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Author Topic: Wands Race - [Moskurg] {COMPLETED}  (Read 204022 times)

Devastator

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Re: Wands Race - [Moskurg]
« Reply #1890 on: May 23, 2017, 02:55:12 pm »

That might take a design, although adamantine sheathing for a smooth, decay-proof coating on the bottom of our ships should increase their speed and maneuverability.

Still though, I really think it's only one rev away.  I figure a 1 doesn't get us much, a 2 would just get us something equivalent to steel but easier to work and maybe a little tougher, but a 3 and above would get us in business.  And just by being metal it shouldn't take a billion revisions to make stuff out of it, if it's similar to how it was being used before.  (arrowheads, weapon tips, metal armor.)  Just tell the smiths to make Expensive commanality gear out of the new metal.

It also isn't actually described as lightweight, for the record.

-edit- Heh, ninjaed.
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NUKE9.13

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Re: Wands Race - [Moskurg]
« Reply #1891 on: May 23, 2017, 02:55:45 pm »

Actually.....This adamantine is ideal for our ships.
Revise some ships to be plated in adamantine? It's super light-weight and it doesn't need to be indestructible to catch cannonballs. In fact, absorbing energy, bending and such, like it does now, would be almost ideal for stopping those cannonballs.
Hey, that's a decent idea.

evictedSaint, do we have enough Adamantium to clad all our ships in it?
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Devastator

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Re: Wands Race - [Moskurg]
« Reply #1892 on: May 23, 2017, 02:59:38 pm »

Hell, they may already have copper sheathing.  If so, then applying Adamantium to do it but with less weight and better performance should help our ships without any revs at all, given it's similarity to conventional copper.
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Kashyyk

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Re: Wands Race - [Moskurg]
« Reply #1893 on: May 23, 2017, 03:00:50 pm »

Quote
Revise Lucky Strike to be Cheap (1): Happerry
Make Adamantine Harder and Stronger: (4) Madman198237, Devastator, NUKE9.13, Kashyyk

Magically-Augmented WW1 you say? Clearly we need to invent tanks. I think Arstotzka might be on the right track with their steam power.
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NUKE9.13

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Re: Wands Race - [Moskurg]
« Reply #1894 on: May 23, 2017, 03:07:46 pm »

Magically-Augmented WW1 you say? Clearly we need to invent tanks. I think Arstotzka might be on the right track with their steam power.
Nah, nah, airships is what we need. Airships, and rifles.

In fact, Adamantium will help us with both of those. We will need to clad our airships in (a very light) metal to prevent the Arstotzkans from just setting them on fire with their fireballs, and making rifle barrels out of 10th century steel is, despite what Arstotzkans may tell you, not really feasible.
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Madman198237

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Re: Wands Race - [Moskurg]
« Reply #1895 on: May 23, 2017, 03:11:07 pm »

Our ships are wooden. Nowhere are we told that they're clad in copper. So we assume they're not. That said, right now revise it to be a better metal---we won't forget how to make this (Cheaper than copper) new metal, so even if the better stuff goes up in price, we'll still be set.
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Devastator

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Re: Wands Race - [Moskurg]
« Reply #1896 on: May 23, 2017, 03:13:58 pm »

If we toughen it some, we will have essentially unsinkable, fireproof ships upon a new design.  The only way they could destroy it is by knocking out the crew or smashing the rigging to pieces, which might not even be possible if we have adamantine sails, and knocking out the crew is going to be damn tough with our close-combat advantage.  We could also certainly put a bunch of metal shields in front of our ballistae to keep our positions safe from cannon fire, while leaving a firing slit, and having fireproof gear for the weapon handlers will help if our napalm ignites accidently.

Really, it's not an insta-win, but there's a ton of stuff it can help with.  our armor design involves sewing seperate strips of metal together, and should be workable even if we can't melt it and it's very hard.  (all you need is a needle made out of the same stuff)  Same with arrowheads.  Same with halberds.
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Madman198237

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Re: Wands Race - [Moskurg]
« Reply #1897 on: May 23, 2017, 03:19:59 pm »

Yes, but you're missing the essential point.

You have a metal. In order to do the sails, the sewing, the rigging (WHICH IS ROPE! The sails can get hit a lot before they're useless, the ropes cannot), and the fireproof gear all require a magical THREAD instead of a metal. A metal is a poor choice for all of the above-mentioned jobs. It's simply not going to move freely enough to be useful as a set of clothing or a rope that has to bend and be tied in knots.
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Devastator

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Re: Wands Race - [Moskurg]
« Reply #1898 on: May 23, 2017, 03:29:00 pm »

Some of those could be substituted for cable if the stuff's more workable than copper.  But yeah, that's a fair point, there are times when even more malleable copper is too hard.  So yeah, probably can't replace the rigging.  Still, you can carry more rope and sails below, and you should be able to clad the mast and decks in the stuff.
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evictedSaint

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Re: Wands Race - [Moskurg]
« Reply #1899 on: May 23, 2017, 03:29:44 pm »

@Nuke:  Yes, you could concievably clad your ships in the metal.

Madman198237

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Re: Wands Race - [Moskurg]
« Reply #1900 on: May 23, 2017, 03:33:46 pm »

I am very much right. What you don't seem to recognize is that while copper is malleable, malleability is NOT a substitute for flexibility. Malleability is NOT an elastic quality. If you bend a piece of copper around and around and around into a rope, and then repeatedly flex it while running it through pulleys and such, it's going to stiffen up. That's a particular quality of copper, actually. But it will also not run as well as a rope, since it requires much more force to bend---it's not elastic, so it takes force to bend it out of shape. Permanently out of shape, unless you invest more effort into bending it back. A rope or sail, however, is flexible: It can bend and flex without damage or much effort at all. The only effort required to flex a rope is that required to move one end and whatever force is required to fight gravity as you do so.
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Devastator

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Re: Wands Race - [Moskurg]
« Reply #1901 on: May 23, 2017, 03:38:27 pm »

You are right, I got overly excited for a bit there.

Still plenty of upside to a boat that can bounce cannonballs.  And that should be much more reasonable on boat scale.  I just hope we can pull it off.  (not roll a 1)
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Madman198237

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Re: Wands Race - [Moskurg]
« Reply #1902 on: May 23, 2017, 03:39:54 pm »

Once the metal is refined, it will bounce cannonballs. If we revised it onto our ships now, it's make them no slower than they are, yet still able to repel cannon fire with a few dents. And all we'd need to do is add plates to the outside. Literally just nailed onto the outside of the wooden hulls of our present ships.
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Devastator

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Re: Wands Race - [Moskurg]
« Reply #1903 on: May 23, 2017, 03:43:20 pm »

If we fumble the rev roll, lets try that with an order.
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Madman198237

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Re: Wands Race - [Moskurg]
« Reply #1904 on: May 23, 2017, 03:44:11 pm »

Madman198237: Crusher of Dreams, Destroyer of Souls, Spoiler of Hopes, Wrecker of Poorly Laid Plans

Heck no on the order. It'll be at a disadvantage.
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We shall make the highest quality of quality quantities of soldiers with quantities of quality.
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