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Author Topic: Magical ASCII Mine-diving Adventure, Day 20 - At Rest  (Read 237367 times)

Coolrune206

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Re: Magical ASCII Mine-diving Adventure
« Reply #150 on: February 25, 2017, 05:50:18 pm »

Hey, hey, yeah, we got it.  You rascals.

But one thing: they have no bandages for sale.  All surface goods are very rare, and I posted those prices for you to sell the things.  If instead you try this bizarre cave invention called "packaged vitality" for 25 opal, you can all heal together.  So, ziizo, you could trade back your redundant iron knife and sell your surface kit, and afford the "vitality" with some small change left.

Likewise, Dustan, you bought an iron knife that is redundant (so long as you trust Frank to do all the butchering . . . ).

And this is also a hint.  If you want more healing items, that's all you get.

But other than that, again, there's healing from camping.  Ready to head out?  Final decisions?
In all honesty, coolrune seems to enjoy being less-than-sane and causing more trouble than he is worth. I think we are going to end up killing each other because he does not understand that our survival is a shared effort, and the goods in the barrow are shared as well.
Frank is causing a lot of trouble because that's the character I've established. Considering that he was just dumped into a fight for his life shortly after leaving his generally cushy life, I'd say he's faring rather well.
He was used to getting whatever he wanted before he was kicked out. He's a little spoiled. Only time will tell if he will drop this and grow as a person, or crush under the pressure.
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"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

Dustan Hache

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Re: Magical ASCII Mine-diving Adventure
« Reply #151 on: February 25, 2017, 06:18:51 pm »

Frank is causing a lot of trouble because that's the character I've established. Considering that he was just dumped into a fight for his life shortly after leaving his generally cushy life, I'd say he's faring rather well.
He was used to getting whatever he wanted before he was kicked out. He's a little spoiled. Only time will tell if he will drop this and grow as a person, or crush under the pressure.
nah. most likely we will commit sudoku suffer mutually assured destruction due to our conflicting character ideals, and our conflicting ideals in general.
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

Sir Knight

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Re: Magical ASCII Mine-diving Adventure
« Reply #152 on: February 25, 2017, 07:11:49 pm »

It's okay, just don't let actual hostilities get in the way.  I expect people to die and (if they had fun) to come back later a la roguelike.  Your "progress," as you shall see, will be "saved."

I mean, you people have helped me to have fun doing this.  It's been stressful tossing stuff online and hoping you'd like it!  So I want you to have fun.

I'm preparing a new map.  For game stuff: Dustan, you will be very slightly overburdened.  (By only 2 kg.)  You can solve this by dropping your heavy new water keg into the wheelbarrow, or just your mining pick since you have a weapon now.  Or your lantern!  Can't lose the darn wheelbarrow that way.
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Dustan Hache

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Re: Magical ASCII Mine-diving Adventure
« Reply #153 on: February 25, 2017, 07:40:45 pm »

I'll sell my hammer if it doesn't come down to a fight somehow, put a lantern in the barrow, and.. how much opal would I have?
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

Sir Knight

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Re: Magical ASCII Mine-diving Adventure
« Reply #154 on: February 25, 2017, 07:56:14 pm »

Oh, selling the hammer right back?  You sure?  If so, I'd be nice and just give you your 45 opal back straight.  And ziizo was willingly giving up one opal, so that's 46 just lying around.

Which is 46 kg in weight, remember, so you should turn it into something more helpful.
« Last Edit: February 25, 2017, 08:00:27 pm by Sir Knight »
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Dustan Hache

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Re: Magical ASCII Mine-diving Adventure
« Reply #155 on: February 25, 2017, 08:05:19 pm »

Recap of what I have, not counting barrow items.
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

Sir Knight

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Re: Magical ASCII Mine-diving Adventure
« Reply #156 on: February 25, 2017, 08:13:48 pm »

Cool, still updating inventory, and this is what I see:


It says "1 3/4x 4kg rough stone" at the end, talking about glowstone, because I'm writing for the upcoming camping where burning a fraction of one of those chunks provides heat all night.

I should note that Coolrune206 also bought a 5-opal-in-price skillet like you did, so you could undo that as well since the team will eat together.
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Dustan Hache

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Re: Magical ASCII Mine-diving Adventure
« Reply #157 on: February 25, 2017, 08:23:21 pm »

trade in the three lumps of hematite/iron ore and the knife. Get a sword and a buckler.
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

Sir Knight

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Re: Magical ASCII Mine-diving Adventure
« Reply #158 on: February 25, 2017, 08:48:56 pm »

Wait, wait, remember?  Had to sell all the hematite earlier to accommodate all this purchasing frenzy.  And the only thing left in the wheelbarrow other than glowstone is a bunch of coal.  (Sell all coal, including what ziizo had been carrying, and you'll make another 5 opal.)

So 46 from the war hammer and spare cash, + 5 from the skillet, + 5 from coal given ziizo's blessing, + 12 back from the knife, = 68 opal.

You could afford a sword (70 opal) by reducing your food count by 1 (5 opal) and trusting you'll hunt on the way.

Return the water keg instead, and yes, you'd get both a sword and a buckler.  ziizo already has a keg!

