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Author Topic: ROGUELIKE 2: Sword of Azirkan Turn 8: Our Heroes Beat-Down One of Their Own, heh  (Read 20008 times)

mastahcheese

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Re: ROGUELIKE 2: Sword of Azirkan: Turn 6: A Hideous Wolf Shows Up
« Reply #120 on: April 19, 2017, 12:44:50 am »

((Woo, I'm still alive!))

Cast Mirror Image, which I should have done at the start of this madness.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Mallos

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Re: ROGUELIKE 2: Sword of Azirkan: Turn 6: A Hideous Wolf Shows Up
« Reply #121 on: April 19, 2017, 12:56:05 am »

"BLOOD FOR MY ANCESTORS! BLOOD FOR AZIRKAN!"

Stop whirling long enough to pounce at the closest trog.
« Last Edit: April 19, 2017, 07:16:17 pm by Mallos »
Logged
Gone. Departed. Headed off toward greener pastures.

TankKit

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Re: ROGUELIKE 2: Sword of Azirkan: Turn 6: A Hideous Wolf Shows Up
« Reply #122 on: April 19, 2017, 05:33:40 am »

Sir Lootington is currently not hearing well due to his ear being hurt quite badly, and when he sees the wolf in the doorway he immediatly get's the wrong impression.

"Damnit, we're being attacked by a giant wolf! Also I think my hearing might be problematic at the moment, but I'll deal with that after I've dealt with this werewolf."

Cast Sleep on the wolf.
Logged
“I would stop you from doing unholy experiments with my people, but I don’t actually care about their well-being and I kinda want to see what happens”

Spoken like a true god TankKit.

Glass

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Re: ROGUELIKE 2: Sword of Azirkan: Turn 6: A Hideous Wolf Shows Up
« Reply #123 on: April 19, 2017, 05:55:38 am »

Punch Lootington. Not hard enough to do more than 1 point of damage (and that only on a 6), but enough to get his attention and distract him from the spell.
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

TankKit

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Re: ROGUELIKE 2: Sword of Azirkan: Turn 6: A Hideous Wolf Shows Up
« Reply #124 on: April 19, 2017, 07:37:45 am »

Punch Lootington. Not hard enough to do more than 1 point of damage (and that only on a 6), but enough to get his attention and distract him from the spell.
((If you get me fucking killed...))
Logged
“I would stop you from doing unholy experiments with my people, but I don’t actually care about their well-being and I kinda want to see what happens”

Spoken like a true god TankKit.

Glass

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Re: ROGUELIKE 2: Sword of Azirkan: Turn 6: A Hideous Wolf Shows Up
« Reply #125 on: April 19, 2017, 07:40:17 am »

Punch Lootington. Not hard enough to do more than 1 point of damage (and that only on a 6), but enough to get his attention and distract him from the spell.
((If you get me fucking killed...))
Then you will deserve it. It's called karma.
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

TankKit

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Re: ROGUELIKE 2: Sword of Azirkan: Turn 6: A Hideous Wolf Shows Up
« Reply #126 on: April 19, 2017, 07:44:15 am »

Punch Lootington. Not hard enough to do more than 1 point of damage (and that only on a 6), but enough to get his attention and distract him from the spell.
((If you get me fucking killed...))
Then you will deserve it. It's called karma.
...You know, that is very ironic considering there is a different forum game I am playing that has a karma system, and that I am trying to be evil in...
Logged
“I would stop you from doing unholy experiments with my people, but I don’t actually care about their well-being and I kinda want to see what happens”

Spoken like a true god TankKit.

Yoink

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Re: ROGUELIKE 2: Sword of Azirkan: Turn 6: A Hideous Wolf Shows Up
« Reply #127 on: April 19, 2017, 07:49:49 am »

((Lootington's the only sane one in the whole damn party. There's a freaking big scary dungeon-wolf right there! ...Oh yeah, and I should really finish my sheet.))   
« Last Edit: April 19, 2017, 07:51:53 am by Yoink »
Logged
Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

Glass

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Re: ROGUELIKE 2: Sword of Azirkan: Turn 6: A Hideous Wolf Shows Up
« Reply #128 on: April 19, 2017, 07:54:14 am »

((Lootington's the only sane one in the whole damn party. There's a freaking big scary dungeon-wolf right there! ...Oh yeah, and I should really finish my sheet.))   
And my character speaks wolvish, or at least an arctic dialect of it. Which I used to try and see if the wolf was friendly. And the wolf just spoke in common.

