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Author Topic: TWBT is broken...?  (Read 1463 times)

Kagean

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TWBT is broken...?
« on: March 10, 2017, 09:09:12 am »

Hi everyone!

I'm new to these forums and I come in times of great need.
I have a couple of hundred hours of DF under my belt and the great world of masterwork has made me unable to return to vanilla DF. However, there are a few more problems with masterwork and I don't know what to do about this one.

I was trying to work out why my fps kept crawling down to 15 after 4-7hrs of gameplay (about 30 pop), and I read somewhere to reload -all in DFhack to see if anything wasn't working properly, and this is what I got:




Could this be the culprit? It doesn't seem like there's anything triggering it, since I get the same message from DFhack if i reaload -all after I start a new fortress.
I would love some more insight from the people here with way more experience than me.


Than you in advance!

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Amostubal

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Re: TWBT is broken...?
« Reply #1 on: March 10, 2017, 10:20:24 am »

I don't think its able to shutdown TWBT while a fort is running, this would probably cause a cascading game failure(crash).  then when it pops out the other side it can't restart TWBT so it thinks its broken... I don't think that is an actual error, I think its a fail safe.

low fps can be due to hundreds of things, what is the size and age of the world you are playing? size of embark? size of fort on the embark? how many trees, plants, etc growing on the surface/underworld? how many items are queued for tasks? How many dead in the caverns? How many vermin infesting the caverns?  which mods do you have on or off? etc. etc.
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Kagean

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Re: TWBT is broken...?
« Reply #2 on: March 10, 2017, 11:28:40 am »

I tried the same thing, but this time when starting the game (no fort running or anything). There are a few lua errors but I'm not seasoned enough to understand the meaning,



As for the fps,I have started trying to eliminate some of things you mentioned a while back. I have been scaling it down on world age, civs, embark size and so forth. I've been turning off most mods to keep it simple but I have yet to try with the latest adjustments. Caverns and corpse decay is something I'll be experimenting with.


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