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Author Topic: Wands Race - [Moskurg] {COMPLETED}  (Read 203734 times)

Taricus

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Re: Wands Race - 916 [Moskurg]
« Reply #315 on: March 27, 2017, 10:48:22 am »

Actually we do have bucklers. Besides, even if we didn't have shields, it's the weight and mass of the weapon; a smaller weapon is easier to swing and requires less space between us and the enemy so they can't screw us up by getting in close.
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evictedSaint

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Re: Wands Race - 916 [Moskurg]
« Reply #316 on: March 27, 2017, 10:49:24 am »

1)  Long Range Mindreading         evictedSaint
2)  Anti-Armor Infantry Weapon    Taricus

In the interest of figuring out which direction we want to go for our revision, I'm going to start tallying votes. If you would like to include a different idea, please let me know.
« Last Edit: March 27, 2017, 10:54:13 am by evictedSaint »
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Sosoku234

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Re: Wands Race - 916 [Moskurg]
« Reply #317 on: March 27, 2017, 10:50:43 am »

We could make the sword into a hunga munga.
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Taricus

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Re: Wands Race - 916 [Moskurg]
« Reply #318 on: March 27, 2017, 10:55:13 am »

That seems WAY too impractical.
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NUKE9.13

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Re: Wands Race - 916 [Moskurg]
« Reply #319 on: March 27, 2017, 10:57:18 am »

Actually we do have bucklers. Besides, even if we didn't have shields, it's the weight and mass of the weapon; a smaller weapon is easier to swing and requires less space between us and the enemy so they can't screw us up by getting in close.
The buckler description mentions it does not preclude using a two-handed weapon.
Our troops are trained to use spears. I think we'd need a design action to incorporate the necessary retraining to have them use a close-range weapon effectively. Whereas going from spear to halberd is a much easier transition.
I wouldn't worry about the enemy getting too close for polearms to be effective. After all, they did just fine with spears up till now.

We could make the sword into a hunga munga.
Would probably fall into the expensive category, just like swords.
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Taricus

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Re: Wands Race - 916 [Moskurg]
« Reply #320 on: March 27, 2017, 11:02:02 am »

Alright, I'll support halberds then.
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Sosoku234

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Re: Wands Race - 916 [Moskurg]
« Reply #321 on: March 27, 2017, 11:04:32 am »

Alright, I'll support halberds then.

+1
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NUKE9.13

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Re: Wands Race - 916 [Moskurg]
« Reply #322 on: March 27, 2017, 11:07:13 am »

Well, in the interest of reaching a consensus (under the belief that both options will probably have a similar effect if successful), I'll go with +1 to Halberds
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evictedSaint

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Re: Wands Race - 916 [Moskurg]
« Reply #323 on: March 27, 2017, 11:12:08 am »

1)  Long Range Mindreading         evictedSaint, Kashyyk
2)  Anti-Armor Infantry Weapon    Taricus, Nuke, Sosoku, S34N1C

Let's not forget, we held the plains WITHOUT the Hammer, mind reading, or poleaxes.  Back when we were being decimated by fireballs, our superior intel kept us from being destroyed utterly - I really think mind reading would be the best thing we could give ourselves.  It's an entire spell we're not using at all.
« Last Edit: March 27, 2017, 02:40:01 pm by evictedSaint »
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S34N1C

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Re: Wands Race - 916 [Moskurg]
« Reply #324 on: March 27, 2017, 11:13:59 am »

+1 halberds
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Taricus

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Re: Wands Race - 916 [Moskurg]
« Reply #325 on: March 27, 2017, 11:18:55 am »

The difference being that we can't beat fireballs with normal equipment, and magic is too expensive to really deal with their heavy armour cost effectively.
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Sosoku234

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Re: Wands Race - 916 [Moskurg]
« Reply #326 on: March 27, 2017, 11:19:18 am »

Would you guys be opposed to, in a future design phase, making an ironclad to break the stalemate at sea?
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Taricus

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Re: Wands Race - 916 [Moskurg]
« Reply #327 on: March 27, 2017, 11:20:19 am »

We don't have the motive power for an ironclad. We'd need to develop a more reliable and powerful propulsion system for the ships.
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Sosoku234

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Re: Wands Race - 916 [Moskurg]
« Reply #328 on: March 27, 2017, 11:21:18 am »

That's why we do it later.

I only said we do it at some future point
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Taricus

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Re: Wands Race - 916 [Moskurg]
« Reply #329 on: March 27, 2017, 11:22:35 am »

They already have oars, and those ships are hardly faster than ours on a good day.. We're going to need something with the power output of a steam engine before we cdan do ironclads. Not to mention we'd need to make sure it doesn't sink.
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