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Author Topic: A Quick Combat System and Character Creation Test [Need 6 People + Suggestions]  (Read 30819 times)

IronyOwl

  • Bay Watcher
  • Nope~
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I'm getting a Darkest Dungeon vibe, which is nice. But then, I've not played the sources.


1. Move NE
2. Move N
3. Dodge Roll N
4. Dodge Roll
5. Move N
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Criptfeind

  • Bay Watcher
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Spookies.

1. Move North east
2. Move North
3. Move North
4. Light attack two north west and one north
5. Light attack cool down
Logged

Draignean

  • Bay Watcher
  • Probably browsing tasteful erotic dolphin photos
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I'm getting a Darkest Dungeon vibe, which is nice. But then, I've not played the sources.

... It is purely coincidence that I was playing Darkest Dungeon just yesterday. Purely.
Logged
I have a degree in Computer Seance, that means I'm officially qualified to tell you that the problem with your system is that it's possessed by Satan.
---
Q: "Do you have any idea what you're doing?"
A: "No, not particularly."

Draignean

  • Bay Watcher
  • Probably browsing tasteful erotic dolphin photos
    • View Profile

Frame 1

Swift Actions
[Empty]

Movement/Dodges
Corrupted Effigy Moves S
Shorn moves NE
Miles Moves NE

Attacks/Blocks
[Empty]

Warm-Up/Cooldowns
[Empty]

Dead/Disabled
[Empty]

Other
Nhin Activates Dancing Blossoms



Frame 2

Swift Actions
[Empty]

Movement/Dodges
Corrupted Effigy Moves S
Shorn moves N
Miles Moves N

Attacks/Blocks
[Empty]

Warm-Up/Cooldowns
[Empty]

Dead/Disabled
[Empty]

Other
Nhin finishes spell



Frame 3

Swift Actions
[Empty]

Movement/Dodges
Corrupted Effigy Moves S
Shorn Dodge Rolls N
Miles Moves N

Attacks/Blocks
[Empty]

Warm-Up/Cooldowns
[Empty]

Dead/Disabled
[Empty]

Other
Nhin charges power within...



Frame 4

Swift Actions
[Empty]

Movement/Dodges
Shorn Finishes Dodge roll

Attacks/Blocks
Miles attacks (9,11), automiss.

Warm-Up/Cooldowns
Corrupted Effigy winds up light attack

Dead/Disabled
[Empty]

Other
Nhin charges power within...



Frame 5

Swift Actions
[Empty]

Movement/Dodges
Shorn Moves North

Attacks/Blocks
Corrupted Effigy uses double slam, S. Threatens Shorn.
Code: (Corrupted Effigy Vs Shorn) [Select]
1d10+2 vs 1d2+5 (7) = 10 vs 7, Hit!
Damage = 1d6+8 = 10*0.5 = 5
Shorn Gains one charge for Union of the Old Flesh

Warm-Up/Cooldowns
Miles cools down light attack.

Dead/Disabled
[Empty]

Other
Nhin charges power within...






A sweeping charge, a missed pistol shot, the crunch of a broken scythe head striking armor with terrifying force... A reminder of why the people feared the old ways and spilled blood to appease their primal Gods. One wonders what this creature... this God, this Abomination, sees you as- An interloper, or an offering?

Do you wonder what harvest it will grow from your shattered bones?
 



Spoiler: Units (click to show/hide)

Spoiler: Idol Stats (click to show/hide)

Spoiler: Boss Moveset (click to show/hide)

Spoiler: Miles (click to show/hide)

Spoiler: Shorn (click to show/hide)

Spoiler: Nhin (click to show/hide)
« Last Edit: March 06, 2017, 02:26:10 am by Draignean »
Logged
I have a degree in Computer Seance, that means I'm officially qualified to tell you that the problem with your system is that it's possessed by Satan.
---
Q: "Do you have any idea what you're doing?"
A: "No, not particularly."

Criptfeind

  • Bay Watcher
    • View Profile

I probably should have tried to prep my dynamite last turn. Hum.

Oh, and I didn't even realized that blazing doubleshot got turned into a burst only attack halfway though the last combat.
Logged

OceanSoul

  • Bay Watcher
  • Cursed with Exponential Hiatuses
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1-5. Charge Power Within.
Logged
Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

IronyOwl

  • Bay Watcher
  • Nope~
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1. Block
2. Windup Light
3. Block
4. Light Attack: Right Slash N
5. Block
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Draignean

  • Bay Watcher
  • Probably browsing tasteful erotic dolphin photos
    • View Profile

I probably should have tried to prep my dynamite last turn. Hum.

Oh, and I didn't even realized that blazing doubleshot got turned into a burst only attack halfway though the last combat.

This is true. It was one of those moments where I really needed to decide what it was going to be in order to not violate the rule on ranged heavy attacks that I had just made. Sorry about that, I meant to include a note when I edited it. On the plus side, Early reaping doesn't 100% suck now.

I thought I had your action, and it made me rather sad when I didn't. How can I procrastinate on things effectively if you don't do your part to be complicit?
Logged
I have a degree in Computer Seance, that means I'm officially qualified to tell you that the problem with your system is that it's possessed by Satan.
---
Q: "Do you have any idea what you're doing?"
A: "No, not particularly."

