The design process surrounding the ammunition is revamped. A greater focus has been placed on the aerodynamics of the shell, and knowledge gained via mathemagics allows for improved mathematical design processes. The ammunition's shape is changed into a form that would more effectively fly through the air while losing less speed, giving it an increased range.
HC1/2-A Revision LogicModifications in the chambers of the Hybrid Cannon are made to explicitly work with the more fundamental aspects of magic. Using mathemagics, we can modify the chamber designs to facilitate a kind of resonance in the PSF used inside. Therefore while using the same spell and same level of effort from the wizard, pressure in the cannon is significantly increased, allowing for far greater initial speeds and consequently greater ranges.
The idea behind the "resonance" inside the chambers is best described as that - resonance. The chamber amplifies the spell inside, allowing it to be more powerful.
Both the top and bottom are valid options, but I much prefer the second one. If we're allowed to base designs off of this beforehand, then I'd say only use the second one as long as it isn't for some reason considered new/risky. I don't think it is, but you never know. If we're
not allowed to know that in advance, then I just say use the second explanation.
Also Tyrant, what did you vote? I'm assuming you're voting for the HC1/2-A but forgot to use your name and included an old version since Roboson switched his vote to the HC1/2-A. Sorry if I'm wrong.
Designs
5 - HC1/2-A (Longer-range cannons): Chiefwaffles, Stabby, Lightforger, Tyrant, Roboson.
1 - Chain Artillery: VoidSlayer
0 - CSR (Cooling Steam Recycler):
And @Roboson: I definitely think the CSR should be considered next round if we don't have anything critical needed in revisions.