Shef and YukiShef: 4, Hyper[R]
Yuki: 5, Hyper[3]
Bashful Lurker: 5
Domineering Assailant: 5, Hyper[R]
Plucky Magician: 3, Hyper[5]
Sanguine Swordsman: 4, Hyper[4]
"<We do! But Prez's suit has a mind of its own. Never seen it so angry before though...>"Four cards in two pairs. They burn to naught bringing their spells to life.
The first around the Assailant is the Jack of Clubs and the Five of Spades. The second around the Magician is the Seven of Hearts and the Five of Diamonds.
You charge forwards chainsaw sparking as it grind along the ground behind you, arrow swerving towards the Assailant. There's an explosion somewhere else on the battlefield. A girlish scream too. Good, that means you're winning~ Something breaks your arrow, you don't bother turning to see what as you charge straight into the flak, and
through it. It doesn't hurt. Not at all, the flak doesn't seem to be doing anything. Face flushed with a lot more concern now, the Magician draws a combat knife holding it close, though strangely you get the feeling it's aimed more at herself than you as you swing your chainsaw forwards and...
Light. Blinding light. The light of a setting sun filtered through a pair of shutter shades. The kriegsmesser catches your blade, not so much parrying it so much as guiding it, warding it against its wielder as it traces a path across your shield, splitting it open. The strike does not hurt. The barrage that follows, okay yeah that kinda hurt. Beams of light rip through the portal and into your body blasting you away from your target at the last moment.
The Swordsman stands blade readied, light filtering through his kanye shades, five rings of light rippling from the ground at his feet.
"<Let's not get too hasty; I'm your opponent here.>"He nods to his comrade.
"<Look after Izzy. I'll handle this.>"The Magician begins moving away, presumably towards the Lurker a card in hand and drawing three more. The Swordsman meanwhile just fucking charges at you, that strange light in his eyes as he slashes the air and sends a fusillade of beams your way. You've the feeling that's just the opening, he's waiting to see what you do and readying to counter it with his portal magic.
"<Fufufufu~ We both know I have to arrest you for my practicals Mister Instructor. But if you're going to resist like this, I guess I'll just have to subdue you ~ ♥ By the way, I like it when perps don't exercise their right to silence, it makes it so much more fun ~ ♥>"Shef, you just fucking Tracered the Lurker. He's still in the fight unfortunately, explosive reactive armor, looks like the whole squad's equipped. Shouldn't protect against a Tracer normally, least not when worn by a student, but your target's a living power supply. He must've diverted all his output into his armor at that moment. Enough to come through unscathed. A mistake. He's as skittish as he seems.
His defence worked alright. It was fucking overkill right, pumped all that power into that armor, enough to block your Tracer, enough to block it twice over at the very least. That's a lot of power, power that should have gone else where. Like into the barrage of shots rushing towards you. Many hit. Only a single one discharged. The Magician's rate is limited and it looks like she's had to use her first discharge to take out Yuki's arrow when it went for the flank. You got hit once. Only once and thanks to Yuki you had a shield from that heal so you're only slightly hurt. In return you put a bullet into the tentacle around your leg. Can't break it, it's a Regalia after all, but you disrupt it, hit it hard enough to interrupt its material form and portal the hell out. Not a bad exchange.
You cut power to the clip. It's a standard NOT gate configuration, it does something when the input gets cut. In this case it triggers a servo in the clipping mechanism, the mechanism holding the grenade launcher on your back, dropping it through a portal and into your grasp. Safety off, trigger pulled. No need to even aim, you've got portals for that, launching it right at the Assailant.
Her outfit's shifted further now, grown a little less fetishistic a little more monstrous. It's a bit bigger now, a bit more streamlined and predatory in appearance, a bit more mechanical and regal too. Chitinous plating dotted with thruster outlets, a crown of light and an armored mantle. Tentacles are a lot more prominent too, sturdier, more numerous. Going to be harder to disrupt you suspect.
Its movements are calculated, deliberate, but the sharpness, and energy of the movements, it betrays the rage and power within. Like a beartrap waiting for its prey.