Punch Lootington. Not hard enough to do more than 1 point of damage (and that only on a 6), but enough to get his attention and distract him from the spell.
((If you get me fucking killed...))
Then you will deserve it. It's called karma.
...You know, that is very ironic considering there is a different forum game I am playing that has a karma system, and that I am trying to be evil in...
I know. I'm playing it too. You were going to do bad stuff to my ironwood trees.
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Yoink

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Re: ROGUELIKE 2: Sword of Azirkan: Turn 6: A Hideous Wolf Shows Up
« Reply #129 on: April 19, 2017, 08:24:03 am »

((That doesn't explain why you trust some unknown wolf you bumped into in a dungeon over your companions.)) 
Logged
Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

Rautherdir

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Re: ROGUELIKE 2: Sword of Azirkan: Turn 6: A Hideous Wolf Shows Up
« Reply #130 on: April 19, 2017, 08:45:11 am »

Punch Lootington. Not hard enough to do more than 1 point of damage (and that only on a 6), but enough to get his attention and distract him from the spell.
((Because of the rules, sleep won't even let you have a saving throw. Technically, you also won't be able to react to it being cast because you aren't an opponent. I should also note that Sleep is an AOE spell and not a targeted spell and will affect everyone within 60 feet of Lootington))
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Rethi-Eli

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Re: ROGUELIKE 2: Sword of Azirkan: Turn 6: A Hideous Wolf Shows Up
« Reply #131 on: April 19, 2017, 08:49:21 am »

((Lootington's the only sane one in the whole damn party. There's a freaking big scary dungeon-wolf right there! ...Oh yeah, and I should really finish my sheet.))   
No, it's a little puppy that is wonderful and better than all of you other people
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In the end, the winner is the one with the most snake venom.

Glass

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Re: ROGUELIKE 2: Sword of Azirkan: Turn 6: A Hideous Wolf Shows Up
« Reply #132 on: April 19, 2017, 09:12:15 am »

Punch Lootington. Not hard enough to do more than 1 point of damage (and that only on a 6), but enough to get his attention and distract him from the spell.
((Because of the rules, sleep won't even let you have a saving throw. Technically, you also won't be able to react to it being cast because you aren't an opponent. I should also note that Sleep is an AOE spell and not a targeted spell and will affect everyone within 60 feet of Lootington))
Spells aren't instant, right?
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Rautherdir

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Re: ROGUELIKE 2: Sword of Azirkan: Turn 6: A Hideous Wolf Shows Up
« Reply #133 on: April 19, 2017, 09:37:55 am »

Punch Lootington. Not hard enough to do more than 1 point of damage (and that only on a 6), but enough to get his attention and distract him from the spell.
((Because of the rules, sleep won't even let you have a saving throw. Technically, you also won't be able to react to it being cast because you aren't an opponent. I should also note that Sleep is an AOE spell and not a targeted spell and will affect everyone within 60 feet of Lootington))
Spells aren't instant, right?
From the player's handbook:
Casters cannot cast spells while in
melee range of an opponent. If a caster is hit by a spell or a
ranged attack prior to the caster’s turn in the round, the spell he
is casting is interrupted and wasted.
Logged

Glass

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Re: ROGUELIKE 2: Sword of Azirkan: Turn 6: A Hideous Wolf Shows Up
« Reply #134 on: April 19, 2017, 09:41:50 am »

Punch Lootington. Not hard enough to do more than 1 point of damage (and that only on a 6), but enough to get his attention and distract him from the spell.
((Because of the rules, sleep won't even let you have a saving throw. Technically, you also won't be able to react to it being cast because you aren't an opponent. I should also note that Sleep is an AOE spell and not a targeted spell and will affect everyone within 60 feet of Lootington))
Spells aren't instant, right?
From the player's handbook:
Casters cannot cast spells while in
melee range of an opponent. If a caster is hit by a spell or a
ranged attack prior to the caster’s turn in the round, the spell he
is casting is interrupted and wasted.
Lootington has deliberately attacked me before. I consider him an opponent until such time that he can prove himself trustworthy. He is not casting spells in melee range of me.
There, sleep spell averted.
Logged
Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.
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