Name: Booker
Age: 26
Class: Thief Trainee -> Spy -> Assassin
Special: Lockpick
Character Skill: Vantage
Affinity: -
Personal Fault: Bad Memories: -2 DEF when fighting Bandits or their promotions.
Personal Skill: Throwing Expert: +1 DAM at Range 2.
/Personal Skill: Keep Still: If no action was initiated by this character the previous turn (attacking an enemy, using an item, etc), +15 Hit.
//Personal Skill: Barrage Blitz: +10 Crit if doubling an enemy.
Preferred Stats: SPD, LCK
Weapon Skill: Sword (E)
Level: 1
Total Level: 1
Base Stats:
HP: 16+2 (60%)
STR: 4 (55%)
MAG: 1 (0%)
SKL: 5 (45%)
LCK: 2+1 (25%)
CON: 4
AID: 3
DEF: 3+1 (40%)
RES: 2 (30%)
SPD: 4+1 (45%)
MOV: 5
Levels Gained:
Current Stats
HP: 19 (60%)
STR: 4 (55%)
MAG: 1 (0%)
SKL: 5 (45%)
LCK: 3 (25%)
CON: 4
AID: 3
DEF: 4 (40%)
RES: 2 (30%)
SPD: 5 (45%)
MOV: 5
Name | Type ( ) | Rng | Wt | Mt | Hit | Cr | Ql
Iron Knife | Side (E) | 1-2 | 5 | 4 | 90 | 0 | 45/45
Vulnerary 3/3
Bio: Born in Chilcinne (thankfully close to the border), Booker was very used to being a little hungry all the time. It's just how things were. He didn't question it until he was about ten, when he asked his father about it. Then it hit him: why should he have no money when the war with Mordo wasn't his fault? That wasn't very fair. Not even the shopkeepers, the richest people in town, had a lot more money than anybody else. But they did have a lot of food... Surely they wouldn't mind if some of it went missing.
They didn't, of course. It's hard to miss what you don't know it's gone, and especially when it was only small crust of bread or scrap of meat. Booker got very good at... finding these things over the years. Eventually he started to find a little bit of money, too, since that was the reason his family had so little food. But the two are very different things, and people soon noticed they were all missing a few coins they had definitely had just a bit ago. Already a young man, Booker knew he could not keep this up for much longer before it all fell apart, and he left home with an idea.
Apparently, it's very easy to make bandits not really feel like robbing you any more. All you have to do is nick one of their ears with a knife while throwing it at the tree beside his head. Then, he'll ask you to kill other bandits for him. And you get to keep anything you take from their camp, too. Pretty great deal. So that's what Booker did for the next year or so. He had a routine; wait a few weeks, get another person to kill, grab a boatload of gold (and send most of it back home, where hopefully mom and dad keep it a secret), maybe buy another knife from the pretty Izarran trader who comes around from up north every once in a while...
But as all good things did, eventually this stopped being so good. Booker came to realize he was killing lot of people and not much was changing. Of course they were bad people, which is fine... but the bad people he worked with were still doing a lot of pillaging and murder. Even more, actually, since he was slowly widening their territory along the Rheane border. Booker was pretty unhappy when he realized that. So, next time his Izarra friend came to town, the bandit leader found he had a new slit in his throat and the two left very quickly in the middle of the night.
Booker felt quite a lot of guilt on their trip from what he'd been doing in the past. Not so much at first, but more he thought about it the more he realized how selfish it had all been. Was giving his parents the extra coin really worth all those people his "friends" had no doubt killed? Booker wanted to make things right, one way or another. To atone for the lives lost because of him. And since they were heading into another war-torn country (if a bit of a different kind of war), he figured there might be a need for his talents. It was as good of a place to start as any.