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Author Topic: A Quick Combat System and Character Creation Test [Need 6 People + Suggestions]  (Read 30960 times)

Draignean

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Tir, TBF, I'm getting the distinct feeling that neither of you did the required reading. Which makes me wonder why you signed up to test a system that you don't even understand how to use, let alone break.
I did, really <_<
Otherwise it implies an insult that I enter a game without reading thoroughly the rules--it's both the time of the GM and the time being used. Double the insult. :-\
It's just that I forgot at the time being, and the instability of our internet overall that most other people in most other nations can't relate with is also the reason why I made a post that mentioned what's going on exactly as is for the time being.

So that others are informed. I'll be editing the previous post with my turn now.
I'm not like that to not read.
And yes I understood what a frame is (thanks). I just asked for clarification at the moment because I couldn't even load the OP. :-X [And I was forgetful at the time; the post for later was also to be able to view the map]

Not an insult, Tir, more a chastisement. In a game thread I'm more than happy to keep explaining things, but this is not really a game- just a test to see how things work and feel. I very much need you to be on the ball, otherwise I'm left wondering 'Did the group fail because the encounter was too difficult, or did they fail because a third of the players didn't know what they were doing'.

It's not a personal scorn or a disrespect to you, it's a statement of my (rather high) expectations of my testers. Keep on carrying on.

Speaking of...

Quote from: Tir
> SE
> Heavy Lunge, SE direction [all other 4 frames used here]

This an ambiguous action.

It could mean any of four different actions, depending on whether the attack takes place on frame 2,3,4, or 5. I can assume you want to attack on frame 2 and then cooldown, but this isn't a game where interpretation of intent really works well.


Anyway, as far as voting goes. We have 2 (Cript+Tir) on 2, 1 (Dude) on 3, and 2 (Me+TBF) on 4. Very likely we'll end up going for 4. It keeps the spirit of Cript's, which I do like the idea behind, without giving you the ability to make bizarre subversion of movesets under niche conditions. All the additional rules for staggering are more so that, while there are situations where it lets you move several tiles, you're punished for doing that.

Heck, on review, most of the stagger situations only come up with very mobile weapons, and even then it's a maximum movement of 3. So, really, not going to proc that often or severely.

I'm no professional rules lawyer but after a careful study of the op I think the founding fathers of this game clearly intended for there to be a strong Separation of Attack State and Movement Church and there fore I do declare (if it's actually necessary for me to do so given that my name is already next to it) that I am in favor of such a law for the stability and peace of this game. Amen.

:P

The irony of this is beautiful, though I can't but agree with the sentiment.

So, we're still just waiting on TBF. I'll autopilot him if he doesn't come through soon.


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I have a degree in Computer Seance, that means I'm officially qualified to tell you that the problem with your system is that it's possessed by Satan.
---
Q: "Do you have any idea what you're doing?"
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TheBiggerFish

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Heavy Slash all the enemies
-Cooldown-
NW
-Cooldown-
-Cooldown-
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heydude6

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Eh, you almost have it. You just have to choose a direction for your attack.

Something like heavy slash N, or heavy slash SE.

EDIT: Also, if you move NW, you end up walking into one of my attacks, may I suggest moving north or south-west instead?
« Last Edit: March 23, 2017, 03:15:11 pm by heydude6 »
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Lets use the ancient naval art of training war parrots. No one will realize they have been boarded by space war parrots until it is to late!
You can fake being able to run on water. You can't fake looking cool when you break your foot on a door and hit your head on the floor.

TheBiggerFish

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Eh, you almost have it. You just have to choose a direction for your attack.

Something like heavy slash N, or heavy slash SE.
...I believe the direction is implicit in the enemies' positions.
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Draignean

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Eh, you almost have it. You just have to choose a direction for your attack.

Something like heavy slash N, or heavy slash SE.
...I believe the direction is implicit in the enemies' positions.

And if one of them moves before the swing goes through?

Implicit instructions are not good instructions in this system.

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I have a degree in Computer Seance, that means I'm officially qualified to tell you that the problem with your system is that it's possessed by Satan.
---
Q: "Do you have any idea what you're doing?"
A: "No, not particularly."

Tiruin

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It's not a personal scorn or a disrespect to you, it's a statement of my (rather high) expectations of my testers. Keep on carrying on.

Speaking of...

Quote from: Tir
> SE
> Heavy Lunge, SE direction [all other 4 frames used here]

This an ambiguous action.

It could mean any of four different actions, depending on whether the attack takes place on frame 2,3,4, or 5. I can assume you want to attack on frame 2 and then cooldown, but this isn't a game where interpretation of intent really works well.
I'm a horrible person when stressed X_X It makes my tone sound D:< but I'm not really feeling that at all. D:
And...I think I"m misreading the rules x.x Didn't my H:4 means a heavy attack of any type takes 4 frames? Because that's how the intent was (thanks for reading it :D the misinterpretation of intent was just me because of *out of context stress*, sorry for having it boil over :-\)
Eh, you almost have it. You just have to choose a direction for your attack.

Something like heavy slash N, or heavy slash SE.