Said calculated movements are currently being used to try and not get blown up by a grenade. Arms and tentacles raised to block, thrusters flaring to evade.
Sorry, but that ain't an explosive. It's a bind, and that blocking? It won't do shit.
Phantasmal chains erupt from the grenade wrapping around the berserk Regalia's limbs and tentacles and anchoring them to the ground and nearby walls, trapping Regalia and wearer in a spectral web.
Said wearer's response is pretty simple, she's gonna take that pepper spray orb spell, that one that you can't really intercept with a portal, that one that you're pretty sure Yuki can't dodge either (given that you've only ever seen her dodge by coincidence) and nail you both with it as her Regalia struggles futilely against its chains.
Using your extended aura is... it's yeah not sustainable and that little explosion cleared the crowd enough that you can see where everyone is now with the pepper spray clear from your eyes. Need to find a good time to do it though, time it wrong and you'll probably get nailed when all the strain catches up to you.
Oh also, you're pretty sure that Swordsman is using something like Stella's eyes. Doesn't seem to be quite the same though.
Shef
Status: Slightly hurt, Instinct (2/3)
World Line: 1 5 4 3 2 3 3 3 2 4
Alterations: 1
Resolve: 1
Yuki
Status: Hurt, Chain Lightning
World Line: 4 3 2 6 3 5 2 4 2 1
Alterations: 4.5
Resolve: 2
Bashful Lurker
Status: Fine, prone
Details: Acting as a power supply for his allies.
Domineering Assailant
Status: Fine, Berserk (Regalia), restrained by phantasmal chains
Details: Casting pepper spray bubbles around Shef and Yuki's heads.
Plucky Magician
Status: Fine, equipped with Explosive Reactive Armor
Details: Running off towards the Lurker.
Sanguine Swordsman
Status: Fine
Details: Charging and firing at Yuki, waiting to counter her next move.
Faith
Distance: 1, Hyper[6]
Faith: 6, Hyper[4]
Immanuel: 1
Goose: 3
Sheriff: 3
Galavant: 5, Hyper[5]
Freon: 6
Sky Warden, Main Force: 1
Sky Warden, Rear Guard: 3
Cryonic Pylons: 6
Immanuel, you bring your swords in close deflecting a few ice spears in the process as you fly away from the missiles. It's pretty obvious that you can't outrun them but you don't need to outrun them, just intercept them. Easier said than done, you can't just fly away and wait for them to run into your swords, you're under fire and your foes aren't kinda enough to fire at you from a single angle. You're forced to coordinate your dashes with the speed bursts of your own blades, doing one hail of bullets and blocking the other until... Now! The missiles slam into your blades detonating in blasts of freezing energy. You pull your blades in close and commit to a longer dash but as you do you see something scintillating in the corner of your eye.
Those bullet contrails. They're not contrails. They're thread. Monofilament wires. That little shooting trick they did? It's not just to make it that little bit harder to dodge, they were scattering the wires, creating a spider's web around you. And now as they burn with ice energy, now as you try to fly out the web, they begin reeling it in, trying to trap bind and freeze in the imploding net. Evasion is impossible. You're gonna need to block or blast your way out. Punch a hole and tear free. Or call for help.
Distance, the fuck? The fuck is this? They freeze the whole district, drag you away from your beloved and into this fight with their second rate posse and they don't even give you the time of day for a proper duel? This won't stand! You'll get your fight, a proper fight not some half-arsed drive by attempt, you'll
make them fight.
You weave through the bullets, twisting space to create path in the barrage seize Goose with your spell. Their velocity turns against and you hear a deafening
CRACK! as great fissures tear through their armor, some kind of frosty energy leaking from their internals as their drive-by turns into a tumble. Ha take that! Wait what's that glistening- Oh! Those contrails from their bullets? They're threads and now they're reeling them in, their tumble turning into a spin as they conjure twin blades of icey energy, a flying blender ricocheting through the air at high speed towards you an angry burst of static hissing from their speakers . Looks like you've gotten your fight.
