OOC:
http://www.bay12forums.com/smf/index.php?topic=163391.0You all, as a group, have been sick and tired of a boring life here on Benov, a heavily urbanized planet that has so many races that it seems like the ancient Terran country of The United States.
You all saved your credits and bought a 5-man starship a dealer was selling as a clearance ship.
It works fine, except the hyperspeed module needs fixing, as it suddenly stops in the middle of hyperspace from time to time.
Now, it's time to make a name for yourselves.
(In bold is the application form example.)
Name:
Gender:
Species:
Age:
Basic Personality:
Job on Ship: List of Races:Humans: Also known as Earthlings or Terrans. This race is a young one in terms of spacefaring, only learning how to do so about 450 years ago. They are mostly average, save for their adaptability to new situations.
Solm: A gecko-like humanoid race that used to have a hierarchy based on scale color before the destruction of their homeworld. To put it simply, Solm with warmer colors were upper class citizens, while lower class citizens were cooler colors. Nowadays, the hierarchy is gone, for the most part.
They are efficient ship engineers, able to figure out a ship's problem easily. However, their melee fighting skills are in need of work...
Octomoras: A race of originally water bound cephalopod humanoids from Aquin V, they are considered to be master scientists by many. One of their greatest achievements are the Land Lungs, allowing any Octomora the ability to move on land. These are put on most Octomora babies.
The Octomora are excellent scientists, perfect for seeing what kind of enemy you'll be facing and what weaknesses they have. However, they aren't very agile...
Kreptos: Brutish, red, and semi-humanoid crustacean looking dudes, these guys are among the biggest races, towering over 8 feet high! They are very much a military race, charging into battle and often crushing the opposition, sometimes quite literally under their boots.
A Krepto is often an excellent warrior and gunsmith. They cannot, however be good engineers for their lifes...
Machimachi: A mysterious humanoid race made of pure plasma. Some say these were experiments by another race. These guys are strange. The only real discernable features on their heads are their eyes, glowing a different color than the rest of them. Despite lacking a mouth, they can speak. They feed on strangely, static electricity in the air.
Machimachi are great communication officers. Most likely from hacking into comm systems with their own bodies. However, they cannot use plasma weapons, as the weapon will suck their strength away for power.
Further explanation on a Machimachi's plasma:
There are 3 colored parts to a Machimachi.
The shell (a thin skin equivalent), the eyes (which appear to only have colored sclera if you look), and their inner core.
Yellow and red are common shell colors.
Common eye colors are purple, red, cyan, and other such colors.
Inner cores are often a darker shade of the shell's color.
Mechians: Humanoid robots made by humans. The majority of these guys are rooted in their organic hating empire, while a few others have become friendly to humans...
These guys are good with ranged weaponry, but they suck at science, surprisingly.
List of Factions: Andromeda Federation (all races, except for mechians): A relatively young faction, they seem to cover the Benov system, yet patrol the entire galaxy. They are peacekeepers of the galaxy. Simple as that.
Terran Empire (humans): A violent faction led by an emperor who dominates 5 systems. Pretty big and pretty powerful. Do not screw with these guys.
Yulan Syndicate (humans, solm, kreptos, octomoras): A syndicate of various megacorporations that rule over 4.7 systems. This union of credit grubbing companies have subsidaries for
everything. They even have their own army, consisting of mostly Kreptos.
Malian Empire (solm): Another warmongering empire, they are the only major Solm faction that uses the old hierarchy. They rule 3 systems and are archenemies of the Terran Empire.
Octomora Union (octomora): A collection of 2 systems ruled by a council of 3. Often sends out probes.
Stats:Strength: Helps in conflict and other strength based things.
Speed: Helps in evading, dodging, and attacking.
Stamina: Helps in taking a hit, resisting weather, etc.
Intelligence: Helps in studying, fixing ship problems, etc.
___________
Starting Stats:
Humans:
5 strength
5.5 speed
5 stamina
5 intelligence
Solm:
4 strength
5 speed
5 stamina
6 intelligence
Octomora:
5 strength
3 speed
4 stamina
8 intelligence
Kreptos:
8 strength
5 speed
5 stamina
3 intelligence
Machimachi:
5 strength
7 speed
5 stamina
5 intelligence
Mechian:
5 strength
5 speed
6 stamina
4.5 intelligence
List of Players:1.
Tyrant Leviathan Rolled Mechian.
Name: Chou Blaster
Age:8
Species: Mechian
Basic Personality: Really loves his guns. And is interested as a cook for he has a fusion core to burn things as fuel. Also has chemical detectors as taste buds. He is nice to those who show kindness. Ruthless to those who threaten him and his friends.
Job: Cook and gun man.
2. roseheart
Name: Grix
Gender: Male
Species: Solm
Age: Young Adult
Basic Personality: Behind the scenes leader. Equal parts street smart and scholarly, but plays it down, or more specifically doesn't play it up.
Job on Ship: Pilot and Navigator, Second in Command
3. Blood_Librarian
Writing up a Scientist.
Name: Yim'Mer Wibbles
Gender: M
Species: Octomoras
Age:44
Basic Personality: Absentminded, Mind of a generation
Job on Ship:Scientist
4. Slick
Name: Red-Green
Gender: Male
Species: Solm
Age: 17
Basic Personality: Red tends to be an outgoing, though rather deadpan individual. Always ready to help, even when he probably shouldn't.
Job on Ship: Handyman(Engineer)
5. RAM
Name: Vespa
Gender: N/A
Species: Machimachi
Age: 83
Basic Personality: Tend to get a bit hyper and focused when there is something to do, as though even the smallest task is urgent if I deem it my business. Otherwise just fade into the background, preferably in the generator room. There is just something about a massive thrumming vortex of energy...
Job on Ship: Engines, sometimes communication, with great reluctance, but you gotta do what you gotta do because everyone else is super specist...
(If you have any questions, lemme know.)