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Author Topic: Bellum Aeternus: Novae Fabula [OOC Thread] [11/12 slots filled]  (Read 6152 times)

Chevaleresse

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Re: Bellum Aeternus: Novae Fabula [OOC Thread]
« Reply #15 on: April 09, 2017, 09:47:10 pm »

tfw the GMs don't use your listing idea
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IamanElfCollaborator

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Re: Bellum Aeternus: Novae Fabula [OOC Thread]
« Reply #16 on: April 11, 2017, 06:58:45 pm »

Reserve.
Spoiler: Avve Vae (click to show/hide)
Finished, but the Fiend will come tomorrow.
I still require your Fiend. Moreover, you need to simplify this sheet. Remove the chance for a permanent summon, for one, and be aware that your animal charming power will have almost no use as there will rarely be any animals to actually talk to. Also, specify how the summons attack; if they attack at close range, they will use your CQC score, not your Ranged score.

Everyone else except Powder: You should all be good, adding you to the list. Everyone who hasn't submitted a Fiend, however, needs to go finish their Fiend and submit it to me.
« Last Edit: April 11, 2017, 07:01:29 pm by IamanElfCollaborator »
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OceanSoul

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Re: Bellum Aeternus: Novae Fabula [OOC Thread]
« Reply #17 on: April 11, 2017, 08:02:47 pm »

Reserve.
Spoiler: Avve Vae (click to show/hide)
Finished, but the Fiend will come tomorrow.
I still require your Fiend. Moreover, you need to simplify this sheet. Remove the chance for a permanent summon, for one, and be aware that your animal charming power will have almost no use as there will rarely be any animals to actually talk to. Also, specify how the summons attack; if they attack at close range, they will use your CQC score, not your Ranged score.

Everyone else except Powder: You should all be good, adding you to the list. Everyone who hasn't submitted a Fiend, however, needs to go finish their Fiend and submit it to me.
I have been oddly busy over the past few days, and I was also handling a sign-up for Stirk's COC, so I was unable to work on the Fiend much at all I have the idea, but it isn't typed down yet. Due to restrictions on the availability of internet, I should be able to fix my char sheet within 12 hours, and PM you the Fiend within 24. I am sorry for holding everyone back on this.
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Finally have a game completely ready. Wait a week before posting it out of laziness.

Empiricist

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Re: Bellum Aeternus: Novae Fabula [OOC Thread]
« Reply #18 on: April 11, 2017, 08:46:21 pm »

Don't sweat it, there are at least four people signing up have yet to post their Champion sheets.
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Supernerd

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Re: Bellum Aeternus: Novae Fabula [OOC Thread]
« Reply #19 on: April 11, 2017, 11:28:49 pm »

Is there still a spot available for this game? If so I'll get to work on creating my application.
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IamanElfCollaborator

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Re: Bellum Aeternus: Novae Fabula [OOC Thread]
« Reply #20 on: April 12, 2017, 04:33:01 am »

Is there still a spot available for this game? If so I'll get to work on creating my application.
As long as you actually have a sheet ready, sure. I'd work quickly if I were you, though. That goes for everyone else.

Supernerd

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Re: Bellum Aeternus: Novae Fabula [OOC Thread]
« Reply #21 on: April 12, 2017, 07:41:30 am »

I would probably require the better part of a day to actually make a sheet due to its sheer complexity and the fact that I have to fill it out twice.
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Gary_S_Modd

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Re: Bellum Aeternus: Novae Fabula [OOC Thread]
« Reply #22 on: April 12, 2017, 08:48:35 am »

I will make a character as soon as I get time
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Supernerd

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Re: Bellum Aeternus: Novae Fabula [OOC Thread]
« Reply #23 on: April 12, 2017, 03:42:45 pm »

My Champion sheet has been filled out. I decided to go in a bit of a different direction with my character. My fiend character has been submitted to the GM.

Spoiler: Character Sheet (click to show/hide)
« Last Edit: April 12, 2017, 04:36:53 pm by Supernerd »
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DragonRage

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Re: Bellum Aeternus: Novae Fabula [OOC Thread]
« Reply #24 on: April 13, 2017, 07:06:52 am »

Here's my character.  Meet Tanis the Lance, druid knight.
Spoiler (click to show/hide)

Suggestions implemented, Elf.
« Last Edit: August 20, 2017, 01:30:37 pm by DragonRage »
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IamanElfCollaborator

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Re: Bellum Aeternus: Novae Fabula [OOC Thread]
« Reply #25 on: April 13, 2017, 07:31:25 am »

Here's my character.  Meet Tanis the Lance, druid knight.
Spoiler (click to show/hide)
Wild Shape is going to have to be defined better, as are his Spells. Otherwise, you're good to go.

My Champion sheet has been filled out. I decided to go in a bit of a different direction with my character. My fiend character has been submitted to the GM.

Spoiler: Character Sheet (click to show/hide)
Your Champion is rejected barring heavy reworks; precognition is a pain in the backside to run in any system, let alone one as simple as this.

Also, there is now a player limit to this and only six slots remain. There is the possibility of one or two extra slots being opened up, but do not count on it.
« Last Edit: April 13, 2017, 07:38:05 am by IamanElfCollaborator »
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IamanElfCollaborator

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Re: Bellum Aeternus: Novae Fabula [OOC Thread] [6/12 slots filled]
« Reply #26 on: April 16, 2017, 05:13:17 pm »

Powder Miner's sheet has been approved and so that's a slot covered and done.

Supernerd

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Re: Bellum Aeternus: Novae Fabula [OOC Thread] [7/12 slots filled]
« Reply #27 on: April 16, 2017, 06:51:42 pm »

Here is my new character application. Marcello had to be completely scrapped as he is really nothing without precognition.

« Last Edit: April 18, 2017, 07:43:06 am by Supernerd »
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websim.ai is coming dangerously close to being able to run Gridhood. Maybe I'll live to see the day if I exercise, eat right, and somehow convince the world's governments not to nuke everyone.

IamanElfCollaborator

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Re: Bellum Aeternus: Novae Fabula [OOC Thread] [7/12 slots filled]
« Reply #28 on: April 18, 2017, 07:11:22 am »

In the interests of getting this game off the ground with everything ready, I am putting a deadline on character submissions for Friday the 21st. Any character submitted after, if there is still space, will be taken but you will have to wait for an appropriate slot to get into the game.

Twinwolf: All good, though Retaliate might need some rejigging to be fully useful.
OceanSoul: Vetoing Wild Connection or anything to do with permanent Elemals.
Supernerd: Sheet is acceptable, though be wary that with your stats, you're not going to do much damage even with Kill-Shot's effect, simply because you plain just don't have the power to back it up.

Sheets added to the list.
« Last Edit: April 18, 2017, 07:31:08 am by IamanElfCollaborator »
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OceanSoul

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Re: Bellum Aeternus: Novae Fabula [OOC Thread] [9/12 slots filled]
« Reply #29 on: April 18, 2017, 07:44:21 am »

Just curious, why is Wild connection veto'd? Did you notice the new version of Wild Connection, or did you not notice I changed it? Admittedly, I should've said I edited my sheet in a new post when I did.
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Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.
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