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Author Topic: ( Arms Race Game). Clash Among the Stars  (Read 1703 times)

Tyrant Leviathan

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( Arms Race Game). Clash Among the Stars
« on: April 06, 2017, 04:46:36 pm »

Hello this is to be huh thread for a space faring Arms game I had in mind. The deal is in a sector of eighteen stars with multiple wars. Two factions fighting for control. As their sector is cut off via a warp storm. There are two theatres of war. Space and planet side. Both are important as planet decides who's world it is. Space, decides where said players can go to.

The two sides.


Grand Imperium of Isldrua: All Hail the God Empiress. This faction is lead by antenna humanoids who have unlocked genetic proteins via tech and attempting to spread their own gospel across the Stars. They accept other aliens. If they submit, or else they die. Hence reason of current conflict.

Advantage: Zealots: Morale roll boost.


Collective: A race that was once all organic, they shifted research to replace organs with lab grown and cybernetics. They are a unique race in that there is no way of calling them a people. Due to so many unique flavors they take on.


Advantage: Cheaper units. As all cpus are basically uploaded ciziten brains. So maintence and handling is easier.

And yes they refuse the religion. Hence Enemies with the Imperium.


Each side has three star stsytwms. Nine worlds in total. From there is the research, redesign and deploy stuff. Will make rolls and it pans out that way.

No map as my dumb phone does not want to work. Next will post up starting gear for both sides and general research tree on their threads.


Game on and prosper.

Tyrant Leviathan

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Re: ( Arms Race Game). Clash Among the Stars
« Reply #1 on: April 06, 2017, 08:22:16 pm »

Grand Imperium war gear

Spoiler (click to show/hide)

Collective War Gear

Spoiler (click to show/hide)

What can be researched at the start.

Spoiler (click to show/hide)

Tyrant Leviathan

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Re: ( Arms Race Game). Clash Among the Stars
« Reply #2 on: April 06, 2017, 08:31:08 pm »

Last note: Aside home systems no world is claimed just yet. As small de attachments/ forces of naval power are in the systems going to engage very shortly.

Roboson

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Re: ( Arms Race Game). Clash Among the Stars
« Reply #3 on: April 06, 2017, 10:23:45 pm »

For the Collective!
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S34N1C

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Re: ( Arms Race Game). Clash Among the Stars
« Reply #4 on: April 06, 2017, 11:37:58 pm »

Glory to the Grand Imperium!

Side note: you should probably link the two threads in the OP. I can't find ours(though I don't think you've actually posted it yet)
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As always, life is brief and transient, your posting history lasts forever, so always prioritise forum games.

Glory to United Forenia!

Tyrant Leviathan

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Re: ( Arms Race Game). Clash Among the Stars
« Reply #5 on: April 06, 2017, 11:49:28 pm »

http://www.bay12forums.com/smf/index.php?topic=163651.0

^= Grand Imperium

Below is collective. I made the threads. Grand got tossed tompage 2.

http://www.bay12forums.com/smf/index.php?topic=163652.0

evictedSaint

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Re: ( Arms Race Game). Clash Among the Stars
« Reply #6 on: April 07, 2017, 12:00:05 am »

Huh, I'm actually working on a python project to handle the rolls for an Arms Race game in a similar setting.  I'll be interested to see how this goes.

For the Goddess Empress. May her reign be long and righteous.

Tyrant Leviathan

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Re: ( Arms Race Game). Clash Among the Stars
« Reply #7 on: April 08, 2017, 12:38:24 pm »

The glorious Imperium is ready. Awaiting Collective with their organic/cybertbic computers before first combat.

Tyrant Leviathan

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Re: ( Arms Race Game). Clash Among the Stars
« Reply #8 on: April 08, 2017, 03:38:14 pm »

Combat phase


Tiaga Prime:

On the water world the Collective touch down. Having to use air regulators for breathing. Meanwhile the Grand Imperium have adaption. So they breath water and air just fine. Also apparently the natives of this planet heard a call to join the Imperium in exchange for technology and accepted. As the natives and simpering moced together.


However, the Collective using their new, bug sized drones tracked the movements for no fog of war effect. As in battle it was brutal. Gas powered harpoons, shrapnel and rocket power d bullets. Some injured. As Black Blood stops injury, but a good shot to throat, heart, or head would still do it. As for a Collective soldier. Cyber brain only real weakness.

