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Author Topic: A Quick Combat System and Character Creation Test [Need 6 People + Suggestions]  (Read 30809 times)

IronyOwl

  • Bay Watcher
  • Nope~
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I like the little turn narrations. Darkest Dungeon indeed!


Blocking and dancing both sound really good right now.

1. Move S
2. Block
3. Dodge Roll N
4. Dodge Roll
5. Active Block (Idol, Light)
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

OceanSoul

  • Bay Watcher
  • Cursed with Exponential Hiatuses
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1. Move N
2. Use 9 Souls on Dancing Blossoms, 5 Power Within, attack (10,11) with Heaven's Garden.
3+4. Heaven's Garden Cooldown.
5. Charge Power Within.
Logged
Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

Draignean

  • Bay Watcher
  • Probably browsing tasteful erotic dolphin photos
    • View Profile

1. Move N
2. Use 9 Souls on Dancing Blossoms, 5 Power Within, attack (10,11) with Heaven's Garden.
3+4. Heaven's Garden Cooldown.
5. Charge Power Within.

Dancing Blossoms is already off cooldown. Remember the measurements are in frames, not rounds.
Logged
I have a degree in Computer Seance, that means I'm officially qualified to tell you that the problem with your system is that it's possessed by Satan.
---
Q: "Do you have any idea what you're doing?"
A: "No, not particularly."

OceanSoul

  • Bay Watcher
  • Cursed with Exponential Hiatuses
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In that case, only difference is 8 Power Within instead of 5.
Logged
Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

Criptfeind

  • Bay Watcher
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Given that Shorns movement means I won't be hitting him, I'll reinstate my previous action.
Logged

Draignean

  • Bay Watcher
  • Probably browsing tasteful erotic dolphin photos
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Frame 1

Swift Actions
[Empty]

Movement/Dodges
Shorn Moves South
Nhin Moves North

Attacks/Blocks
Corrupted Effigy Blocks
Miles Throws a stick of Dynamite at (9,11), Threatens corrupted idol
Code: (Miles Vs Corrupted Effigy) [Select]
H vs B (Timed Block)
1d10+2 vs 1d9+4 (8) = 9 vs 10, miss
Block break: 52 vs 50, Corrupted Effigy is Staggered. Loses (3) Frames next round.
A valiant effort, but the creature bats the explosive away a moment before impact. The stick detonates in the air, the sudden shock staggering the creature back if nothing else.

Warm-Up/Cooldowns
[Empty]

Dead/Disabled
[Empty]

Other
[Empty]



Frame 2

Swift Actions
Nhin uses inner Light x8

Movement/Dodges
Shorn Dodge rolls North


Attacks/Blocks
Corrupted Effigy Attacks with Cross Chop, S, automiss.
Miles casts Early Reaping on the Corrupted Effigy

Nhin casts Heaven's Garden on (9,11), threatens Corrupted Effigy
Code: (Nhin Vs Corrupted Effigy) [Select]
H vs L (Counter)
1d10+2-1 vs 1d6+2 (5) = 9 vs 7, Hit
Early Reaping: 55 vs 95, No Crit
Damage: 1d11+11 = 22*1.5 =33
Felled
A pillar of steel blossoms strikes from heaven, momentarily engulfing the creature in glowing cherry petals. When the wisps clear, the beast is on its knees, falling to pieces. The leather binding it together is all but cut away, and bits of wood patter to the ground as it sinks further- barely propping itself up on its scythes. A mighty blow indeed to bring this idol to heel so easily...

Warm-Up/Cooldowns
[Empty]

Dead/Disabled
[Empty]

Other
[Empty]

Premature Round End

A sudden wind, of fetid odor and chill disposition quite apart from the breeze that moved the grass a moment again, blows inward toward the creature. A churning tremble passes through soil as though the very earth itself is trying to crawl towards the broken effigy. Dark, sticky strands begin to seep upwards from the soil and into the Effigy's splintered wood. A thousand tiny pieces of splintered bone jump up from the ground, clinging to the creature like iron filings to a lodestone.

The blood and bone of countless sacrifices writhes upwards from the earth, covering the idol in a layer of blasphemous flesh. Its scythes, formerly broken, grow blades made from rippling layers of blood.  Its eyes, formerly nothing but black pits, glow with a hellish light.

The creature stands once more, not simply made whole, but infused with new energy.


A God is not easily dispatched, even with weapons of divine or chemical nature. You faced a hollow, sleepy thing- the echo pf a forgotten harvest deity. You've succeeded in waking a slumbering God, you've succeeded in proving that you're a threat to it. A heroic show of force, and also a very foolish one.

No one worships a weak God.


Spoiler: Units (click to show/hide)

Spoiler: Idol Stats (click to show/hide)

Spoiler: Boss Moveset (click to show/hide)

Spoiler: Miles (click to show/hide)

Spoiler: Shorn (click to show/hide)

Spoiler: Nhin (click to show/hide)
Logged
I have a degree in Computer Seance, that means I'm officially qualified to tell you that the problem with your system is that it's possessed by Satan.
---
Q: "Do you have any idea what you're doing?"
A: "No, not particularly."

Criptfeind

  • Bay Watcher
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Spoopy.

