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Author Topic: Wands Race - [Moskurg] {COMPLETED}  (Read 204470 times)

evictedSaint

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Re: Wands Race - [Moskurg]
« Reply #885 on: April 26, 2017, 07:15:43 pm »

Clarification: When I said two or three at a time, I mean per engagement.  The ballista are spread across your entire army.

Taricus

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Re: Wands Race - [Moskurg]
« Reply #886 on: April 26, 2017, 07:20:57 pm »

Well first we need to make ballistae that don't break themselves, then make them cheap.
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

evictedSaint

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Re: Wands Race - [Moskurg]
« Reply #887 on: April 26, 2017, 07:25:42 pm »

At the moment, I need a decision as to what to do about the trader.

Also, if you have any orders you'd like to process, please state them now.

Sosoku234

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Re: Wands Race - [Moskurg]
« Reply #888 on: April 26, 2017, 07:26:23 pm »

Code: [Select]
Order - Deploy ballistae on boats only: [3] Kashyyk, NUKE9.13, Crazyabe
Voting Against the order to Deploy Ballistae on the boats only: [2] Happerry, ATHATH, Sosoku234
Giving the Trader the Wand of Gust of Wind [2]: ATHATH, Sosoku234
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Mardent23

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Re: Wands Race - [Moskurg]
« Reply #889 on: April 26, 2017, 07:27:32 pm »

Code: [Select]
Halberds: Voting Against the order to Deploy Ballistae on the boats only: [4] Happerry, ATHATH, Mardent23, Sosoku234
Giving the Trader the Wand of Heroism [???]: ATHATH
Giving the Trader the Wand of Gust of Wind [3]: ATHATH, Mardent23, Sosoku234
NOT Killing the Trader [2]: ATHATH, Mardent23
NOT Telling the Trader About the Existence of Arstotska [???]: ATHATH
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Detoxicated

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Re: Wands Race - [Moskurg]
« Reply #890 on: April 26, 2017, 07:29:29 pm »


Code: [Select]
Halberds: Voting Against the order to Deploy Ballistae on the boats only: [4] Happerry, ATHATH, Mardent23, Sosoku234
Giving the Trader the Wand of Heroism [???]: ATHATH
Giving the Trader the Wand of Gust of Wind [3]: ATHATH, Mardent23, Sosoku234
NOT Killing the Trader [2]: ATHATH, Mardent23
NOT Telling the Trader About the Existence of Arstotska [???]: ATHATH
Don't sell anything to the Trader [1]: Detoxicated
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S34N1C

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Re: Wands Race - [Moskurg]
« Reply #891 on: April 26, 2017, 07:30:50 pm »

Quote
Voting Against the order to Deploy Ballistae on the boats only: [4] Happerry, ATHATH, Mardent23, Sosoku234
Giving the Trader the Wand of Heroism [???]: ATHATH
Giving the Trader the Wand of Gust of Wind [3]: ATHATH, Mardent23, Sosoku234, S34N1C
Giving the trader Storm Strike [1]: S34N1C
NOT Killing the Trader [2]: ATHATH, Mardent23
NOT Telling the Trader About the Existence of Arstotska [???]: ATHATH, S34N1C
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As always, life is brief and transient, your posting history lasts forever, so always prioritise forum games.

Glory to United Forenia!

Taricus

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Re: Wands Race - [Moskurg]
« Reply #892 on: April 26, 2017, 07:39:59 pm »

Quote
Voting Against the order to Deploy Ballistae on the boats only: [4] Happerry, ATHATH, Mardent23, Sosoku234
Giving the Trader the Wand of Heroism [???]: ATHATH
Giving the Trader the Wand of Gust of Wind [4]: ATHATH, Mardent23, Sosoku234, S34N1C, Taricus
Giving the trader Storm Strike [2]: S34N1C, Taricus
NOT Killing the Trader [3]: ATHATH, Mardent23, Taricus
NOT Telling the Trader About the Existence of Arstotska [???]: ATHATH, S34N1C
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We sided with the holocaust for a fucking +1 roll