Faith, something weird happens. Galavant was rushing towards Cynthia's drone but then they suddenly
stop. They just peel away, taking a burst of autogun fire for their trouble, their kite shield shattering under the barrage but sparing them from any real damage. You felt
something? But it's faint, too faint for you to really know what.
At any rate now they're coming for you, their missiles too, and since you've committed to charging at them, there's a few ice spears being fired your way too. Okay. Okay. You can do this. You're
"safe". Doesn't feel safe, but they don't want blood on their hands either. If this fails you just get frozen. That's all. They'll pick you back up down stream thaw you. You'll be alright. So it's okay to try this kinda calls to the ball crazy shit. Try it out with no risk. Just ignore how
sharp those spears look and remember that no one's gotten wounded yet.
Yeah think about it a little more intellectually. Use your head. Now focus those emotions, that bravado, that uncertainty, that hope, that fear and drive it forwards. A wide angle burst of energy erupts from your hand vaporizing the spears and most of the missiles in an instant. A few missiles remain, too far on your flanks to get caught, too far on your flanks to hit you too as-
Something clicks. Something inside the missiles. OH SHIT. THEY DON'T NEED TO HIT? THEY CAN DO THAT?
SHIT SHIT SHIT.
You feel it! The magic inside them! They're gonna blow, catch you in the blast.
Fuck fuck fuck. What the hell do you do? Think Faith, think! could you beam them? Maybe? Maybe? You think you can but it could drain you and the big bad guy hasn't even shown up yet! And, and that knight is still charging at you. Can react in time? Maybe you could force some of the beam's energy backs and- Wait wait wait... you felt that. The missiles readying to detonate. The magic inside them. That's your energy manipulation right? So if you could
feel them, then you could you, could you- fuck it, outta time, trying this shit.
You reach into the missiles on one of your flank and clamp down, hard. You force your will onto it, trying to jam them, keep them blowing for just long enough, just long enough to pass and you swerve towards them.
Cold. It feels cold. So so cold. A bitter biting cold through your coat. The freezing blasts a couple to your right, a couple behind. None of them ontop of you. It worked! It worked!
There's a rush of air and the you see that your assailant has disengaged peeling off in the opposite direction, having moved to avoid the honeytrap Cynthia had summoned in their path. Still they seem unharmed a bit of a surprise to be honest. Sure they didn't charge right into your blast and it was pretty dispersed and they were a ways back to the damage would've been fairly limited sure. But you'd have thought it might have dealt some damage at least.
Then you see it, the swirling mix of gold and purple whirring around them, spreading out and fading to naught. They caught your blast. They can manipulate energy too. They must have some kind of upwards limit, something you could probably exceed, but you're gonna need a direct hit. Grazes won't work against these guys.
They disengage, flying away as the Sky Wardens bring their full attention towards you, firing a deluge of icey spears at you. One Cynthia's drones pursues Galavant, the other returns fire on the Sky Wardens with missiles.
AWACS ReaperEye <<Warning! Eagle 4 has displayed antimissile capabilities!
>>AWACS ReaperEye <<I think it's some form of energy manipulation, range unknown.
>>Magus 3 Galavant <<So no missiles then?
>>AWACS ReaperEye <<Not from afar. But if you get in up close your Shell's EMS should be able to counteract it.
>>Magus 2 Sheriff <<If we get up close those blasts are gonna fry our Shell, EMS or not!
>>AWACS ReaperEye <<Not saying it's the only option to fight. Ballistics won't have enough charge to manipulate. Monofilaments should work too so long as you don't flood them with energy.
>>AWACS ReaperEye <<Fight at your discretion.
>>Magus 4 Freon <<...You're going to try jousting them aren't you, Gal?
>>Magus 3 Galavant <<Hell yeah I am! Gimme some time to reposition I'm going back in for Round 2!
>>Through the TacNet you can see the red icon start to fall fall one by one. You can't see the position of the other squadrons but the status feed that shows who's just been shot down is moving real slowly. Looks like your allies are turning things around.
