Gewehr Soldat
HP 2
Movement 3
Food 1
Karabiner 98 kurz und Spaten, anything 2, 3, 4, 5, 6, or 7 tiles away may be shot at for 10 damage, anything one tile away may be thwacked with a shovel for 5.
Maschinengewehr Soldat
HP 4
Movement 3
Food 1
MP40, anything 1, 2, 3, 4 or 5 tiles away may be shot at for 5Xd3 damage
Scharfschütze
HP 2
Movement 4
Food 2
Gewehr 43, Anything 2, 3, 4, 5, 6, 7, 8, 9, 10 or 11 tiles away may be shot for 10+d10 damage, Anything in melee range may be stabbed for 5+d6
Cammo, Anything not within 2 tiles of this unit may not spot this unit
Panzerkampfwagen III
HP 25
Movement 7
Food 4
Light tank, Anything 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 or 12 tiles away may be shot for 20+d20 damage -2 for each tile past 7 away from the target
Panzerkampfwagen V Panther
HP 40
Movement 5
Food 5
Medium tank, Anything 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, or 14 tiles away may be shot for 30+d20 damage -2 dammage for each tile past 7 tiles away from the target
Panzerkampfwagen VI Tiger Ausf. B
HP 70
Movement 3
Food 8
Heavy tank, Anything 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, or 15 tiles away may be shot for 50+d20 damage -2 for each tile past 7 tiles away from the target, in other words, it is the wunderwaffe the Germans need.
Tigers do as Tigers do, Roll a D6, on a 1 the tank has issues and is unable to move for the turn, it may still fire however.
Yari Ashigaru
HP 5
Movement 3
food 1
Yari, Deal 5 damage at melee range.
Yumi Ashigaru
HP 5
Movement 3
food 1
Yumi, Deal 3 damage at 2 and 3 tiles away
Yumi Samurai
HP 10
Movement 3
Food 2
Yumi in skilled hands, Deal 5 damage at 2, 3 and 4 tiles away
Wakizashi, Deal 5 damage at melee range
Katana Samurai
HP 15
Movement 3
Food 2
Katana, Deal 10 damage at melee range
Daimyo
HP 30
movement 3
Food 5
Katana and Yumi, Deal 20 damage at 2, 3, 4 and 5 tiles away, deal 30 at melee