Previous -- NextThe scaffold descends more quickly than you can react. Almost. Helmacon scrambles on the edge and leaps across open space toward the woman who had been peaceably offering to trade!Result: 6, Fail by succeeding!
You manage only to grab the backpack out of her outstretched hand before falling into the yawning abyss. She looks almost as surprised as you look maniac. The ground is waiting for you at the bottom of the pit.The ground's combat table, helpless target:
1: Succeed weakly
2: Succeed
3: Succeed greatly
Attack roll: 2, Succeed!
Damage roll (1d6+1): 4+1 = 5!
Helmacon, HP: 5/10
And then, on some unseen cue, the metal floor of the scaffold opens and drops the rest of you to follow. It's a miracle that no one else is nearly as injured as Helmacon is.Here is the inventory for most of you.
Total weight: 14/50 kg
Pick (iron): 2 kg, held
Mine 1 tile per day; you avoid unarmed penalty; piercing
Lantern (iron): 2 kg, held
Waterskin (surface leather): 0 kg by itself, on belt
--Water, one day: 1 kg
Tunic (surface fabric): 1 kg, worn
Mining helmet (iron): 1 kg, worn
Avoid "missing helmet while underground" penalty
Backpack (surface leather): 2 kg, worn, 5/40 kg capacity
--Food, one day: 1 kg
--Blanket (surface fabric): 2 kg
--Surface kit: 1 kg
The kit contains a stick of graphite, rolled parchment, flint, sewing needles, thread, and a mirror, all in a narrow wooden box
--Bandages (surface fabric): 1 kg
And there's this:
Wheelbarrow (iron, wood): 0/90 kg capacity
--[Empty]
After acknowledging a throbbing headache and checking for broken limbs, Helmacon inspects the stolen pack. It's . . . weird. The pack itself is leather, but it's this sort of scaly stuff like you've never seen on a creature above ground. Inside are some helpful items, and . . . strange objects. They look like they're made out of turkey thigh bones but with a little blue streak down the middle. There's a point on one end of each.Total weight: 19/50 kg
Pick (iron): 2 kg, held
Mine 1 tile per day; you avoid unarmed penalty; piercing
Lantern (iron): 2 kg, held
Backpack (weirdo leather): 2 kg, held, 3/40 kg capacity
--Food, one day: 1 kg
--Knife (iron): 1 kg
Butcher animals; you avoid unarmed penalty; sharp
--Strange objects made of bone: weight 1 kg for several (8x)
Waterskin (surface leather): 0 kg by itself, on belt
--Water, one day: 1 kg
Tunic (surface fabric): 1 kg, worn
Mining helmet (iron): 1 kg, worn
Avoid "missing helmet while underground" penalty
Backpack (surface leather): 2 kg, worn, 5/40 kg capacity
--Food, one day: 1 kg
--Blanket (surface fabric): 2 kg
--Surface kit: 1 kg
The kit contains a stick of graphite, rolled parchment, flint, sewing needles, thread, and a mirror, all in a narrow wooden box
--Bandages (surface fabric): 1 kg
Helmacon, your hands are full. I'll just assume you stuff the new goodies into your old backpack for simplicity.
The scaffold is already being pulled back up, and now you are completely by yourself. You are in the area shown below. The walls are a striped, layered sort of thing. There's an area on one wall that has rust-colored patches, and in the other direction there are several spots you'd call opalescent.
The air is whistling through cracks in the walls. Strange: you think you hear people somewhere in there, too, and not the ones you left far overhead . . .Thank you for your patience,
Dustan (Dustan Hache),
Frank (Coolrune206), and
John (ziizo); we're ready for you again! Reminder, your map is
back here.
So, you know, tell me what you do. All of you!