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Author Topic: Magical ASCII Mine-diving Adventure, Day 20 - At Rest  (Read 237635 times)

Dustan Hache

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Re: Magical ASCII Mine-diving Adventure
« Reply #300 on: March 08, 2017, 05:47:26 pm »

push the cart!
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

Sir Knight

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Re: Magical ASCII Mine-diving Adventure
« Reply #301 on: March 08, 2017, 06:53:59 pm »

Previous -- Next

Durenadal starts the all-important (self-) distribution of mineral wealth.  Lootington sets down to begin his own crafty ideas, conceivably involving less toxin.  Judging from how it looks when breaking chunks of glowstone to start a fire, that mineral might not keep enough of an edge to serve as "a sword," so shale could be the answer.

The main mass of the group returns north.

The scaled turkey carcass only retains the vague shape of the original: bones are smashed and the meat has, quite clearly, been eaten.  That's when things get interesting . . .



Frank, Helmacon, and Overseer get there first.  Frank looks up to see a shape clinging to the stalagmite right above head-height.  It's bigger than a person, more the mass and shape of a tiger--far, far too large to be holding onto the pillar with bare claws.  The thing's skin is scaly, just like its recent prey, but thicker and more tough.  It snarls at your arrival and leaps!

Spoiler: Combat round order (click to show/hide)
Spoiler: Wall tiger ambush (click to show/hide)

The wall . . . tiger . . . thing swats Overseer away, then growls to show serrated teeth.  The only solace here is that the creature looks injured already: somehow its other front paw is bloody.

Lootington peers around the corner at the snarl and sound of combat.  Just in time: there's another one of those things climbing down in the open-air area where the group first came in!  It's just as quick and surefooted on a vertical surface as you are on the ground.  And this one's uninjured.




So that was the first creature's move.  Things will be a little asynchronous as everybody's scattered.  Give me your retorts and such, and we'll go from there.

I have assumed there wouldn't be enough time for Sir Lootington to finish crafting a stone weapon, so the existing inventory is it.
« Last Edit: March 09, 2017, 09:06:45 pm by Sir Knight »
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Coolrune206

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Re: Magical ASCII Mine-diving Adventure
« Reply #302 on: March 08, 2017, 07:00:45 pm »

Frank moves to safe range, and flings a skull projectile at the tiger thing.

"Careful. This may get a little hot."
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"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

HugeNerdAndProudOfIt

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Re: Magical ASCII Mine-diving Adventure
« Reply #303 on: March 08, 2017, 07:06:45 pm »

Throw a rock at the tiger thing "Ahh! Get away, you hideous mockery of surface animals!"
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Don't eat ghosts, that's how we got into this mess to begin with.

helmacon

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Re: Magical ASCII Mine-diving Adventure
« Reply #304 on: March 08, 2017, 07:54:40 pm »

"hold up Frank, I got this"

Helmacon cracks his whip in the air, and snarls at the wall tiger. He does his best to look intimidating and alpha.

If the tiger decides to attack someone anyways, I use my whip to attack it.


Jhon and doc need to keep the other thing off our flank while we tame deal with this one.
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Science is Meta gaming IRL. Humans are cheating fucks.

FallacyofUrist

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Re: Magical ASCII Mine-diving Adventure
« Reply #305 on: March 08, 2017, 09:07:57 pm »

"No. No, no no!"

Overseer scrambles away. If the thing attacks him again, it gets a pick to the face.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

ziizo

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Re: Magical ASCII Mine-diving Adventure
« Reply #306 on: March 08, 2017, 09:31:12 pm »

"Come kitty I will teach you who is the biggest chicken hunter here.

Charge and attack with the pick

Attack again.
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GG, Ziizo. May my spirit live on in your boobs.

TankKit

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Re: Magical ASCII Mine-diving Adventure
« Reply #307 on: March 09, 2017, 03:41:28 am »

Continue crafting away.
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“I would stop you from doing unholy experiments with my people, but I don’t actually care about their well-being and I kinda want to see what happens”

Spoken like a true god TankKit.

ziizo

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Re: Magical ASCII Mine-diving Adventure
« Reply #308 on: March 09, 2017, 03:38:02 pm »

(A storm broke something and the zone where I live will be without electricity for a unknown time feel free to skip or killing my character if I cannot post in time. If not just put John to help someone at random)
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GG, Ziizo. May my spirit live on in your boobs.