In close combat chemical lasers fired. Photon walls went up to absorb the heat damage. As Collective meltor guns let loose atomic fire. Deflectors do not block background heat. Only direct impact. Many imperial zealots and those swuiddy allies got cooked. Though a laser blast manages to hit a drone hive. Disabling one. It made the little guys even angrier as they bore into them with vigor.

But the piece of note was melee combat. As the Collective got their cyber blades. Either blade or wolver claws. The Imperium dishes out their new secret weapon. Energized melee Weapons. Shock batons disrupted CPU by contact, heat blades melted flesh and metal. The kinetic stuff either bashed apart or cleaved right on through. It was glorious carnage. Not the whole regiment of Collective was there as it was a probe. But the remainder of the probe heads back to base to try to get heavy weapons started as the surviving Imperium, covered i. Ichor and oil made a stance on a main island. Being held as divine messengers to the locals. Despite them losing member in shoot out, they wrecked the cyber beings in melee. As the body count was obvious.


First exchange: Natives ally with Imperium by order. Collective Mind Fold collective now knows Energized weapons. Both have foot hold.


Galium 2

On a thick tropical world with radiation factors. The Collective their get buzz feed about Tiaga Prime. They know not to attempt melee combat except if absolutely necessary. During the match the Mud Hounds appear. Scaly, Slimes orc like Amphibians. They came in large numbered but mere bullets do not harm the collective. As their armor re enforces itself with each impact they instead go to melee with the natives. Cyber blades coating in green and gold gore of the savages as they took the hint. They fled and would return with a new plan. As the drones spot the Imperials. Quick and brutal fire fights with energy weapons left scorched Earth and bodies as the natives came back. Sheer numbers and threat of ensigns in melee has them pinned at the landing zone. Heavy gun encampments holding off the Mud Hounds. Gun fire picking off the Impetials until they took hint not to try to keep up in melee.

Fight: Due to experience if Tiaga Prime. They try to keep out of melee. The caution allows them to keep numbers. But cutting their mobility considering it's a freakken jungle and the natives are going to Zerg swarm at any moment. Imperials are the major losers here due to meltor gun spam. Which bulls jungle advantage and deflector field.


Arko 4

The desert was open and cast. As the two forces engage it was picking them off with projectile fire. The imperials decide to focus fire. Draining photon walls and over powering Collective one at a time. This tactic works as the natives arrive. To order the Inperials to bunker down. As they felled the drones detect what the deal is. A massive sand storm suddenly appears in skirmish zone. Many hive boxes are lost and some platoons are sucked up as rest go to a canyon.


Fight: Imperial tactic to over load wall worked and native advangte scored win. Though the Collective manage to survive thanks to drones.


Re enforcements from home world will appear after fleet battles.

Currently have two fleets per side. They are about to range

Sector 1

The fleets have a stand off. As the Imperium gets in range to soak their missiles and lasers. The Collective Dradboughts with Nacro cannons manage to blow several away. As the cruisers with point defense mentors pre debitate salvis. The Collective get shelling them piece by piece though a battle ship falls to too much missile spam. As in total both sides need more anmo hence stop. Collective have more numbers due to smart materials keeping ships together.



Sector 2

Here the Collective attempt same strategry due to their collective mind. But a particular brace and suicidal Captain has other plans on the Imperium side. Kitt Nyslo decides to fully deploy his nuke drive. Three beats off three bombs. Plowing right through range game as others took nacro shells. He rams the ship into local dreadnought. He the denitates every single bomb in ships drive.


The last. Is a epic chain of events to say the least as the dreadnought is utterly destroyed. Imperial too and several ships wrecked enough to be destroyed by laser fire. However both sides in end at half strength. Due to damages and need to recharge/ re arm armaments.


Next turn re enforcements via home world to hot zones. Gentlemen. Design time.


evictedSaint

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Re: ( Arms Race Game). Clash Among the Stars
« Reply #9 on: April 08, 2017, 03:42:15 pm »

The Grand Imperium would like to extend the olive branch of peace between our two civilizations.  Surely the universe is big enough for the both of us?  The Imperium is accepting of other aliens - just start all your emails with "Hail to the Goddess Empress" and there will be no reason for us to fight.

Supreme Commander Nutcase

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Re: ( Arms Race Game). Clash Among the Stars
« Reply #10 on: July 08, 2017, 01:20:22 am »

Where do I sign up for this?
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helmacon

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Re: ( Arms Race Game). Clash Among the Stars
« Reply #11 on: July 08, 2017, 01:25:31 am »

The last post was back at the beginning of april. I think the game has died out since then.
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