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Author Topic: FEF: Liberation of Izzarra OoC Thread: Ded  (Read 73087 times)

Lucus Casius

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Re: FEF: Liberation of Izzarra OoC Thread: Maniacal Laughter
« Reply #540 on: May 20, 2017, 07:57:51 pm »

I think BMM42 is just incredibly busy right now?  At the very least, I haven't seen him or been able to speak with him for the past week.
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Sirus

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Re: FEF: Liberation of Izzarra OoC Thread: Maniacal Laughter
« Reply #541 on: May 20, 2017, 07:59:45 pm »

That sort of thing happens sometimes.
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Star Wars: Age of Rebellion OOC Thread

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Stirk

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Re: FEF: Liberation of Izzarra OoC Thread: Maniacal Laughter
« Reply #542 on: May 20, 2017, 08:11:55 pm »

Five bucks says the real BMM42 has been kidnapped and replaced by a reptilian.
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SOLDIER First

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Re: FEF: Liberation of Izzarra OoC Thread: Maniacal Laughter
« Reply #543 on: May 20, 2017, 08:13:57 pm »

reptilians are hot
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Sirus

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Re: FEF: Liberation of Izzarra OoC Thread: Maniacal Laughter
« Reply #544 on: May 20, 2017, 08:16:18 pm »

Five bucks says the real BMM42 has been kidnapped and replaced by a reptilian.
I'm not taking that bet.
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

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Blade Master Model 42

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Re: FEF: Liberation of Izzarra OoC Thread: Maniacal Laughter
« Reply #545 on: May 20, 2017, 08:55:53 pm »

Not busy, just dead. I'm hoping to dredge up the will to get things done come Wednesday. In totally unrelated no really guys news, Shadows of Valentia is pretty good, except I've managed to lock Alm's group in a village due to a combination of apparent poor decision making and a strangely buff group of cavaliers...

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Blade Master Model 42

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Re: FEF: Liberation of Izzarra OoC Thread: Maniacal Laughter
« Reply #547 on: May 28, 2017, 01:06:29 pm »

Okay so for some reason last map Bertholt had 20 HP instead of 19. I don't know why.

Also I think from now on I'm going to just update weapon uses once they happen, just like medicine.

GiglameshDespair

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Re: FEF: Liberation of Izzarra OoC Thread: Maniacal Laughter
« Reply #548 on: May 28, 2017, 01:33:48 pm »

Okay so for some reason last map Bertholt had 20 HP instead of 19. I don't know why.
The power of love, obviously.

Also I think from now on I'm going to just update weapon uses once they happen, just like medicine.
It's what I did on DSE. I found it was a lot more convenient and easier than counting it all up once a map had finished.
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Blade Master Model 42

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Re: FEF: Liberation of Izzarra OoC Thread: Maniacal Laughter
« Reply #549 on: May 28, 2017, 01:44:19 pm »

It may well be, because going to start up a map and realizing I haven't done it yet is irritating as hell, and I need to have the sheet open when I'm running combat anyway so I'm right there.

Lucus Casius

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Re: FEF: Liberation of Izzarra OoC Thread: Maniacal Laughter
« Reply #550 on: May 28, 2017, 04:26:10 pm »

Notes for this map:

Boss has a steal-able goddess icon, and bowmen have steal-able Vulns.  Martyn might want to grab those.  The reason for the former is obvious, and we're running low on the latter.  The knight also appears to carry two weapons, so martyn could always nab a steel spear off one, which would be helpful for our cavs.

There is an enemy thief with higher speed than martyn on the map.  It does not APPEAR to have the Steal skill, fortunately.  We'll still want to kill it as quickly as possible.

There are green, allied units on the map.  One of them is a mage, and would certainly bolster our ranks if rescued and convinced to join.  The other may be able to help us in some way, but even if not, we should try to rescue them from the Mordoans.

Edit:  Also, two chests on the map, but that should be obvious.
« Last Edit: May 28, 2017, 04:34:20 pm by Lucus Casius »
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Stirk

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Re: FEF: Liberation of Izzarra OoC Thread: Maniacal Laughter
« Reply #551 on: May 28, 2017, 04:39:24 pm »

The other may be able to help us in some way, but even if not, we should try to rescue them from the Mordoans.

Improvised ablative armor?
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Lucus Casius

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Re: FEF: Liberation of Izzarra OoC Thread: Maniacal Laughter
« Reply #552 on: May 28, 2017, 04:47:18 pm »

Yeah, something like that.

Anyway, will try to think of a plan in a bit.
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Twinwolf

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Re: FEF: Liberation of Izzarra OoC Thread: Maniacal Laughter
« Reply #553 on: May 28, 2017, 05:12:47 pm »

Oooh, their dark mage is dropping Nosferatu, nice
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Lucus Casius

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Re: FEF: Liberation of Izzarra OoC Thread: Maniacal Laughter
« Reply #554 on: May 29, 2017, 12:05:37 pm »

Okay, couple of ideas.  But whatever we do, it looks like this is going to end up being yet another slog.

Current plan I'm leaning towards mostly ignores the lancers on the pillars.  Their defense is already sky-high as is, and trying to fight them will be way too slow.

Esther to 3-9, worm archer A.
Brock to 2-10, iron axe lancer A.
Sam to 3-10, perform brock and esther.
Esther, worm archer A.
Farra to 1-10, shoot swordsman A.
Sharne to 1-9, stab swordsman A.
Liam to 2-8, lance swordsman A.
Roux to 5-9, lance swordsman B.
Martyn, knife swordsman B.
Kaldach to 4-8, bonk swordsman B.
Bertholt, heal someone.  Brock ideally, if he's hurt.
Brock to 3-7, iron axe knight.

As an aside, I'm gonna grump at twinwolf and stirk for not giving the stupid lances to the cavaliers.  You have to explicitly say you're doing it in the IC chat, or BMM's just going to ignore it and leave it to clog your inventory, while denying the two people who CAN use them a source of better damage.
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