My intentions always were to just leave, without being reproached for causing harm (myself) and ideally not suffering any. The friendliest invitation so far encountered is that to head towards an alleged town, and at least in a town I might better discover what the caverns have in store for me.
But I see I have to brush past my friend with the inverted concept of property, and a couple of individuals seemingly intent upon his demise, one unknown to me, the other practically so. I also don't know the practices regarding bodies, down here, and for all I know that fifth wheelbarrow will need hauling (I have likely tended a seminary garden, or somesuch, at some point, and that's another way to make myself useful until I find a different purpose).
If I'm not to divest myself of all responsibility, the options are to skirt round the fray, closer to the past signs of battle, or duck through the developing melee. I'd also prefer not to have too many berserkers playing with weapons directly behind me, and it would be nice not to wander round the next corner entirely alone.
Wary of anyone striking out in my direction, nudge or pull Looty, perhaps by any unflailing elbow, to encourage them forward. "Are we staying to meat the Tigers," I stage-whisper, "or are you perhaps going this way?"
See if I can practically pull my meatshield misguided companion through without further injury, but don't force the issue if anyone physically objects. I'm sure I can perform some semblance of the basic rites of healing, or otherwise, but I might be no position to do so if I'm ambushed from in front or behind. Get to the corner, and exit, with or without company, keeping an eye out for further surprises.