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Author Topic: Magical ASCII Mine-diving Adventure, Day 20 - At Rest  (Read 237979 times)

FallacyofUrist

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Re: Magical ASCII Mine-diving Adventure, Day 8 - Not Alone
« Reply #690 on: May 08, 2017, 01:36:31 pm »

"My... associates are insane. Bloody insane."

No action.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Sir Knight

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Re: Magical ASCII Mine-diving Adventure, Day 8 - Not Alone
« Reply #691 on: May 08, 2017, 05:00:09 pm »

Previous -- Next

Seems reasonable.  Or at least traditional.  Meet new entities; kill them.

And I would like to thank Dustan (Dustan Hache) for trying a helmet-removing maneuver.  I set up a rule that any humanoid without a helmet suffers a "missing helmet while underground" penalty, but I'd had no reason to use it.  Now we just have to see if it works!

Spoiler: Combat round order (click to show/hide)

. . . The ugly mug sergeant, Durenadal, John, ugly mug patrolmember A, Dustan, Frank, ugly mug patrolmember B.

Overseer is left out until and unless somebody goes and disturbs him.


Blood!

Not always the right people bleeding, though.

Off to one side, Durenadal appears and tries to throw a rock at the weakened patrolmember.  It's not just that he fails: it's that he gets in the flight path when John discards his unhelpful weapon, and Durenadal is struck in the leg by the spinning iron sword!

John does a little better with the iron pick, getting wedged in a weapon-lock against the patrolmember's sickle.  Each side perforates the other.  You weren't expecting this, and you jab yourself on the back of your weapon as well, but the patrolmember is almost at the end of his rope!

On the other side, the angry sergeant with the halberd swings back at Dustan and gets a moderate slash.  You respond by smacking that skull cap right off his ugly mug!

Frank rushes up close and tries to take the sergeant down with a body slam, but once you've ducked under his arms you just wind up ducking past him completely.  The one remaining patrolmember puts down the lantern he was tossed and leaps to defend his superior, hooking your shoulder and cutting it open with his sickle!

Overseer just, you know, leaves you to it.



But wait!  You hear new footsteps pounding through the caverns!  At least two more ugly mugs appear at the far end of this tunnel!



(I keep having to jump into my copy of Dwarf Fortress, load up adventure mode, and drop an item like a helmet to see what symbol is used!  Is there any way to identify the symbol of items outside of that?  I had to make up one for the lantern, which is the thing against that lower wall.)

Now, Dustan (Dustan Hache): you said you'd want to stab him in the neck, but with a weak success I'm just going to judge that your attack will be the first thing you do next round.  Can I presume you're using your mining pick for the stab?  Your knife is on the ground nearby.
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ziizo

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Re: Magical ASCII Mine-diving Adventure, Day 8 - Not Alone
« Reply #692 on: May 08, 2017, 05:09:45 pm »

finish the ugly mug.
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GG, Ziizo. May my spirit live on in your boobs.

FallacyofUrist

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Re: Magical ASCII Mine-diving Adventure, Day 8 - Not Alone
« Reply #693 on: May 08, 2017, 05:34:09 pm »

"What reasonable people would just jump to committing murder... for wheelbarrows? Have they been possessed or something?"

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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Dustan Hache

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Re: Magical ASCII Mine-diving Adventure, Day 8 - Not Alone
« Reply #694 on: May 08, 2017, 05:37:54 pm »

actually, grab my knife and tackle the ugly mug who attacked frank. Try to take them hostage.
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

Starver

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Re: Magical ASCII Mine-diving Adventure, Day 8 - Not Alone
« Reply #695 on: May 08, 2017, 05:39:13 pm »

(Basic lookup (bi-directional). In this case, searching for "armor" would have been necessary to be shown "[" character, with nothing specifically for helm, helmet or even headware, but you might or might not get there easier for other things.  The page uses some characters that my browser renders differently from the Codepage437-based 'not graphical' graphics, and some don't render as anything other than "unknown character" in my browser (on my machine), so you can double-check against the data/art/ file. Precise colouration is a different issue, but probably you can be as flexible as you want, given your own set of materials.)

(And that's a very good choice of character for a lantern... ;) )
« Last Edit: May 08, 2017, 05:43:32 pm by Starver »
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ufo

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Re: Magical ASCII Mine-diving Adventure, Day 8 - Not Alone
« Reply #696 on: May 08, 2017, 06:23:34 pm »

I regret to inform you that "shadow man" is not a playable class.

Anyway, I'm back!  And if Durenadal (HugeNerdAndProudOfIt) is abandoning the position back there, I'll definitely need word from Overseer (FallacyofUrist) on whether he does something new or just stays blissfully distant from things that could make him bleed.
just an way to appear on the game  ;)
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Sir Knight

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Re: Magical ASCII Mine-diving Adventure, Day 8 - Not Alone
« Reply #697 on: May 08, 2017, 06:55:16 pm »

No action.

(There's a lesson in here about which players get the longest lifespan.)

(By the way: thanks, Starver, for directing me to that page.  I do use the wiki; but whereas animals and minerals have a depiction on their individual page, for items I was just flailing about.  And . . . )

lantern...

(This comparison did not elude me . . . )
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Coolrune206

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Re: Magical ASCII Mine-diving Adventure, Day 8 - Not Alone
« Reply #698 on: May 08, 2017, 08:52:24 pm »

Frank instead tackles the asshole with the sickle. He de-standifies him good.
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"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

Sir Knight

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Re: Magical ASCII Mine-diving Adventure, Day 8 - Not Alone
« Reply #699 on: May 08, 2017, 11:01:50 pm »

So we now have two people trying to tackle the same ugly mug.  It's easy to guess that if Frank (Coolrune206) succeeds in tackling first, Dustan (Dustan Hache) will continue with his plan and use the subdued enemy as a hostage at knifepoint.

Coolrune206: If Dustan succeeds in tackling first, do you have a follow-up plan?  Or would you, I guess, double-tackle?

Beyond that, waiting on Durenadal (HugeNerdAndProudOfIt).  Back tomorrow!
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Dustan Hache

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Re: Magical ASCII Mine-diving Adventure, Day 8 - Not Alone
« Reply #700 on: May 09, 2017, 12:44:08 am »

if for some odd reason i move second, redirect my tackle-and-hostageify tactic to the seargant.
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

Coolrune206

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Re: Magical ASCII Mine-diving Adventure, Day 8 - Not Alone
« Reply #701 on: May 09, 2017, 05:04:13 am »

Frank tackles the ugly mug with the sickle regardless of whether he's already being tackled or not.
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"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

Sir Knight

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Re: Magical ASCII Mine-diving Adventure, Day 8 - Not Alone
« Reply #702 on: May 09, 2017, 08:27:56 am »

if for some odd reason i move second

(Yeah, you've got a habit of going before any lunatics in the combat order.)
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HugeNerdAndProudOfIt

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Re: Magical ASCII Mine-diving Adventure, Day 8 - Not Alone
« Reply #703 on: May 09, 2017, 09:53:20 am »

Move up and leg sweep the Ugly mug Captan if he doesen't die before this. If he does die, just attack some other mug.
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Don't eat ghosts, that's how we got into this mess to begin with.

Dustan Hache

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Re: Magical ASCII Mine-diving Adventure, Day 8 - Not Alone
« Reply #704 on: May 09, 2017, 10:38:58 am »

Move up and leg sweep the Ugly mug Captan if he doesen't die before this. If he does die, just attack some other mug.
One,  I am assuming you are referring to the seargant, and two, stop attacking my target after I pick them first, admit!
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.
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