Sorry for being slow to update all these sheets.  I have them!  I was just expecting to use them when I post the next game bit.
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Dustan Hache

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Re: Magical ASCII Mine-diving Adventure
« Reply #159 on: February 25, 2017, 09:04:28 pm »

Well, I didn't want to do this, but.. I'll sell my pickaxe.
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

Sir Knight

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Re: Magical ASCII Mine-diving Adventure
« Reply #160 on: February 25, 2017, 09:08:16 pm »

Aw, now that's sacrifice.  So:

Return the war hammer, return the skillet, return the knife, sell the mining pick, sell a small amount of coal

Buy a sword and buckler

Keep everything else the same?
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Dustan Hache

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Re: Magical ASCII Mine-diving Adventure
« Reply #161 on: February 25, 2017, 09:22:28 pm »

Aw, now that's sacrifice.  So:

Return the war hammer, return the skillet, return the knife, sell the mining pick, sell a small amount of coal

Buy a sword and buckler

Keep everything else the same?
Yeah. Though I could of sworn we had more than that. *grumbles at coolrune*
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

Coolrune206

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Re: Magical ASCII Mine-diving Adventure
« Reply #162 on: February 25, 2017, 09:40:42 pm »

Aw, now that's sacrifice.  So:

Return the war hammer, return the skillet, return the knife, sell the mining pick, sell a small amount of coal

Buy a sword and buckler

Keep everything else the same?
Yeah. Though I could of sworn we had more than that. *grumbles at coolrune*
*grumbles about teamkilling, then realizes that it lead to an increase of profit from selling surface goods. looks at John with a strange expression*
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"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

Sir Knight

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Re: Magical ASCII Mine-diving Adventure
« Reply #163 on: February 25, 2017, 09:42:46 pm »

Previous -- Next


The combatants settle down (a relative term) at last, and John gets some answers of personal interest.  The merchants report that the Aegir family in Rock Bottom has been trying to brew ale from cavereed.  So far they are selling Almost Ale and Barely Ale (to use them in a sentence: "Try a tankard of 'A' and 'B'!").  Rumor holds it that any real success gets consumed before it can leave the premises.

Etrigan, by the way, gives advice on using the splitter wand.  "The pointy end goes into the shale."

John goes to fill up his new water keg, and Dustan remembers he should do so as well once he's done dealing with a less-than-his-best stitch job.  Suddenly they hear a splash!  All turn and see Frank, somewhat flustered, dragging the wheelbarrow back out of the dripwater pool for some reason.  Leave him alone for two minutes . . .

"Thankfully, glowstone dries well." Etrigan adds.

At last the group heads out, westward just as you had come.  Camping that night is uneventful.  But you learn that a glowstone fire is very, very nice.


And with this I've updated everyone's HP and inventory in the first post.

Spoiler: Camping overnight (click to show/hide)

Ding!

You completed an adventure: TUTORIAL!  All survivors gain +2 to current and maximum HP.


What is an adventure?  An arbitrary unit known only to the GM.  Look, I debated leaving out "level-up" mechanics entirely.  Don't push me.

Day 4, Morning

The striped walls are becoming familiar, now; that "shale" stuff he mentioned.  But this part isn't helpful: you seem to have come to a dead end.




Wait; it feels like there's fresh air coming from somewhere.  A draft.  It must be from those cracks in the walls . . .

Now we change perspective for just an update or two, because . . . waitlisters!  Your time has come!  Welcome to Sir Lootington (TankKit), Durenadal (HugeNerdAndProudOfIt), Helmacon (Helmacon), and Overseer (FallacyofUrist)!  Durenadal's icon color is now orange due to egregious inattention to the GM.

Those four people only, please, for just a moment:

The metal scaffold descends into the pit with you on it, lowered by pulley at uncomfortable speed.  As you clear the lip of stone, you see the walls recede sharply into the distance.  They must be lowering you from the roof of a gigantic sinkhole.  The lanterns cannot illuminate a thing and soon even the light from above is nothing but a diffuse blur.

The descent continues.  At least you have a mining pick, a lantern, supplies, companions . . . and there's also a wheelbarrow made of wood and iron in the scaffold with you.  Are you really supposed to mine down here?

You are surprised to glimpse a light far off, below and in the distance.  It's not firelight.  It's purple or magenta or something.  But it illuminates what looks like a low village of buildings and moving people.

You are being lowered into yet another pit in the bottom of the sinkhole, though, away from the village.  But at least you seem to have been spotted: an older man is hurrying along the sinkhole floor toward the ledge you are about to pass.  He takes a pack off his back and shouts.

"You, there!  Those mining picks are no good if you want to get to civilization anytime soon!  Throw me a pack of your surface goods and I'll throw you the real stuff!"

Well, each of you is carrying a backpack.  You could throw one across a chasm . . .

"Hey!" comes a different voice.  You turn to see a woman running up to a ledge some distance behind you.  "Trade you for your wheelbarrow.  Same deal!" she shouts, hefting her backpack.
« Last Edit: May 23, 2017, 10:21:40 am by Sir Knight »
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helmacon

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Re: Magical ASCII Mine-diving Adventure
« Reply #164 on: February 25, 2017, 10:23:02 pm »

((hmm... If we have enough space to throw a wheelbarrow to the other side...))

Helmacon does his best to fling himself over to the other side, aiming to land on the woman to break his fall.
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Science is Meta gaming IRL. Humans are cheating fucks.
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