So this is a thing that came out of Early Access yesterday. Read about it and look at some moving pictures
here. It's also on GOG but you can probably find it yourself if that's your preferred system. It had a day 1 Linux release which almost made a friend of mine purchase in support.
Look interesting but you're not sure you'd like it? Play one of the
early quests and see what you think.
I bought it last night after my Cypher System voip game fell through. Played through most of the first reef scene. It's delightfully weird. There's so much shit to look at, interact with, and take with you.
Tides kind of sidesteps several bits of the tabletop game, though. Resource management isn't as much of a problem. In the tabletop, you've got might, speed, and intellect pools. You spend those to make tasks easier. You also lose points when you get injured. In Tides, however, you get another resource called "health". There's no longer a dilemma about whether or not you should spend from your attribute pools as they no longer double as your "health".
A big part of the tabletop game is your focus. Characters can be described as "I am an adjective (descriptor) noun (class) who verbs (focus)". While your class gives you most of your abilities, it's arguably the focus that makes your character unique. Foci in Cypher System (I don't have my Numenera book on hand so I can't pull any from that at the moment) include things like "Talks to Machines", "Fuses Flesh and Steel", and "Bears a Halo of Fire". There's a big list to choose from and they're not meant to be duplicated within the party. In Tides, however, you've got three foci - "Is Talky", "Is Stealthy", and "Is Tanky" - names of my own creation, not sure if they're named in-game. It's understandable why there's not more, though - your focus gives you a bunch of options. Each additional focus would probably require significant retooling of most/all encounters and possibly the addition of some more.
All in all, it's been fun thus far. I don't think it's as accurate a recreation of the system as all of the Infinity Engine games or Temple of Elemental Evil are to D&D but it's good enough to scratch that particular itch, especially if your actual tabletop games keep falling through.