Sir Knight

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Re: Magical ASCII Mine-diving Adventure
« Reply #309 on: March 09, 2017, 05:29:12 pm »

(A storm broke something and the zone where I live will be without electricity for a unknown time feel free to skip or killing my character if I cannot post in time. If not just put John to help someone at random)

(Well, I was thinking how much I wanted someone to die in this scene . . . but we'll see how life treats you.  It's no problem.)

(But I have been needing to tell folks I'll be away at a convention the next few days.  If I get a response from Dustan, I'll set up whatever I can first, but then we'll all have a breather.)
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Dustan Hache

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Re: Magical ASCII Mine-diving Adventure
« Reply #310 on: March 09, 2017, 06:39:22 pm »

do something useful. Most likely attack the wall tiger before it slaugters everyone.
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

Sir Knight

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Re: Magical ASCII Mine-diving Adventure
« Reply #311 on: March 09, 2017, 10:06:12 pm »

Previous -- Next

(First off, thank you for your amusing roleplay.  Thanks also for playing this far.  I had put together this whole combat/weapon/armor/RTD system, but it's taken until now for a fight with enough factors that we can ask "does it work and is it fun?"  Let's find out!)

Spoiler: Combat round order (click to show/hide)

. . . Overseer, Dustan, John, Durenadal, Frank, Helmacon, Sir Lootington, and the second wall tiger.

Overseer quickly scrambles out of the way, giving space for front-rank combatants.  And then ranged combatants.  And then, if at all possible, combatants with intercontinental ballistic sling stones.

Behind him, Dustan and John move into action!  They swap places with Frank, who's backing up to try a ranged blast, and engage the enemy.



Hack!  Stab!  (We are assured that sound effects are an important part of an action scene.)  The growling wall tiger shrinks under the blows but remains standing.


Durenadal comes in from the side to throw a rock at about the same time that Frank unleashes a fire skull.  The rock is almost an ignorable blow against the creature's hide, but it does some damage; not nearly as much as Frank's does when it explodes in a fireball against John's back.

. . . What's the deal?  Can no one throw stuff around team members?

Either way, Helmacon does his best to intimidate the creature by "cracking" his handmade "whip."  Composed of meat.  From an animal that a predator like this probably eats.


Spoiler: Intimidation, we think (click to show/hide)

That does nothing.  Except draw attention.

Unconcerned, Sir Lootington gets back to where he had been with his craft.  Now, are there any decently-sized pieces of shale just lying in the mining spoils, or is he going to have to make new ones?

It's an engaging question.  And one that lets the second wall tiger charge up behind the group and attack unhindered.



Standing off to one side of both the melee ranks and the ranged ranks, Helmacon is picked off by the wall tiger, practically in mid-air as it bounds across the caverns.  It delivers a fatal neck bite!

Helmacon has been struck down!

Helmacon's whip, sling, and mining pick drop to the ground.  But not his corpse, no no.  This second wall tiger maintains its killer grip and begins climbing right up the wall with its fresh and bloody meal!




(As I said, I'll be at a convention for the next few days.  Feel free to say or do whatever and I'll look at it over time.  A break is probably good.)

(But as I asked at the top: is this RPG/RTD setup working for you?  Are people enjoying it?  I was expecting MORE death, but from my impression you're living longer than a lot of RTD people do.)
« Last Edit: March 11, 2017, 07:07:49 pm by Sir Knight »
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Coolrune206

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Re: Magical ASCII Mine-diving Adventure
« Reply #312 on: March 09, 2017, 10:20:12 pm »

Frank rolls over to grab Helmacon's whip, quickly putting his sling in his backpack. He then attempts to wrap the whip around the fleeing tiger's leg, and pull it down to the ground.

Gravity is Frank's weapon.
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"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

TankKit

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Re: Magical ASCII Mine-diving Adventure
« Reply #313 on: March 10, 2017, 03:28:20 am »

Are people enjoying it?
Hell yeah!
Continue crafting, use the sharpest bit of shale there is. If there's not some shale hard enough, chip bits away with another bit of shale to sharpen the original bit of shale, and continue crafting. While humming a jolly tune to myself of course.
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“I would stop you from doing unholy experiments with my people, but I don’t actually care about their well-being and I kinda want to see what happens”

Spoken like a true god TankKit.

ziizo

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Re: Magical ASCII Mine-diving Adventure
« Reply #314 on: March 10, 2017, 09:40:09 am »

Avenge Helmacon
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GG, Ziizo. May my spirit live on in your boobs.
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