All the submissions thus far:
Sharne (swordstar) (Swordsman Trainee-->Myrmidon-->Swordmaster)
Robin of Port Talia (birdy51) (Mage Trainee)
Mirix of Qun (Lorknis) (Swordsman Trainee)
Liam Innhart (Gaterhyme) (Rider Trainee-->Cavalier)
Bertholt of Aviane (ElfCollaborator) (Priest Trainee-->Troubadour-->Holy Guard)
Kaldach (CrimsonEon) (Swordsman Trainee-->Mercenary-->Hero)
Sam (Sirus) (Performer Trainee-->Bard--Lore Master)
Booker (Sentient Bowtie) (Thief Trainee-->Spy-->Assassin)
Roux (GiglameshDespair) (Rider Trainee-->Cavalier-->Paladin)
Esther Vann (Twinwolf) (Mage Trainee--> Shaman)
Martyn (Lucus Casius) (Archer Trainee)
Simon Isurus (Praefectus Screptum) (Mage Trainee-->Monk-->Inquisitor)
Brock (Stirk) (Fighter Trainee-->Bandit-->Berserker)
Amala "Sephi" Serafin (Tiruin) (Archer Trainee-->Spy-->Assassin)
Sheet! http://pastebin.com/1ZX1t458 Oh god it's my first one, I hope it's alright. Mug once I get back from school.
Name: Farra Henreth
Age: 19
Class: Archer Trainee/Archer/Sniper?
Special: Not used in trainee
Character Skill: Miracle
Affinity: -
Personal Fault: Focused on injuries: -15 hit when under 50% HP
Personal Skill: Watch and Learn: If there are allied units within 3 spaces, +10 Crit
/Personal Skill: Trader of goods and blows: When first attacked by an enemy, +1 damage on counter attack
//Personal Skill:
Preferred Stats: Skill, Defense
Weapon Skill: Bow (E)
Level: 1
Total Level: 1
Base Stats:
HP: 16+2 (60%)
STR: 4+1 (50%)
MAG: 1 (0%)
SKL: 5+1 (60%)
CON: 4
AID: 3
LUK: 2 (30%)
DEF: 3 (40%)
RES: 1 (40%)
SPD: 4 (50%)
MOV: 4
Levels Gained: 1/0/0
Current Stats:
HP: 19
STR: 5
MAG: 1
SKL: 6
CON: 4
AID: 3
LUK: 2
DEF: 3
RES: 1
SPD: 4
MOV: 4
Inventory:
Name | Type ( ) | Rng | Wt | Mt | Hit | Cr | Ql
Training Bow | Bow (E)| 2 | 3 | 5 | 90 | 10 | 35
Vulnerary 3/3
Bio: Farra was born in Anecca in a city that fit the norm of the country. She was born into a merchant family, and thus saw people from many places come and go since a young age. Before long, her father started to teach her how the art of trading went including defending the caravan from thieves and bandits with bows. As she started to have more chores with the caravan, she became friends with a girl from Izzara, and learnt more about that country’s politics from her. At the age of 10 she started joining her father and mother on trade journeys, and learnt over time that the other lands around were far more interesting than her own, if a bit cold at times.
When her friend had stopped passing through the village, Farra first suspected nothing. She knew how busy the life was, and thought it just as not being in the same place at the same time. Her father stopped going to Izzara shortly after, and after a few months she started asking the few Izzarians still left, thus learning what had happened in the country and her country’s unwillingness to help. Knowing how the people from there now suffered from tales spread, she wanted to help liberate the country anyway she could Eventually, one stranded caravan decided to head back to it’s home country, now occupied. Farra decided to act as an assistant for this one journey, and arrived in the once flourishing country.
From there, she survived on coin gained through assisting in the few stores that were still left, before she left to join a resistance group. Despite not knowing techniques used by true soldiers, she believes her bow with keep her alive. Farra Henerth now stands ready to see the world flourish herself, starting with Izzara.
I'm just going to do a quick evaluation without doing hardcore number checking on inventory or base stats for everyone with a sheet already up.
Swordstar: I think if you guys wind up in a desert chapter and there's a sandstorm (big if) I won't have it trigger your pf, even though by the wording it would.
Birdy: You didn't update AID after buffing your CON.
Lorknis: You only have 310% progression. Since you're going commander, it might help to drop the extra 20 into your MAG progression if you plan to make use of tomes, or take the 10 out of mag and spread the 30% elsewhere if you aren't.
Gaterhyme: No issues or really even comments.
ElfCollaborator: If I'm reading that third PS right, I'm not going to let you regain health from Renewal faster while you're under 50%. You can do that, but it'd have to be a different trigger. Also, your base and current progression rates don't match.
CrickEt: Lucky you I have enemies prioritized for Berserk.
Sirus: Your sheet is obviously unfinished so I'll save the commentary beyond saying that the Personal Skill and Fault are fine.
Sentient Bowtie: Please match the format of the example sheet.
Giglamesh: Looks like some pronouns got jumbled when Elf changed his character into a man, but aside from that and the tbd PS, no issues.
Twinwolf: Please match the format of the example sheet.
Lucus: No issues.
Praefectus Screptum: Second PS is super open ended and I don't really wanna deal with it. Also it looks like you cut off the name for whatever weapon is on your sheet. Also, Rheane is not really under any longstanding threat, aside from occasional incursions from Chilcinne bandits, but even those aren't very common. The White Knights aren't exactly pressured by their duties. So your bio doesn't make a lot of sense in light of that.
Stirk: Daunt is a good, safe choice for front line fighters, so definitely not a bad pick there. Bonus stat and Progression distribution look good both in terms of correctness, and also from a build standpoint. Also I'd suggest saving your mugs in the png format, its less lossy.
Tiruin: You seem to have 2 personal faults. Your third PS doesn't work, +2 AS is the maximum, and I don't know what is meant by 'in range'. As for the first PS, either specify a range the skill activates at, or alternatively, a weapon category the enemy can be using that it activates again. Not that I expect you to pick the second option based on the title of the skill as it stands. Your bio also doesn't say anything about how your access to your merchant business was lost, and it will have to have been, since I'm not giving you guys access to anything of that nature. Also, I don't understand how you expect your pacifist character to work within a group of often violent revolutionaries.
Aliemma: Your first PS needs to be updated to 3 allies within 3 spaces to trigger, or 1 ally adjacent. An ally within 3 spaces would basically mean that PS would never be off. Also the wording on your second PS is a little obtuse. It's basically if an enemy initiates an attack, +1 DAM? If so, feel free to bump that to +2. Also you have a couple grammatical errors in your bio but it looks fine otherwise.
If anyone's sheet got missed, just repost them and I'll give them the same once over.
~
Wow, 6 replies since I started. Guess I shouldn't be surprised.