1. Move SE
2. Light attack with St. Elmo's Pistols 9,11
3. Cool down light attack
4. Light attack with St. Elmo's Pistols 9,11
5. Cool down light attack
« Last Edit: March 07, 2017, 10:16:59 am by Criptfeind »
Logged

OceanSoul

  • Bay Watcher
  • Cursed with Exponential Hiatuses
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1-5. Power Within.
Logged
Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

Draignean

  • Bay Watcher
  • Probably browsing tasteful erotic dolphin photos
    • View Profile

Can I start prepping a weapon on one turn and finish prepping it the next? Does that still count as "consecutive"

'Fraid not, at least not in this case.
Logged
I have a degree in Computer Seance, that means I'm officially qualified to tell you that the problem with your system is that it's possessed by Satan.
---
Q: "Do you have any idea what you're doing?"
A: "No, not particularly."

Criptfeind

  • Bay Watcher
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Alright, edited my turn then to not do that.
Logged

IronyOwl

  • Bay Watcher
  • Nope~
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1. Move NE
2. Block
3. Dodge Roll SW
4. Dodge Roll
5. Block
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Draignean

  • Bay Watcher
  • Probably browsing tasteful erotic dolphin photos
    • View Profile

Frame 1

Swift Actions
[Empty]

Movement/Dodges
Shorn Moves NE
Miles Moves SE

Attacks/Blocks
[Empty]

Warm-Up/Cooldowns
[Empty]

Dead/Disabled
[Empty]

Other
Nhin Charges Power Within
Awakened Effigy is recovering from stagger



Frame 2

Swift Actions
[Empty]

Movement/Dodges
[Empty]

Attacks/Blocks
Shorn Blocks
Miles fires on (9,11)
Code: [Select]
L vs S
1d10+2 vs 1d8+2 (5) = 9 vs 4, Hit
Early Reaping: 24 Vs 90, no trigger.
Damage: 1d3+3 = 4
An opportunistic shot scatters rotten blood and chips of bone from the idol's side, but more filth fills the wound in seconds.

Warm-Up/Cooldowns
[Empty]

Dead/Disabled
[Empty]

Other
Nhin Charges Power Within
Awakened Effigy is recovering from stagger



Frame 3

Swift Actions
[Empty]

Movement/Dodges
Shorn Dodge Rolls SE

Attacks/Blocks
[Empty]

Warm-Up/Cooldowns
Miles Cools Down Light Attack

Dead/Disabled
[Empty]

Other
Nhin Charges Power Within
Awakened Effigy is recovering from stagger



Frame 4

Swift Actions
[Empty]

Movement/Dodges
Shorn Finishes Dodge Roll

Attacks/Blocks
Miles fires on (9,11)
Code: (Miles Vs Awakened Effigy) [Select]
L vs WA
1d10+2 vs 1d8+2 (5) = 10 vs 9, Hit
Early Reaping: 99 Vs 90, Damage Doubled.
Damage: 1d3+3 = 5*2 = 10
The pistol bullet strikes the beast through the eye, and, for a moment, the beast flinches. The hellish glow within flickers for a moment before blazing forth with renewed anger. It can be hurt, and proving that is the first step in proving it can be killed.

Warm-Up/Cooldowns
Awakened Effigy Warms up Ability

Dead/Disabled
[Empty]

Other
Nhin Charges Power Within



Frame 5

Swift Actions
[Empty]

Movement/Dodges
[Empty]

Attacks/Blocks
Shorn Blocks
Awakened Effigy uses Winter's Fury, South. Threatens Shorn, Nhin.
Code: (Awakened Effigy Vs Shorn) [Select]
L Vs B (Timed Block)
1d10+2 vs 1d6+7 (13) = Automiss
Code: (Awakened Effigy Vs Nhin) [Select]
L Vs A
1d10+2 vs 1d11 = 9 vs 1, Hit!
Damage: 1d5+4 = 9 Damage
The Idol slams its scythes into the ground at its feet, burying their blades in the soil. A moment later a wave of dark fluid erupts from the soil- immediately freezing into an onrushing cloud of black snow. Shorn gets his shield up in time, absorbing the blast of frozen blood, but Nhin isn't so lucky. The wave surrounds her, cutting through her thin robes with lacerating snowflakes and chilling her to the bone.


Warm-Up/Cooldowns
Miles Cools down light attack

Dead/Disabled
[Empty]

Other
Nhin Charges Power Within




Is winter not a curious thing? Once, before the corruption, those of the great cities made it a time of coziness, of warm fires and thick walls that kept the cold at bay and bound people together. For them, it was a time of picturesque beauty and self-reflection. They learned to fear its jaws, but it took them so long.

One can only hope you'll learn more swiftly.


Spoiler: Units (click to show/hide)

Spoiler: Idol Stats (click to show/hide)

Spoiler: Boss Moveset (click to show/hide)

Spoiler: Miles (click to show/hide)

Spoiler: Shorn (click to show/hide)

Spoiler: Nhin (click to show/hide)
Logged
I have a degree in Computer Seance, that means I'm officially qualified to tell you that the problem with your system is that it's possessed by Satan.
---
Q: "Do you have any idea what you're doing?"
A: "No, not particularly."

Criptfeind

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Does stagger automatically take out the first frames of the round, or can you choose when it happens?
Logged

IronyOwl

  • Bay Watcher
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Ah, crap. I thought the stagger would be lost in its reset.

1. Block
2. Move S
3. Block
4. Dodge Roll N
5. Dodge Roll

I am very brave.
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

TheBiggerFish

  • Bay Watcher
  • Somewhere around here.
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You know, Draignean, if this is the amount of effort you put in to a systems test, well...I think I've already complimented your games.  But seriously.  This is good stuff.
Logged
Sigtext

It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.
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