Let's at least try to capitalize on the wands so far. I've got two orders regarding this: (They are pretty much mutually exclusive. The first one is just there if people really don't like my second one.)
This was going to be an action but I decided it's not really worth it in terms of clutter. Leaving it in this post for reference though.
Order: Our forces should use wands of plant growth to change the battlefield landscape as much as possible between engagements and at night to confuse the enemy with new landscapes that we already know of. Order: Create a unit comprised of tall but mostly inexperienced mages equipped with wands of plant growth and light escorts to change the formation and layout of battlefields during the night and between engagements. Call the unit "Combat Engineers". Actual combat should generally be avoided though. There should be numerous units to take avdvantage of the cheapness of wands. I like this one much more, and it has potential for improvement. This can be done in an order though, right? Logically it feels it shoups since it's not like we're giving anyone elite training or anything.
EDIT: Alternative unit names:
Mageformers
Combat Mageforming
The "Combat Engineers" title is largely intended to convey that in the future we'll be able to add more functionality to the unit ultimately making them somewhat similar to tea combat engineers. And changing the landscape for the benefit of or side qualifies as combat engineering, right?
Orders
1 - (Chiefwaffles) Combat Engineers: Chiefwaffles
1 - (Azzuro) Don't deploy dogwood wands: Azzuro
EDIT:
Just saw Azzuro's thing order and added it to the list. People,
PLEASE add your action to the list if you make one.