TEAM EASTAcultiol at close range, burning up his equipment!
[Speed:3-1]
Circling your opponent for an opening is interrupted by an incoming light... wolf?
[Dex:1]
[End:4]
Staring transfixed, you don't even attempt to dodge as it zeros in on you and detonates. The intense burst of light causes some flash burns on your arm and chest, as well as momentarily blinding you. The pain on your chest is becoming rather intense.
You ignore the pain and try to hit your opponent as best you can without sight.
[Dex:6-2]
[Pot:1+2]
Avoiding a melee attack by hearing it coming, you use the sound to aim your spell. There's no shout of pain, however, so you're not sure how much good you did.
Your vision returns but still with heavy afterimages. [-1 dex for vision next turn]
Point to strength.
Claim the point.
With no interference, you turn the West point neutral. Just a bit more time and it'll belong to your team.
... Continue charging past the guy that my lance got stuck to towards some undefended or lightly defended capture point. Since he's stuck to the lance, he'll be dragged along behind me, hopefully in a very painful fashion. Try to position my lance in such a way that if I lose my grip, the lance will get caught on the horse and the guy will still be dragged. Use the horse's STR roll for dragging him if I can.
[Speed:1]
Person stole your kill. Jerk.
More stabbing. If point is clear of enemies, same spell as before to try and make a better spear.
[Speed:4]
A quick jerk to unstick your weapon...
[Str:4+2]
No problem. Now to reapply it.
[Dex:1+2]
[Str:6+2]
It's not the cleanest hit, but it goes through his chest wall and various vital organs. He pales and fades away, releasing all the stuck people.
Person has one point to spend!Start trying to punch/claw at him until he's dead, if I can't escape this grapple than continuing to kill will help. Targeting Johnny.
[Speed:3]
Person makes this easy by slicing open his chest. As he fades, so does his hold on you. You stand up.
TEAM WESTYou're jealous of puppymancy, and want to get in on the action.
[Pot:3]
This gets you... well, its proportions say puppy, but the size of a full grown dog. It has the essence of magma, but of magma that's cooled off somewhat. It really appears to be a magma puppy someone stretched out without adding any actual material to make up for the increased volume.
For its part, it appears unperturbed.
Try to catch Greg and stick to him, and if successful, try to grab Person as well. If I do grab both, dive off the bridge with all three with me.
[Speed:2]
First is to dodge the poleaxe that Person unstuck from you.
[Dex:3-1]
[End:2]
Well, that saves you the trouble of dodging the rest.
Johnny has died! His bonus point is lost.
Love puppies. Cast Encen Neoct Gific Acull at Poe Pello.
[Speed:4-1]
With one more quick puppy pat, you restart your long range bombardment.
[Pot:6+1]
A massive wolf of brilliant light forms before you and shoots off in the direction of Poe.
[Will:5+1]
You hit him dead center and the wolf detonates in a brilliant burst. You might have tagged Enki too; oops?
Hmm, keep stabbing him. And just for fun, use Jaze when the dagger makes connection. Erupting vine stuff entangling him would be fun.
[Speed:1+1]
As you look for an opening, your teammate hits your opponent with an explosion of light... at very close range to you. Crap!
[Dex:3+1]
You step back just in time to avoid the brunt of the attack, but there are some after-images in your eyes that make it hard to see. [-1 to aiming this turn] Looks like Poe got it a lot worse, though. You move in for the kill.
[Dex:1+1-1]
He must have heard you, because he sidesteps the slash and counters with fire.
[Dex:2+1]
You feel the heat, but it's not enough fire to burn you.
Larry pops back into the spawn area with a sound like "blep."
Another kill! That was a bit of a dogpile, was it not?
I do believe the dogpile is in another place.
Quite right you are! Good thing his puppies didn't see him blow up that wolf.ATHATH: Good Guy Greg - South Capture Point (Steel Aura, 1/6 Pool) [Huge Steel Lance] [+1]
Person: Person - South Capture Point (2 Pool) [Steel Poleaxe] [+1]
Derm: Derm - West Capture Point (5 Pool) [Steel Mace, Leather Gloves, Steel Barrier Shield] [+1]
Shadowclaw: Bastien - South Capture Point (Steel Aura, 1/3 Pool) {Chest bleeding}[+1]
OceanSoul: Poe Pello - North Capture Point (1/5 Pool) {Chest heavily burned, Left arm burned, Face bleeding, -1 dex for vision next turn}
FallacyofUrist: Mr. Smith - West Steel Pits (Steel Cage Right Leg, 1/4 Pool) [+1]
AoshimaMichio: Enki - North Capture Point (2/3 Pool) [Druidic Dagger, Druidic Gloves]
Dolosus: Larry Laffer - West Spawn Point (5 Pool)
Flabort: Johnny - South Capture Point (Gaseous Icy Magnet Aura, 1/5 Pool) [Druidic Steel Greatsword] {Right leg burned, Left arm gone, Chest bleeding in two places} [+1]
Coolrune: Jefro - West Outer Fort, South (4 Pool)
North: Neutral
East: East
South: Neutral
West: Neutral
Flabort, remember you have this one chance at a full respec since you replaced in.
For the record, Blind is -2 melee dex, -3 ranged dex, and makes long range attacks impossible for anything requiring sight.