Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 50 51 [52] 53 54 ... 173

Author Topic: Magical ASCII Mine-diving Adventure, Day 20 - At Rest  (Read 238030 times)

TankKit

  • Bay Watcher
  • Probably writing something.
    • View Profile
Re: Magical ASCII Mine-diving Adventure, Day 8 - Really Not Alone
« Reply #765 on: June 04, 2017, 01:59:16 pm »

"Yoink! That's mine now!"

Grab the Iron War Hammer, I don't want to be weaponless in a place like this. Also make sure that it's actually good quality.
Logged
“I would stop you from doing unholy experiments with my people, but I don’t actually care about their well-being and I kinda want to see what happens”

Spoken like a true god TankKit.

PaPaj

  • Bay Watcher
  • Crazed escaped dwarf from Alcatraz
    • View Profile
Re: Magical ASCII Mine-diving Adventure, Day 8 - Really Not Alone
« Reply #766 on: June 04, 2017, 03:18:38 pm »

First of all,i am not an idiot but a man of science,secound of all,whats with the blood and pieces of bodies?
Logged
"Hey how are you doing? well im doing just fine,i lie i am dying inside" - [place data of this short song being made here] some girl with a guitar

ziizo

  • Bay Watcher
  • Tired and Lazy
    • View Profile
Re: Magical ASCII Mine-diving Adventure, Day 8 - Really Not Alone
« Reply #767 on: June 04, 2017, 04:16:08 pm »

"Pieces of Bodies? Oh shit this is the Wall Tiger Den! Move quickly everytime we pass for here the bastard kills one of us and escapes before we can kill it"

Go away faster, keep alert to prevent being ambushed by the Wall Tiger
Logged
GG, Ziizo. May my spirit live on in your boobs.

Starver

  • Bay Watcher
    • View Profile
Re: Magical ASCII Mine-diving Adventure, Day 8 - Really Not Alone
« Reply #768 on: June 04, 2017, 04:43:55 pm »

"Yoink! That's mine now!"

Grab the Iron War Hammer, I don't want to be weaponless in a place like this. Also make sure that it's actually good quality.
"Excuse me, sir, but you appear to be reaching into this pack I'm holding, when you have a perfectly good one of your own... "
If that action has not yet been completed, make an attempt to retain possession so as to heft it myself and ponder its usefulness.

But if the grab has already happened/cannot stop happening, retrieve one of of those scaled-turkey bone things and advance towards Sir Looty,
"Wouldn't you rather take one of these, in its stead, or maybe in exchange for your other weapon, the pick?" Advance with the pointy end forward. "How did that fellow say these worked again? Does it only work when touched against rock, or do I have to be careful touching it against anything else?"

(There's not much use for 'personal space', where I came from. I am likely to loom uncomfortably close with this item that probably won't do anything, but do either of us really know this?  Or just see if my own prior hold upon the whole kaboodle has prevented such an encounter before it even starts, as I attempt to be stoic and standfast.)

...however this resolves, some people already here, and not obviously hostile, seem to want to get away from here.  Don't lose track of where they're going, and why. I definitely think I should make sure I have either that hammer or a pick, to swing, before doing too much else, until I know more.
« Last Edit: June 04, 2017, 04:47:04 pm by Starver »
Logged

Rautherdir

  • Bay Watcher
    • View Profile
Re: Magical ASCII Mine-diving Adventure, Day 8 - Really Not Alone
« Reply #769 on: June 04, 2017, 08:04:19 pm »

"Please. Let's keep ourselves from quarrel after just dropping in here. Besides, there are others, who... Wall Tiger? If that means anything like I think it means, we should walk away now and talk later. Don't run. If it's right above us that will probably only prompt it to attack."

Grab our wheelbarrow, and casually walk with the rest of the group hopefully away from the reported Wall-Tiger Ambush Spot.
Logged

Sir Knight

  • Bay Watcher
  • E Platypus Unum
    • View Profile
Re: Magical ASCII Mine-diving Adventure, Day 8 - Really Not Alone
« Reply #770 on: June 04, 2017, 09:44:24 pm »

Ahh, it had been too long.  It's satisfying to read you people interacting.

But that's not quite everyone yet, so I'll wait on Durenadal (HugeNerdAndProudOfIt) and Overseer (FallacyofUrist) before anything that requires a roll (or scene change).  See you tomorrow!
Logged

TankKit

  • Bay Watcher
  • Probably writing something.
    • View Profile
Re: Magical ASCII Mine-diving Adventure, Day 8 - Really Not Alone
« Reply #771 on: June 05, 2017, 04:22:29 am »

If the guy does point the scaled tureky bone thing at me: Sir Looty leans backwards as the guy gets closer, raising his hand with one finger up. "Boop." He pokes the guy's nose. (The outside of the nose, not the inside.) He then looks at the scaled turkey bone thing, before carefully lowering his hand towards it. "Boop?" He pokes the pointy end.
« Last Edit: June 05, 2017, 05:10:49 am by TankKit »
Logged
“I would stop you from doing unholy experiments with my people, but I don’t actually care about their well-being and I kinda want to see what happens”

Spoken like a true god TankKit.

