Check if my suit is sealed and if I can survive the void jump Also stash away the blotorch out of sight, if caught give it back
Only hole in your suit is in your thigh where Bastien shot you at, and which Joanna subsequently greatly expanded and then completely covered in medifoam. That's ...probably vacuum proof. Probably.
The walking bone pile doesn't seem to think you got its torch.
"Wish I was dead. Where's my torch?"
Request torch. If it's not coming back by free will, boil that prick's brains a little.
Nobody is forth coming. And your brain is not in state to boil anything.
"So how are we getting those stasis pods out? Or do we even need to, Dave?"
Ask Dave. If need to get them out, ponder ways to do so without feets.
> You don't need to worry about them. The ship is otherwise functional, just lacking breathable air. Glorious UWM forces will handle that part.((Yeah, I do need a decomp. It's why I like Harry's system, where it's only an overshot on a natural 6 and you get a second roll to maybe remove the overshot alltogether, more because it doesn't punish you for being good at something.))
Let's try reviewing those records from before stasis again. Since I've already got them and it's really just changing the speed back a notch, this should be pretty easy
((Isn't that basically what compensator does?))
[Aux: 5+1] You don't quite have weeks worth of time it would require. You write quick macro to filter out timespans that have no motion and then review resulting bits on triple speed, each camera in its own window. You don't see anything useful in those, but after you close all windows you find out number of video records have gone down greatly. It's like you accidentally deleted 90% of records with your macro.