Yeez, the RNG does appear to hate us. Let us hope that he hates Moskurg just as much.
Anyway, we need something we can use at Sea, lest Moskurg drives us out of ours Seas entirely.
RevisionFrost Condenser : The idea has been iterated upon several times, but this time, we're certain it will work. Using spells borrowed from our tower of Frost, including(most importantly, the climate control system), we have this time developed a cooling system that can efficiently, cheaply and effortlessly cool down the steam used in our engines without disaster. This has many benefits :
- 1) Our current, primitive condensators can only cool stuff to the temperature of it's environment, or much above that. Worse, if the environment freezes, the engine may threaten to seize. Our climate controlled cooling solution can always reach the optimum temperature, ensuring optimal power in all situations.
- 2) Rapid cooling causes steam to shrink dramatically, creating a far lower pressure. Combined with the fact that no more power needs to be wasted to push water through the cooling system, this increases our power significantly.
-3) The Frost Condensor is a tiny, tiny thing, unlike the large metal pipe and frame constructions that were used previously. This lowers metal costs and reduces weight massively.
Flame Turbine : One day one of our apprentices asked a question that stunned the assembly. After having been punished for insulting the intelligence of his superiors, his question took the Academy by storm. "Why do we use water in the first place?" It turns out, this was a question none could answer, for there was no real good reason. The result in a steam engine, but without steam.
The engine has been opened at one. Here, one or more apprentices throw our modified fireball spells into the machine (we can throw fireballs, so we can push them into the machine). The rapidly heating air expands enormously (which is what normally cause the fireball to explode) pushing the turbine faster and faster. Finally, the remainder of the flame bursts out of the exhaust stack. Some have suggested using this flame to power a conventional steam engine, but that is not within our powers at present.
OrderOperation: Exhaustion
Remind our anti-mage forces that they are anti-mage forces. Use them as a quick flanking force to attack enemy artillery. They're to harras the enemy with fireballs (cheap, so our apprentices can do it while they need a real wizard to counter), anti-magic arrows(prepared, while they need a wizard to counter) and while carrying weapons painted to look like crystal from a distance (our cost : nothing, theirs : experienced mages).
I'm pretty certain we have more mages than them. If we force Moskurg to meet us mage for mage, they will be unable to support their forces, and said forces will crumble.
Revisions :
1 Magic Condensor : 10ebbor10
1 - Cheaper Frost Towers: Andres
Orders :
1 Operation Exhaustion : 10ebbor10
Both of these are variants on the steam engine. The first is simple, changing our steam engine to use a proper condensor.
The second is the result of me realizing that we actually developed turbines. That means we already got the most important part of a gas turbine done. The other parts are the compressor (not needed because we can throw fireballs) and the exhaust, which solves itself.
In theory, it should be feasible as a revision, though it may run into issues such as overheating, low efficiency and exhaust setting stuff on fire. If it works however, we have an extremely light (water is heavy), rapid and powerfull engine.