Sir Knight

  • Bay Watcher
  • E Platypus Unum
    • View Profile
Re: Magical ASCII Mine-diving Adventure, Day 8 - Really Not Alone
« Reply #772 on: June 05, 2017, 08:13:08 am »

( . . . I was planning to do a little opposed roll to see if the item changes hands and then only use "extra material" if needed.  I see you people are writing the scene yourselves.)

(By the way: not that your character would necessarily notice to start, but the older players have an iron knife and workstone knife and iron halberd spread across a couple wheelbarrows that no one has claimed for some reason.  (See inventories in first post.)  Come to think of it, though, you should be able to notice a huge halberd sticking out . . . )
Logged

TankKit

  • Bay Watcher
  • Probably writing something.
    • View Profile
Re: Magical ASCII Mine-diving Adventure, Day 8 - Really Not Alone
« Reply #773 on: June 05, 2017, 09:23:25 am »

(By the way: not that your character would necessarily notice to start, but the older players have an iron knife and workstone knife and iron halberd spread across a couple wheelbarrows that no one has claimed for some reason.  (See inventories in first post.)  Come to think of it, though, you should be able to notice a huge halberd sticking out . . . )

(Sir Looty hasn't looked at the wheelbarrows yet.)
Logged
“I would stop you from doing unholy experiments with my people, but I don’t actually care about their well-being and I kinda want to see what happens”

Spoken like a true god TankKit.

Starver

  • Bay Watcher
    • View Profile
Re: Magical ASCII Mine-diving Adventure, Day 8 - Really Not Alone
« Reply #774 on: June 05, 2017, 11:31:34 am »

(No, too busy looking into other peoples' backpacks...  :P
Logged

FallacyofUrist

  • Bay Watcher
  • Blatant furry. Also a hypnotist.
    • View Profile
Re: Magical ASCII Mine-diving Adventure, Day 8 - Really Not Alone
« Reply #775 on: June 05, 2017, 11:58:07 am »

"Oh, great. More idiots. Maybe. Please tell me you're not idiots. I need some sanity here."
Logged
FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Dustan Hache

  • Bay Watcher
  • What protagonist?
    • View Profile
Re: Magical ASCII Mine-diving Adventure, Day 8 - Really Not Alone
« Reply #776 on: June 05, 2017, 12:53:57 pm »

"Oh, great. More idiots. Maybe. Please tell me you're not idiots. I need some sanity here."
"no, two of them are definitely idiots. I can see it in the way they act. No luck for you there."
« Last Edit: June 05, 2017, 03:46:53 pm by Dustan Hache »
Logged
I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

HugeNerdAndProudOfIt

  • Bay Watcher
    • View Profile
Re: Magical ASCII Mine-diving Adventure, Day 8 - Really Not Alone
« Reply #777 on: June 05, 2017, 04:25:46 pm »

"Hi! Who are you?" Continue to town, gesture in the direction of town. "The town that I'm pretty sure you passed on the way down is this way, if you want to come."
Logged
Don't eat ghosts, that's how we got into this mess to begin with.

Starver

  • Bay Watcher
    • View Profile
Re: Magical ASCII Mine-diving Adventure, Day 8 - Really Not Alone
« Reply #778 on: June 05, 2017, 06:07:32 pm »

(I'm not being rude, just there's only so much "if <encounter result> then <dialogue>" I want to do, without confusing things. With any luck, this'll resolve clearly and quickly. (And perhaps non-fatally, though in this game...) Then after the Wall Tigers and the other inevitable ambushes, maybe I'll prove myself as... maybe still an idiot. Let us see.)
Logged

Sir Knight

  • Bay Watcher
  • E Platypus Unum
    • View Profile
Re: Magical ASCII Mine-diving Adventure, Day 8 - Really Not Alone
« Reply #779 on: June 05, 2017, 09:36:36 pm »

(I'm not being rude, just there's only so much "if <encounter result> then <dialogue>" I want to do, without confusing things. With any luck, this'll resolve clearly and quickly. (And perhaps non-fatally, though in this game...) Then after the Wall Tigers and the other inevitable ambushes, maybe I'll prove myself as... maybe still an idiot. Let us see.)

(Pfft, don't worry.  About anything except infighting, scaly tigers that climb walls, and sudden death.)

So it turns out I was really busy today, but it was a productive sort, so that makes it worthwhile.  I have responses from everybody and will post tomorrow!

Edited P.S.:  I just noticed you wanted to make sure you have "either that hammer or a pick, to swing, before doing too much else."  In case it was missed, you all do have a pick in hand by default.
« Last Edit: June 05, 2017, 09:43:20 pm by Sir Knight »
Logged
Pages: 1 ... 50 51 [52] 53 54 ... 173