"Much better."
Ask around the town for the location of the chest with five amulets, as well as the means to acquire more "blood".
(16) You figure the best place to do that would be the tavern. As you approach the door, you hear music and laughter. It seems that you chose a good time to ask around - the tavern sounds crowded. You enter, and the stench of just about every single alcohol you've ever heard of, mixed with the slightest hint of piss, assails your nose. A jeering lot of spirits lies inside. While most of the humans, dwarves, elves, blue skinned men, intelligent birds, tentacled crabs, and sentient statues in the tavern are completely drunk, you notice three people who may be of more interest.
The first is an older woman wrapped in a cloak. She sits alone, sipping sparingly out of her tankard.
The second is a red-nosed dwarf, clad in heavy armor. A battleaxe hangs at his side, and he's chugging a ram's horn full of mead.
The third is... well,
someone. A cloak conceals their features. They seem to carry no weapons, and have no alcohol. They sit silently, observing everything.
You look around for the halberdier and the knight, but neither of them are anywhere to be found.
"that matches my limited knowledge. Perhaps I will speak to your elder at another time, but first: the lake spirit."
begin traveling to the lake spirit's domain with Kien, preferably avoiding combat with his kin where possible.
Kien nods.
"Hrrggghhh..."
You assume that's the sound Kien makes during periods of thought.
"I have idea. I need take your halberd, you act as prisoner. I take you far into land and you pretend be prisoner. If you not trust me, I know. Before we do, I take you as far as I can."
You, Kien, and the knight, who introduces himself as Deikos of High Rock, travel towards the wall. The three of you pass by the knights, and make it into the untamed wilds that serve as the home of the cuttlefish men, and by extension, the Lake Spirit.
"I wasn't personally searching for you, blacksmith. Y'see I was looking for other creatures to slay which will allow me to have more supplies and loot that , so that I can eventually get some of these weapon upgrades and such."
Ask the blacksmith for the general price range for a weapon upgrade or buildings a new armament
I was waitin on Draignean to post, so that I could reply with a reaction, thankyouverymuch
The blacksmith chuckles.
"I understand. The Bloodforge needs blood to run, does it not? And yet... your friend, what does he have?"
The blacksmith turns to Dwyn.
"I was directed here by a voice, told to find you and enlist your services if possible. I have little to offer you, but I have found this- and it is not quite as other bloods I have seen. Is it, perhaps, of use to you?"
Show globule of sandy blood
(Ah, well, same. Not terribly much to react to though.)
"That is indeed something I can work with. It's not much, so I can't forge anything out of it, but I can certainly imbue your current weapon with its essence."
The blacksmith inspects the globule of sandy blue blood and nods.
"This blood is tied to the living earth - perhaps it can grant some of that power to you. Be warned, however - you can only imbue an unascended weapon three times...
I suppose I should explain how the Bloodforge works.
There are four things you can do with the Bloodforge - imbue weapons, ascend weapons, create weapons, and reforge weapons.
Imbuing weapons is simple - give me special blood, and I can channel some of the blood's power into your weapon. Your weapon will become more powerful with the added power. A weapon can be imbued a maximum of three times - unless it is ascended.
Ascending weapons is far more complicated than imbuing them. It requires a special kind of blood that varies with the weapon. Ascending a weapon will give it unique properties, and allow it to be imbued once more. Most weapons can be ascended three times, although some can be ascended more.
Creating weapons is simple, but it requires very rare blood. That's about it. Most weapons created from special blood can be ascended once or twice more, and bear special properties.
Reforging weapons is the art of breaking them down into their bare essences. Reforging a weapon removes all imbuements and ascensions from it. In order to reforge a weapon, it must be ascended at least once.
Blood used to imbue a weapon will not be returned upon reforging, although blood used to ascend it will.So, do you wish to imbue your weapon?"