Caroline hears the captain, but is pretty determined to behead that metal doll. Evelyn just wants to kill something, but she's unsure if something made of solid metal is going to be a satisfying kill. Will roll.
Also obviously stab the thing if it's attacking me. Yes I know that's hypocritical.
Also also if I'm fighting it, give another psychic blast to make it stand still.
Now that I've got an injury, it's probably a good time to mention that Caroline-Evelyn is very immunocompromised, due to being an unintentional melding of two wildly different bodies. It takes all their biology can do to keep them from dying instantly.
hoooooooookay. You ... It's like ... I really should revive Grunts, eh? You seem to enjoy dying. I'll roll your -1 constitution then. (3) Yeah, that particular leg is now completely useless. See below for the outcome of your battle.
Only the one, actually. I didn't lose any when I got thrown into the horse trough, so now I'm down to 4 if we exclude the one in spiderlady's leg, which I'm gonna reloot in short order anyway.
In any case, this has been far too much interrupting of my fun. And also actively trying to harm me, there's probably something against that in the contract, right? Cut off a few of the spider thing's legs.
Carolyn V. Gak, round 2: 2 v 6. Gak is doing quite well, but loses another knife in Evelyn's torso. (1) aaaaaaaand Evelyn essentially explodes, spraying alien gore all over the place, especially all over Gak. (1) who begins corroding immediately. (3) what's really neat here is the large quantity of tiny little alien spiders that start spreading out from the gore into pretty much everywhere.
"Nno, serious," Pas'qet stammers, as he tries to avoid colliding with any of the lovely gifts. "We apprecify the offal, Pas'qet really do. but please, once at a time!"
If these fans aren't going to respect my personal space, then I have no choice. Phase shift backwards, hopefully pushing aside (as opposed to goring) any unfortunate admirers in my way.
(1) You shift out of existence for a moment, then reappear in another part of the crowd. the re is a moment of confusion as people shuffle around to find you, then the poking begins again. (2) you take a hit (3) which is hurtful. You vomit up a bit of your most recent meal. This seems to give the people in front of you pause. One wipes gore off hist arm, and kinda screams a little as if that hurt.
Have some good dreams till I wake up?
horse (6) -sigh- I was really looking forward to your berserker in more action, you monster. But no, the horse pretty much caves your head in.
Go grab a bucket and start helping put the fire out
(5) you find a bucket and begin throwing water on the burning bits. It helps. You are slowing the advance of the fire, and saving some tiny little spiders from incineration in the process.
Follow the Heel order. Stretch out to see if I can grab a horse body or a body part. Stare mournfully if I can't.
(1) You start to drag a horse corpse, but are forced to let go and be sad as you trot out to the captain. You walk in a circle around him then stop, head next to his shoulder and body wrapped around behind him. You move when he moves, though at the moment, he is merely standing facing the burning stable.
Horatio
Give Thripp a look, trying to imply that he needs to rejoin us when he gets free from the other group (I'm not sure if his facial expressions are that subtle that they are a language on their own, though).
Whisper in the captain's ear.
"Sir, upon close inspection, I have determined that our entire team is composed entirely out of ugly idiots. The bakerboy is alright though. Ugly but alright."
Help Killerhellhound with puting out the fire.
(3) between you and Giglam, you manage to keep the fire localized this round. it's still burning and is still threatening to spread.