Find a perch to wait for the Deal, have weapons ready rain down arows on them, if any get under me and its a safe distance to drop, drop on them and stab and rip their throats out in an overly violent and bloody fashion, embrace the blood rage
You make a little nest out of some hay, and crouch, vulture-like, ready to kill. Check the bottom of the turn for the outcome.
Pas'qet
Close the distance between myself and the escapee, using my phase shift ability again if I have to. Then charge into her, beak first, at the highest speed I can manage.
You phase shift, but a moment of bad luck has you reappearing just as someone walks out a door. you collide with that person and bounce. the escapee darts down an alley. "Oi! Watch watcher doin'!"
Go to the window and watch the barn from here.
You have a limited view. You see the end of hte barn that opens onto the courtyard. You do not see the cart. In fact, you see someone close the barn door. that's about it.
Horatio
I walk towards Thrips. When I see he hasn't tied anyone up in the other room, I say:
"Come on, the other room is safe too. You need to tie them up too, quickly. Make sure they can't escape.
I expect the best of your bondage skills. Don't dissapoint me. When you're ready meet me at the farmhouse."
I go look for the guy that escaped me, when I see the birdthing (Pas'qet) is attacking him, I turn away (don't want to deal with this), go to the farm and inform the boss that Pas'qet is attacking someone. Hide where I once hid.
You let the boss know that one of the team is off on an adventure. he shrugs, and you get into position.
Gak giggles internally.
Stand unnaturally still right near them and pretend to be a regular statue until he gets really close to me, then employ Chucky-like jumpscare tactics by suddenly looking right in their face and laughing maniacally before stabbing them in the knees so they can't run away.
(1) Your giggling gives you away, and the lad bolts. (5) but he doesn't get very far, what with the dagger in his knee. He screams and cries. he
almost made it out of the loft.
Continue snoozing.
the idiots above make enough noise for you to wake up. You see, through the slats of your crate, a group of beings approaching the barn from the alley.
Thrips nods obsequiously and puts down the spoon as Horatio bosses him around, then hesitates.
"Ah, sir, d'you reckon you might want to 'ave a look at me knots?"
He sheepishly shrugs his bony shoulders, looking between the various tied-up persons in the room, and explains, "I'm not exactly knowin' knots too well, 'specially not with something bigger'n string... and tyin' people 'stead of bread packets..."
He trails off to a mumble, shaking his head to himself as he heads into the other room.
Do as told and begin tying up the people in the common room. Have a look at these people while I'm at it- what kind of folk are they?
Edit: Rifle through their pockets as I work, prioritising the most well-to-do amongst them. Hey, I more-or-less saved their lives, didn't I?
Rationalize my actions as I pilfer any valuables. Maybe snag a nice coat if I can find one, preferably with deep pockets to store these stolen goodies in. Oh, and a pair of boots if any appear to be my size. Once I'm done with all this bondage and larceny, head out to the farmhouse and look for Horatio.
If I see or hear any strangers approaching, duck low and hide, quick- either behind a corner or in a bush or something, whatever's handy.
((Added a few more lines to my action, as I just realised this is our last turn of preparation and I need to get things out of the way.))
You steal a coat and boots, and a coin purse or two. Got a months' worth of baker's pay in your pocket now. These actions keep you occupied until the strangers approach and you miss the fun. at least, this round.
Well, the mad metal doll's fun alerts the oncoming group to trouble and weapons spring to hands immediately, before they get into the barn.
(2) v (6) spaz' guy leaps down to attack, but is run through instead. the guy attacking him loses his grip on his sword. (con roll: 6) Spaz' guy's side bleeds, and his bloodlust burns bright. He charges into the crowd of enemies swinging maniacally.
there are seven of them.