ATHATH

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Re: Wands Race - [Moskurg]
« Reply #893 on: April 26, 2017, 08:10:26 pm »

Quote
Voting Against the order to Deploy Ballistae on the boats only: [4] Happerry, ATHATH, Mardent23, Sosoku234
Giving the Trader the Wand of Heroism [???]: ATHATH
Giving the Trader the Wand of Gust of Wind [4]: ATHATH, Mardent23, Sosoku234, S34N1C, Taricus
Giving the trader Storm Strike [2]: S34N1C, Taricus
NOT Killing the Trader [3]: ATHATH, Mardent23, Taricus
NOT Telling the Trader About the Existence of Arstotska [???]: ATHATH, S34N1C
Don't sell anything to the Trader [1]: Detoxicated

@evictedSaint: We can rebuild the Wand of Heroism after we sell it, right?
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Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

evictedSaint

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Re: Wands Race - [Moskurg]
« Reply #894 on: April 26, 2017, 08:12:45 pm »

You've done no research into the wand.  While it is conceivable that after a few years of research you could rebuild it from scratch to the same National Effort level, selling your only working copy would prevent you from replicating it via revision or design right away.

Devastator

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Re: Wands Race - [Moskurg]
« Reply #895 on: April 26, 2017, 09:59:16 pm »

I want to send the wand off because it doesn't do anything for us and we have no reasearch into it, and a laundry list of things that need expense chits.  I'm also worried about researching buff spells when we're big into antimagic.  I'd rather have killy spells than buffy spells.

If we had wand beams, for instance, we wouldn't need selective antimagic, just staffs of antimagic beams.  Hell, maybe we can shut guys down for life like our original bugged spell.

Really, it's not that huge a deal, but I don't want that guy sailing away with us getting no expense chits out of it.

Also, don't forget Lucky Strike should work on ballistae.
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Taricus

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Re: Wands Race - [Moskurg]
« Reply #896 on: April 26, 2017, 10:06:03 pm »

It does actually does lot for us; the wands effects boost anyone in it's effect to superhuman heights. Armour doesn't matter if you can just rip someone's arms off regardless of it. It hasn't effectively contributed because only Al-Mutriqa is then only person using it and he's been out the last season or so? Either way if we replicated we have a plain better army entirely: Our troops will just be better all round due to better physical attributes due to it.
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Devastator

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Re: Wands Race - [Moskurg]
« Reply #897 on: April 26, 2017, 10:12:43 pm »

It does actually does lot for us; the wands effects boost anyone in it's effect to superhuman heights. Armour doesn't matter if you can just rip someone's arms off regardless of it. It hasn't effectively contributed because only Al-Mutriqa is then only person using it and he's been out the last season or so? Either way if we replicated we have a plain better army entirely: Our troops will just be better all round due to better physical attributes due to it.

Right now we've got one superhuman sqad at one point in all our armies.  Has it been mentioned in any combat reports?

I can't say a buff would be useless, having Lucky Strike be a weapon crystal or something so it affects all shots from that bow, or a squad-affecting thing instead of single target would be nice.  And there would be other good buffs.  What we need is rays or cones from wands, so we can hose the enemy with death or antimagic, and we'll have it won.
« Last Edit: April 26, 2017, 10:16:30 pm by Devastator »
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Taricus

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Re: Wands Race - [Moskurg]
« Reply #898 on: April 26, 2017, 10:14:45 pm »

And we need to keep the wand in order to reverse-engineer it's magic.
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We sided with the holocaust for a fucking +1 roll

Devastator

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Re: Wands Race - [Moskurg]
« Reply #899 on: April 26, 2017, 10:17:20 pm »

And we need to keep the wand in order to reverse-engineer it's magic.

Nah, we haven't done one buff from the start of the game, I don't think we'll ever do one.  Same with combat magic, spells what makes them fall down.

I've also been wanting combat magic, as if we can do wand rays or cones, we can do antimagic rays or cones with an easy revision, and skip mucking about with selective which is probably a lot harder.  Selective still won't do one thing against their fireballs, remember.
« Last Edit: April 26, 2017, 10:19:22 pm by Devastator »
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