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Author Topic: Exquisite Cops (and Robbers)  (Read 18913 times)

Tomasque

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Exquisite Cops (and Robbers)
« on: March 01, 2017, 11:54:15 pm »

Warning: This game is fueled by player input - game balance not included. You have been warned.

  This game will have 8 players and will last 5 rounds. It is based around the idea of player-generated roles, where everything but your Alignment has been decided by another player. At the beginning, they will each be presented (not assigned) an Alignment. They will then design a Wincon based off of that Alignment and send it to me via PM. Once everyone has done that, I will send the Alignment+Wincon to a different player, but will only present the Wincon to them. They will think of an "Archetype" it will fall into (Investigation, Deception, Protection, Killing - basically whatever you can think of). Once that is done, I will send the Alignment+Wincon+Archetype to yet another player. They will see the Archetype with the Alignment added in front (Evil Deception, Town Killing, Neutral Conversion, etc.). That player will create the role's first ability, and give that ability a name. Then I will take the Alignment+Wincon+Archetype+Ability (let's just call it a "role" now) to another player, who will only see the ability, and will decide what the Rolename is. Lastly, I will give the role to one more player, but present only the Rolename. That player will create the second ability of that role.

 Never in this process does a person receive the same role twice. In the end, there will be some players who have not seen or added anything to the role. One of those people is assigned that role for the round, and then the round begins. I will choose whether it is a day start or a night start, depending on the roles present in the game. So, to recap the steps:

1. Alignment -> Wincon
2. Wincon -> Archetype
3. (Alignment+)Archetype -> Ability 1
4. Ability 1 -> Rolename
5. Rolename -> Ability 2
6. Roles are assigned
7. Game begins

 Ready for the madness to begin?

Playerlist
1. TheDarkStar
2. 4maskwolf
3. FallacyofUrist
4. TheBiggerFish
5. webadict
6. IronyOwl
7. fillipk
8. Rautherdir

Replacements
- Imic
- Tiruin
-
etc.

Spectators
-
-
etc.



 Extra rules and stuff to keep in mind:
-If you want to be replaced, it would be better if it happens between rounds than in the middle of one. It won't mess up the game as much.
-Although you may use your knowledge of what role-fragments you witnessed/created when making decisions, do not reveal those role fragments to other players (however, you may tell players a decision is "because of the role fragments I know of").
-Only send your role-fragment PMs to me. I will use a shared google docs to reveal it to Spectators.

 EDIT:
-"Anti-<alignment>" means: Not being <alignment> and having a wincon that would endanger <alignment> players.
-If a wincon doesn't say you have to be alive you don't have to be alive.
« Last Edit: March 18, 2017, 02:18:49 pm by Tomasque »
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TheDarkStar

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Re: Exquisite Cops (and Robbers) - Sign Ups Open!
« Reply #1 on: March 01, 2017, 11:56:01 pm »

In, this looks fun.
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4maskwolf

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Re: Exquisite Cops (and Robbers) - Sign Ups Open!
« Reply #2 on: March 02, 2017, 12:16:16 am »

Sure, let's do this.  In

FallacyofUrist

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Re: Exquisite Cops (and Robbers) - Sign Ups Open!
« Reply #3 on: March 02, 2017, 10:03:02 am »

In, good sir.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

TheBiggerFish

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Re: Exquisite Cops (and Robbers) - Sign Ups Open!
« Reply #4 on: March 02, 2017, 11:01:08 am »

In!
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webadict

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Re: Exquisite Cops (and Robbers) - Sign Ups Open!
« Reply #5 on: March 02, 2017, 01:20:41 pm »

Fine.

I like making roles too much.
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Tomasque

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Re: Exquisite Cops (and Robbers) - Sign Ups Open!
« Reply #6 on: March 02, 2017, 01:43:05 pm »

Fine.

I like making roles too much.
I know the feeling.
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webadict

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Re: Exquisite Cops (and Robbers) - Sign Ups Open!
« Reply #7 on: March 02, 2017, 06:33:17 pm »

Fine.

I like making roles too much.
I know the feeling.
Haha... I am going to make roles you are going to enjoy.
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IronyOwl

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Re: Exquisite Cops (and Robbers) - Sign Ups Open!
« Reply #8 on: March 02, 2017, 08:09:07 pm »

This sounds absurd. In.


Fine.

I like making roles too much.
I know the feeling.
Haha... I am going to make roles you are going to enjoy.
Want to monologue on how to create good roles? For whatever definition of "good" you want to use here.
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TheBiggerFish

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Re: Exquisite Cops (and Robbers) - Sign Ups Open!
« Reply #9 on: March 02, 2017, 08:11:48 pm »

Go for it.
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Sigtext

It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

webadict

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Re: Exquisite Cops (and Robbers) - Sign Ups Open!
« Reply #10 on: March 02, 2017, 08:22:15 pm »

This sounds absurd. In.


Fine.

I like making roles too much.
I know the feeling.
Haha... I am going to make roles you are going to enjoy.
Want to monologue on how to create good roles? For whatever definition of "good" you want to use here.
Oh man, where do I start?
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fillipk

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Re: Exquisite Cops (and Robbers) - Sign Ups Open!
« Reply #11 on: March 02, 2017, 09:21:17 pm »

In

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Giving waitlisted people the ability to murder non-responsive players was a great idea. Need to do that more often.

fillipk

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Re: Exquisite Cops (and Robbers) - Sign Ups Open!
« Reply #12 on: March 02, 2017, 09:22:32 pm »

Oh this is going to be fun
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Giving waitlisted people the ability to murder non-responsive players was a great idea. Need to do that more often.

Persus13

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Re: Exquisite Cops (and Robbers) - Sign Ups Open!
« Reply #13 on: March 02, 2017, 10:31:26 pm »

How soon will this start?
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Tomasque

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Re: Exquisite Cops (and Robbers) - Sign Ups Open!
« Reply #14 on: March 02, 2017, 10:38:09 pm »

 As soon as possible once I get the last player. Would there be a reason why I should wait?
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GENERATION grisha5: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
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