed we can generally read--given my earlier assumptions of how the language was (earlier civilization; oral language, there were notes on rune reading, and the general significance of runes being something looked up at [even if the reader doesn't know what it means, they can ask--the writer tells what's on it])

Let's see...I've a broken nose that can be fully healed later with no permanent effects, so that means 3 fate still here.
Also given what seems to be our diplomacy in the earlier village, the monks seem somewhat...better in demeanor towards us, so that's good! However we've filled our holds with 10/15 of monks/villagers (2/1 coins each respectively)
Now I'm thinking we should save some monks. >_< Will they go against us or something even if we treat them well?

-1 Fate for those Whistling arrows :3 -2 Fate (all remaining) to helping Einar or anyone else with their wounds.
Also "A"; and reluctance (but a yes) to sacrificing folks to fully fill up all our fate bars.


I...haven't been keeping a recorded tally of this raid so I hope the coins and other items are all checked, chubby2man? :D

Also that note on our lands being ravaged by monsters sounds awesome. . .in the fantasy sense. :3
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Mardent23

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Re: Viking: Sea Wolves
« Reply #117 on: April 22, 2017, 08:10:43 am »

 Its pretty cool, but  it also  adds a new element. For all we know, a horde of beastmen could be marching on our homelands right now. We may have to cut the raid short, just to make sure there is a home left to go back to.
« Last Edit: April 22, 2017, 08:31:35 am by Mardent23 »
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Tiruin

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Re: Viking: Sea Wolves
« Reply #118 on: April 22, 2017, 08:13:09 am »

Its pretty cool but  it also  adds a new element. For all we know, a horde of beastmen could be marching on our homelands right now. We may have to cut the raid short, just to make sure there is a home left to go back to.
Yeah, just the sounds of them take my imagination to awesome places. Also Viking Epics. :P

That said, maybe commissioning some armor for our frontal forces, (and maybe some fate in the future to pack all my arrows into a special quiver so I can free that inventory space for something else, like armor :V) would sound great. Currently I'm computing around a ~40+ coin profit, without giving the 0.5 per warrior we've got, or maybe even a better 1-coin-per-warrior. And the 1/3 go to our Thane, who probably provides us with these quality warriors anyway!
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SeriousConcentrate

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Re: Viking: Sea Wolves
« Reply #119 on: April 22, 2017, 08:13:36 am »

Einar was still pissed at Sihylde. "If you hadn't charged in recklessly, we could have avoided most of this." His sister and Skjaere had been trying to keep the villagers calm; if they had managed that, they could have looted everything without a fight and no danger to their soldiers. And while the raiders were likely more satisfied for getting a fight, he was more concerned with just getting them home. There was enough beast blood to shed back there without risking good men against these oathbreakers. "Gather what you can carry. We're heading back to the ship."

A, no fate points sacrificed (hoping I can heal that up at home/during the boat trip), sacrifice the village elder to the Allfather for good fortune.
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