On another topic, I figured I ought to bring up how I want to handle battle maps. This has always been an issue for me. I used to rigorously go for ASCII art, with liberal usage of Code Page 437, but I've realized that pure ASCII's inability to properly handle things less than a block thick makes that a major issue.
I also used to try for stuff put together in an image editing program, but that tended to A) look awful and B) be excessively difficult to work with.
I played in a couple of games where the GM used screenshots of a spreadsheet, and although that worked quite well and seemed relatively easy, I always found the super-flattened appearance of the maps offputting.
So what I'm thinking of is making an ASCII grid, like so:
┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼
│ │ │ │ │ │ │ │ │ │ │ │ │
┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼
│ │ │ │ │ │ │ │ │ │ │ │ │
┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼
│ │ │ │ │ │ │ │ │ │ │ │ │
┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼
│ │ │ │ │ │ │ │ │ │ │ │ │
┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼
│ │ │ │ │ │ │ │ │ │ │ │ │
┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼
│ │ │ │ │ │ │ │ │ │ │ │ │
┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼
It's kinda messy to work with, but the ability to represent things on the lines makes it a much more aesthetically pleasing and gameplay-facilitating choice. Example:
┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼
│ │ │ │ │ │ │ │ │ │↑│ │ │
┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼
│ │ │↑│ │ │ │ │ │ │ │ │ │
┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼
│ │ │ │ │ │☺│ │ │ │ │↑│ │
┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼
│ │ │ │ │ │ │ │☺│ │ │ │ │
┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼
│ │ │#####│ │ │ │ │☺│ │ │
┼─╔╪══════╗─┼─┼─┼─┼─┼─┼─┼
│ ║ │ │∩│∩║ │ │ │ │ │ │ │
┼─║─┼─┼─┼─║─┼─┼─┼─┼─┼─┼─┼
│ ║ │ │ │ ║ │ │ │ │↑│ │ │
┼─║─┼─┼─┼─║─┼─┼─┼─┼─┼─┼─┼
│ ║ │ │╥│╤║ │ │ │ │ │ │ │
┼─║─┼─┼─┼│║─┼─┼─┼─┼─┼─┼─┼
│ ║Θ██│╥│╧║ │ │↑│ │ │ │ │
┼─╚═══════╝─┼─┼─┼─┼─┼─┼─┼
│ │ │ │ │ │ │ │ │ │ │ │ │
┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼
│ │ │ │ │ │ │ │ │↑│ │ │ │
┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼─┼
There would be a caption underneath explaining what the various things are (e.g. smiley faces are people, the double-lines are a wall, the ASCII inside the walls are furniture.) If need be, I could throw some color tags in there to help differentiate things.
Thoughts? I think it looks better and handles the game better than the alternatives.