EDIT: Also, if you move NW, you end up walking into one of my attacks, may I suggest moving north or south-west instead?
Do note that direction is relevant to the hexagon, so--this is timed battle, not exactly turn-by-turn (maybe how I wrote it made it sound like the latter x.x) as per frame. This is an example of it illustrated. There's only North and South, and either derivative to the east and west of it.

Really hoping you've a way to macro this, Draig :3 I don't want fatigue to get to you and your fingers!
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Draignean

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It's not a personal scorn or a disrespect to you, it's a statement of my (rather high) expectations of my testers. Keep on carrying on.

Speaking of...

Quote from: Tir
> SE
> Heavy Lunge, SE direction [all other 4 frames used here]

This an ambiguous action.

It could mean any of four different actions, depending on whether the attack takes place on frame 2,3,4, or 5. I can assume you want to attack on frame 2 and then cooldown, but this isn't a game where interpretation of intent really works well.
I'm a horrible person when stressed X_X It makes my tone sound D:< but I'm not really feeling that at all. D:
And...I think I"m misreading the rules x.x Didn't my H:4 means a heavy attack of any type takes 4 frames? Because that's how the intent was (thanks for reading it :D the misinterpretation of intent was just me because of *out of context stress*, sorry for having it boil over :-\)

Right, the attack requires you to sacrifice four frames, but that can be sacrificed in any order.

These four patterns are all valid interpretations of what you wrote, but with quite different practical effects.,

> SE
> Heavy Lunge, SE direction
> Cooldown
> Cooldown
> Cooldown

> SE
> Warm-up
> Heavy Lunge, SE direction
> Cooldown
> Cooldown

> SE
> Warm-up
> Warm-up
> Heavy Lunge, SE direction
> Cooldown

> SE
> Warm-up
> Warm-up
> Warm-up
> Heavy Lunge, SE direction

The four frames that you spend on an attack do not even need to be consecutive. The only requirement is that you allocate four frames and assign 1 frame to be the attack itself.
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I have a degree in Computer Seance, that means I'm officially qualified to tell you that the problem with your system is that it's possessed by Satan.
---
Q: "Do you have any idea what you're doing?"
A: "No, not particularly."

OceanSoul

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In case it wasn't too clear, you can move and do other actions between warming-up/cooling-down.
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Work on a potential forum game for my return to Bay12. Figure out parts that puzzled me before. Find more things to figure out that I can't. Work on another game instead of solving them. Get distracted and stop working. Remember it a week or two later. Remember I'm still on hiatus. Illogically, Be too ashamed to return yet. Repeat ad nauseam.

Finally have a game completely ready. Wait a week before posting it out of laziness.

Tiruin

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Right! :O I was being vague; sorry about that!


> SE
> Heavy Lunge, SE direction
> Cooldown
> Cooldown
> Cooldown

To finalize, because I'd like that hit in unless they move away.
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TheBiggerFish

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Eh, you almost have it. You just have to choose a direction for your attack.

Something like heavy slash N, or heavy slash SE.
...I believe the direction is implicit in the enemies' positions.

And if one of them moves before the swing goes through?

Implicit instructions are not good instructions in this system.
Swing where they appear to be right now.  Unless all three of them somehow move.
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Criptfeind

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I mean, you can't do "unless" moves in the system, that's the whole point.
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TheBiggerFish

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....Where they all are right now.  Aaargh.
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It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

Tiruin

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....Where they all are right now.  Aaargh.
Assume they all move best to their weapon range and keep attacking until their enemies fall :D That's what I've in mind anyway--hence planning an advancing enemy is counting the steps they're taking to you, then attacking after visualizing that.
Unless they're ranged. That's when you use the many other movement options (and even when they're melee).
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Criptfeind

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....Where they all are right now.  Aaargh.

Why don't you just put in a direction to avoid all this instability then? I'm not sure why you're so obstinate about taking the 2 to 3 seconds to edit your action to be 100% non ambiguous and rules compliant. "Heavy Slash SE" That's literally all it would take, but here we are days later with you making many posts on the subject trying to justify yourself and it's still unfixed.

There's really not any shame in putting in a dodgy action wording for the first turn you've played of this game. But at this point what the fuck man, you've put in way more work trying to explain yourself then it would take to just fix the issue.
« Last Edit: March 25, 2017, 06:55:38 am by Criptfeind »
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Tiruin

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....Where they all are right now.  Aaargh.

Why don't you just put in a direction to avoid all this instability then? I'm not sure why you're so obstinate about taking the 2 to 3 seconds to edit your action to be 100% non ambiguous and rules compliant. "Heavy Slash SE" That's literally all it would take, but here we are days later with you making many posts on the subject trying to justify yourself and it's still unfixed.

There's really not any shame in putting in a dodgy action wording for the first turn you've played of this game. But at this point what the fuck man, you've put in way more work trying to explain yourself then it would take to just fix the issue.
Tiny bit of context:
TBF is, as far as I know, primarily only using his phone for Bay12 so hence the HUGE # of posts he makes, and seemingly a lot less of modify-posts :O
Also mobile forum-goers can't see alt-text. (The ones using either abbr or acronym tags)
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