Criptfeind

  • Bay Watcher
    • View Profile

Sorry about that, I distracted myself.

I'm going to go with

1. Prep Train robbers dynamite
2. Prep Train robbers dynamite
3. Prep Train robbers dynamite
4. Prep Train robbers dynamite
5. You guessed it. Prep Train robbers dynamite
Logged

Draignean

  • Bay Watcher
  • Probably browsing tasteful erotic dolphin photos
    • View Profile



Frame 1

Swift Actions
[Empty]

Movement/Dodges
[Empty]

Attacks/Blocks
Shorn Blocks
Corrupted Effigy uses Cross-Chop, S, Threatens Shorn.
Code: [Select]
L Vs B
1d10+2 vs 1d6+7 (13) = 4 vs 13, Miss!

Warm-Up/Cooldowns
[Empty]

Dead/Disabled
[Empty]

Other
Nhin Charges Power Within
Miles Primes Dynamite



Frame 2

Swift Actions
[Empty]

Movement/Dodges
[Empty]

Attacks/Blocks
Corrupted Effigy uses Cross-Chop, S, Threatens Shorn.
Code: [Select]
L Vs WL
1d10+2 vs 1d2+5 (7) = 10 vs 7, Hit!
Damage = 1d6+8 = 10
-10 ACC to Shorn's Light Attack
Shorn gains 3 charges of Union of the Old Flesh.

Warm-Up/Cooldowns
Shorn winds up Light attack

Dead/Disabled
[Empty]

Other
Nhin Charges Power Within
Miles Primes Dynamite



Frame 3

Swift Actions
[Empty]

Movement/Dodges
[Empty]

Attacks/Blocks
Corrupted Effigy Blocks
Shorn Blocks

Warm-Up/Cooldowns

Dead/Disabled
[Empty]

Other
Nhin Charges Power Within
Miles Primes Dynamite



Frame 4

Swift Actions
[Empty]

Movement/Dodges
[Empty]

Attacks/Blocks
Shorn uses Slash R. north, Automiss due to ACC penalty.

Warm-Up/Cooldowns
Corrupted Effigy cools down from light attack

Dead/Disabled
[Empty]

Other
Nhin Charges Power Within
Miles Primes Dynamite



Frame 5
Swift Actions
[Empty]

Movement/Dodges
[Empty]

Attacks/Blocks
Shorn Blocks

Warm-Up/Cooldowns
Corrupted Effigy cools down from light attack

Dead/Disabled
[Empty]

Other
Nhin Charges Power Within
Miles finishes priming Dynamite






Did you truly believe to match your steel against it? It was worshiped as a God, with the vein of cattle and man both laid open before it even before the corruption maddened its soul. It was a God, and you... you're barely fit to be called a human. Is there something left inside that steel tomb, is there a core of meat left that can still feel fear?

An academic question. A suspect we'll see meat soon enough, if there is anything left to see.
 



Spoiler: Units (click to show/hide)

Spoiler: Idol Stats (click to show/hide)

Spoiler: Boss Moveset (click to show/hide)

Spoiler: Miles (click to show/hide)

Spoiler: Shorn (click to show/hide)

Spoiler: Nhin (click to show/hide)
Logged
I have a degree in Computer Seance, that means I'm officially qualified to tell you that the problem with your system is that it's possessed by Satan.
---
Q: "Do you have any idea what you're doing?"
A: "No, not particularly."

TheBiggerFish

  • Bay Watcher
  • Somewhere around here.
    • View Profile

Ooh, PTW.
Logged
Sigtext

It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

Criptfeind

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Miles tossed the lit stick of dynamite at the god. Past, meet progress.

1. Heavy attack with Train robbers dynamite at 9,11
2. Early Reaping Corrupted Harvest Idol
3. Ability cooldown
4. Light attack 9,11
5. Light attack cool down

Edit: Apparently TnT is a very distinct explosive from dynamite, sorry for that. Fixed.
« Last Edit: March 06, 2017, 08:49:42 pm by Criptfeind »
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OceanSoul

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  • Cursed with Exponential Hiatuses
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Irony, if you're willing to move back or block on one of your turns, I can land a Heaven's Garden against the idol with a bunch of damage from Inner Power.
Logged
Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

Draignean

  • Bay Watcher
  • Probably browsing tasteful erotic dolphin photos
    • View Profile

Miles tossed the lit stick of dynamite at the god. Past, meet progress.

1. Heavy attack with Train robbers dynamite at 9,11
2. Early Reaping Corrupted Harvest Idol
3. Ability cooldown
4. Light attack 9,11
5. Light attack cool down

Edit: Apparently TnT is a very distinct explosive from dynamite, sorry for that. Fixed.
A few things I meant to touch on when I revised how ranged light/heavy attacks worked. Dynamite is now very much a burst damage ranged heavy, so (9,11) will catch Shorn too. Not a big deal if he chooses to block, but you (and he) should be aware.

Edit: Feck, you've got me doing it.

« Last Edit: March 06, 2017, 03:56:48 pm by Draignean »
Logged
I have a degree in Computer Seance, that means I'm officially qualified to tell you that the problem with your system is that it's possessed by Satan.
---
Q: "Do you have any idea what you're doing?"
A: "No, not particularly."

Criptfeind

  • Bay Watcher
    • View Profile

ah, alright, I'll wait and see what he wants to do.
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