"Hey, will these people do?"
Back up a bit and wait for one of them to swing first, respond by bashing them in the arm, or side of the head, which ever seems easier, with th e broken table leg, preferably using any points such as nails in it
They don't approach you. instead, they stand spaced evenly apart, and hold their hands out, palm up. A thick, ropey mist begins to bubble up from their palms, pouring over their hands and arcing slowly toward each other's hands while slowly bubbling forward, building up speed.
Growl at the guy a bit. I'm too wounded to fight back, but this guy is reminding me of the gnomes.
Don't do anything strenuous and lick my wounds.
After a moment's regard , the metal man ignores you and returns to whatever he was doing. Yeah, it's definitely got something gnomish about it. (1) your wound does not take kindly to the ministrations, and you let out a sharp, chirping howl as the mangled leg starts bleeding profusely.
"Frederick. Come!" The captain calls from the other room.
"Fucking yeah, a party detector! This is just what I needed."
Try to look for stuff going on nearby. Or failing that, look more at the old people sitting around a table, that sounds dramatic.
There's tons of 'partying' going on nearby. The slums are filled with room after room of doped, drunk, undressed, or otherwise intoxicated beings doing various things with and to each other and themselves. You stare wistfully into your bowl, oblivious to your surroundings, feasting off the vicarious depravity of this world's only known Reality TV series.
Dar will stay in metal form, and inspect that dragon--without revealing himself to it, yet. How badly is it wounded, and what did those wounds come from? What are those metal bits on it, are they twoleg in origin? Are they well-integrated with the dragon, or sloppy and cruel? Dar actually has experience hybridizing gnomish tech with life (the Eye and its Plantbaby), and since he's Lathalian now too I bet he could tell.
It's leg is mangled. It will need intense medical care or replacement. The dragon's self-care is not helping. The leg looks damaged by numerous weapons, and quite recently.
The metal bits definitely appear gnomish in origin - all brasslike and oddly complicated. They seem focused on some sort of device in the dragon's neck and a large engine of some kind on the dragon's back, just behind it's wings. You're not really sure what they are for though. The one on the back could be a power source, some kind of cargo container, or something that generates a mechanicomagical effect. the last seems likely, but what effect that is, your current inspection does not reveal. The ones in it's neck look to end in two small nozzles in it's mouth. You know enough about dragons to know about breath weapons.
"Glad statement: This one is glad to have help that is competent, captain. This mission has not gone quite as this one had hoped, but this one has tried its best to make due. Keeping the small organic objectives alive has been difficult.
Reply: This one believes all mission critical persons are present. "
Help the Captain in completing the teleport ritual and get us all home, kids included. Seriously, do not forget the kids, I've had too much trouble keeping them alive to leave them behind now.
Do whatever needs doing, help in any way.
You guys finish up the portal and herd the kids into the portal room, then you three begin the chant, teaching the kids the words as you go. tehy join in with varying degrees of success.
Portal's being activated. If you are not in the room next update, you get left behind.