Faith
Status: Fine, Shield of Courage
World Line: 4 1 1 4 5 5 1 5 5 2
Alterations: 1.5
Resolve: 0
Distance
Status: Fine
World Line: 3 4 6 2 3 4 1 4 1 3
Alterations: 4.5
Resolve: 1
Immanuel
Status: Fine, 2 railguns, Promachos Install
World Line: 2 3 3 1 1 5 6 6 2 4
Alterations: 3.5
Resolve: 3
Cynthia
Status: Fine
Details: One drone chasing Galavant, another firing missiles at the Sky Warden Rear Guard
Allied Forces
Status: Very badly depleted
Details: Dogfighting the Sky Wardens, with hit and run tactics
Magus 1 Goose
Status: Plating badly fractured, some internal damage
Details: Reeling in at Distance like a flying blender.
Magus 2 Sheriff
Status: Fine
Details: Reeling in monofilaments to trap and freeze Immanuel.
Magus 3 Galavant
Status: Fine
Details: Disengaging from Faith.
Magus 4 Freon
Status: Fine
Details: Reeling in monofilaments to trap and freeze Immanuel.
Cryonic Pylons
Status: Somewhat depleted, roots have bee decoupled, no permanent losses
Details: Hiding beneath the surface of the nitrogen sea and spraying jets of cryonic matter to the Sky Wardens
Sky Wardens
Status: Very badly depleted, many permanent losses
Details: Main force is attacking the remaining adventures, two squadrons are trailing behind Magus Squadron and opening fire on Faith with their ice spears
Cynthia
A pureblood demon, classification: succubus. A ranged skirmisher who uses fear and charm magic for battlefield control striking a balance between harassing fire and decisive hits. Her vessels consist of two UAV fire support units.
Allied Forces
A small force of random students and adventurers whose standard loadouts have been augmented with jetpacks and airburst napalm launchers. Meatshields and fire support basically. Their combat effectiveness increases as they learn from previous skirmishes.
NorikoYour name is Noriko Fuuri and you are not a pervert.
Okay yes there was that time at the mansion with the wind and the panties, but shit was going down and thanks to that previous fight you kinda had panties on your mind okay? And okay you
might have appreciated the eye candy Patricija threw out but it was just there and you're on vacation, you're allowed to appreciate the sights every now and then! That doesn't make you a perv.
What you're trying to say is you might be in a secluded grove in a surreal casino-garden hiding in the bushes with your little brother, your mentor, and two rando adventurers spying on what sounded like, and what honestly right now looks like a booty call, but you're not doing it because you're a pervert. You're doing it because circumstance is a bitch and God if he exists (and he better be praying he doesn't) has a real sleazy sense of humor.
The priest is dressed a little more casually than the rest of the chapel-but-really-it's-just-a-casino's staff, presumably since he's currently off the clock. Powerfully built with a chiseled face framed with a smart pair of glasses and a muscular frame veiled with a white dress shirt, pale pink pants and a yellow scarf loosely draped over his chest. The lady facing him doesn't look too bad herself especially in her little black dress.
"<I'm so glad you could make it, so sorry for changing the time but something came up for I'm busy the rest of the week.>""<It's fine.>""<Though I have to say, weren't you selling yourself a little short? I mean if I knew you had a figure like that...>"You cover Kouta's eyes. That look she's giving you'd rather he not be exposed to it.
"<Where's the hostage?>"She falters, she looks like she's deciding whether to be shocked or to try and laugh.
"<Hostage?>""<I need to know if he's okay first.>""<Um, I don't understand?>""<I've got the money. Let me see the boy.>""<Uh... I'm really sorry, but I don't know what you're talking about.>""<The boy you're holding hostage, I'm hearing for the hostage exchange.>""<But I don't have a hostage!>""<But what was that about my 'little guy'?>""<Your, y'know your d*ck I didn't want to say it like that because it sounds so vulgar...>""<But the voice modulator->""<Oh was the connection bad again? I swear my house is like a faraday cage.>""<Oh shit.>"Patricija gives you one of
those looks. Those awkward "should we step in?" sorts of looks.