Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 190 191 [192] 193 194 ... 217

Author Topic: Wands Race - [Moskurg] {COMPLETED}  (Read 199723 times)

somemildmanneredidiot

  • Bay Watcher
    • View Profile
Re: Wands Race - [Moskurg]
« Reply #2865 on: July 16, 2017, 08:14:05 am »

The issue was getting into range I thought, as their tactic is Wall of Explosions.
Logged
"As to why you'd want to [throw your sword in combat] at all? The answer is pretty simple: There's someone you want to stab, but they're all the way over there, and walking is for peasants." - Starke of How To Fight Write

Madman198237

  • Bay Watcher
    • View Profile
Re: Wands Race - [Moskurg]
« Reply #2866 on: July 16, 2017, 11:28:51 am »

No, Kashyyk. There is no quote to the contrary, because that's never been brought up. We can't dissolve their CRYSTAL with antimagic, but we CAN disable enchantments temporarily.
Logged
We shall make the highest quality of quality quantities of soldiers with quantities of quality.

Kashyyk

  • Bay Watcher
  • One letter short of a wookie
    • View Profile
Re: Wands Race - [Moskurg]
« Reply #2867 on: July 16, 2017, 11:34:56 am »

If its never been brought up,  how do you know?
Logged

evictedSaint

  • Bay Watcher
  • if (ANNOYED_W_FANS==true) { KILL_CHAR(rand()); }
    • View Profile
Re: Wands Race - [Moskurg]
« Reply #2868 on: July 16, 2017, 11:40:55 am »

No, Kashyyk. There is no quote to the contrary, because that's never been brought up. We can't dissolve their CRYSTAL with antimagic, but we CAN disable enchantments temporarily.

This is correct.

Kashyyk

  • Bay Watcher
  • One letter short of a wookie
    • View Profile
Re: Wands Race - [Moskurg]
« Reply #2869 on: July 16, 2017, 12:08:00 pm »

That'll do.

+1 to Tubikh Rrahim
Logged

evictedSaint

  • Bay Watcher
  • if (ANNOYED_W_FANS==true) { KILL_CHAR(rand()); }
    • View Profile
Re: Wands Race - [Moskurg]
« Reply #2870 on: July 16, 2017, 01:26:50 pm »

Seems like "Staff of Tubikh Rrahim Slight Changes" is winning.  Roll in an hour or so unless that changes.

Madman198237

  • Bay Watcher
    • View Profile
Re: Wands Race - [Moskurg]
« Reply #2871 on: July 16, 2017, 01:30:03 pm »

Someone please propose a better name xD
Logged
We shall make the highest quality of quality quantities of soldiers with quantities of quality.

NUKE9.13

  • Bay Watcher
    • View Profile
Re: Wands Race - [Moskurg]
« Reply #2872 on: July 16, 2017, 03:11:47 pm »

Eh, it's not such a major change that it needs a new name, I feel.
Logged
Long Live United Forenia!

Madman198237

  • Bay Watcher
    • View Profile
Re: Wands Race - [Moskurg]
« Reply #2873 on: July 16, 2017, 03:28:34 pm »

No. But a better name so the Arstotzkans don't think their way of naming things is winning, please.
Logged
We shall make the highest quality of quality quantities of soldiers with quantities of quality.

NUKE9.13

  • Bay Watcher
    • View Profile
Re: Wands Race - [Moskurg]
« Reply #2874 on: July 16, 2017, 03:36:09 pm »

Fine.

Staff of Tubikh Rrahim - Autoexclusion
Logged
Long Live United Forenia!

Madman198237

  • Bay Watcher
    • View Profile
Re: Wands Race - [Moskurg]
« Reply #2875 on: July 16, 2017, 03:43:09 pm »

Wait, was that better?
Logged
We shall make the highest quality of quality quantities of soldiers with quantities of quality.

evictedSaint

  • Bay Watcher
  • if (ANNOYED_W_FANS==true) { KILL_CHAR(rand()); }
    • View Profile
Re: Wands Race - [Moskurg]
« Reply #2876 on: July 16, 2017, 04:42:04 pm »

Revision: Staff of Tubikh Rrahim - Autoexclusion [6]

We upgrade the Tubikh Rrahim to have better control over the field of effect.  The field is no longer limited to a cone-shape, but can be formed a distance away in simple shapes.  Range is still limited to "Long" and the caster must still focus intently, but we discover that sufficiently devout mages do not need to go through day-long prayer cycles and can cast multiple times per day, rather than the previous "once per day" limitation.

Intense focus can form the field of effect into more complex shapes, but this seems limited by the skill of the caster.  The field of effect still glows, making it obvious what area is affected by the spell. 

One more revision and an Expense Credit left.

NUKE9.13

  • Bay Watcher
    • View Profile
Re: Wands Race - [Moskurg]
« Reply #2877 on: July 16, 2017, 05:14:08 pm »

So, what's our next revision gonna be? Better armour? Better explosives? Better floating-barrel-of-Alnnar?
Logged
Long Live United Forenia!

Kashyyk

  • Bay Watcher
  • One letter short of a wookie
    • View Profile
Re: Wands Race - [Moskurg]
« Reply #2878 on: July 16, 2017, 05:15:35 pm »

I think an actual Al-Chemical explosive, rather than something that burns violently.
Logged

Madman198237

  • Bay Watcher
    • View Profile
Re: Wands Race - [Moskurg]
« Reply #2879 on: July 16, 2017, 05:29:27 pm »

Better explosives.

Either through a wind spell applied to all existing projectiles, or through al-Chemists' machinations. That said, I'm actually leaning towards revising a shell-shaped (Like what the Arstotzkans have) ballista projectile that is larger (More flames), but aerodynamically better, with a bursting spell on it. We should have enough experience in the relevant fields to pull it off in a revision---it's certainly not a design. Plus this is a spare revision, accidental wastage isn't really going to be a problem.
Logged
We shall make the highest quality of quality quantities of soldiers with quantities of quality.
Pages: 1 ... 190 191 [192] 193 194 ... 217