You attempt to convince them one again, using words big and small.
6RNG wat u doin
Heads
"He speaks the truth!"
"He lies! It's all for his own gains!" The swords are drawn.
"For the Duke!"
"For the Duchy!"
Your courtiers turn against each other, the ones supporting your declaration taking your side of the throne room while those who would rather get rid of you to preserve the Duchy's current status closer to the grand door.
The fighting goes on and you just cannot stand by as your loyal men fight the traitors!
5*
But slowly you push the traitors toward the doors, and your guards finally pour in. Mighty battle is joined and the body count rises.
By the evening, your loyal supporters have sent messengers to their manors, telling their personal guard to prepare for a war.
6*
Fortunately, your chief advisors and the Army and even the Archpriest support you! Your reputation surely helped.
But will the populace do the same?
4*
The people's of capital city mostly support you, those who are against are small in numbers and wisely do not speak out.
This is it. This is the moment in which the future of Tven will be settled - either as a free land, or a land of ruin and death.
Congratulations! Estwalf declares independence of Tven from Kingdom of Dahnia!
Failure to win the war against Dahnia means certain Game Over.
985 AD, A Week Later
You attend the simple marriage ceremony of your son Atan with Ogna. The lady was a bit aghast of the declaration but decided to throw her lot with her beloved - and you.
A message from Dahnia arrives the same day your officers convene with you. King Eón has thrice cursed your name and declared that in casting away his offer to clear your name, plus rising against him, you have condemned all of your family and your retainers to death, and upon his victory Grand Duchy will be dissolved and its lands shall directly respond to Dahnian throne, no longer having any degree of autonomy.
Your officers grumble and snicker. "If he wins, that's it!" Says one of your more hot-blooded and optimistic younger officers, but the elders know that the state of Duchy isn't that well.
"We cannot mobilize the young'uns, my liege." Says the Marshal. "It would cause widespread riots. We have to do with what we have and hope to score a quick and major victory, else we will be defeated by sheer numbers of soldiers Eón possesses."
"Yes, but we have many free neighbours." Says the Advisor. "The dwarves from the three nearby fortresses, the independent Kiwis, your son King Salus and Lametanians, maybe even Ceodwells..." Officers murmur and discuss while you brood over possibilities.
As for the campaign's beginning...
A) You shall take your Army behind Dahnian border and strike into Eón's side.
B) You shall take your Army to the border and prepare for inevitable attack.
C) You shall fortify in your capital, as it's not that far from the border, and wait.
As for possible involvement of third parties...
A) You shall involve no one in this war.
B) You shall request help from your son, King Salus of Lametania.
C) You shall bargain with Dwarves to provide support for your cause.
D) You shall bargain with Kingdom of Ceodwell to provide support for your cause.
//No split votes pls.