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Author Topic: Magical ASCII Mine-diving Adventure, Day 20 - At Rest  (Read 237963 times)

Rautherdir

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Re: Magical ASCII Mine-diving Adventure, Day 13 - Whither Now?
« Reply #1185 on: September 19, 2017, 09:31:50 pm »

Check the western side of the cave
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Sir Knight

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Re: Magical ASCII Mine-diving Adventure, Day 13 - Whither Now?
« Reply #1186 on: September 19, 2017, 10:14:28 pm »

That was fast, just need Dwain (Starver).  (Oh, right, weekdays are faster.  Whew!)  Anyway, I'll be back tomorrow!
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Starver

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Re: Magical ASCII Mine-diving Adventure, Day 13 - Whither Now?
« Reply #1187 on: September 19, 2017, 10:30:45 pm »

It's 4:15am, locally, you know.  Good job I'm up early. ;)

Assuming the two currently in front of me/whoever else is rushing in are already gaining connaissance of the north-northerly and north-easterly exits from this cavern if anything else gets triggered by that, I'll advance to see what I can deduce was nibbling at the cracked possibly-part-mined pillar in the south lobe (tools or pincers?) and reveal more of the south-westerly and south-easterly exits at the same time.

(On alert, ready to react as always, but still with the barrow until/unless things intervene. Your judgement on that.)

Even if nothing else is happening, we need to make a decision of which way to go, so more detail of the potential onward paths is obviously necessary. And I know as much as anybody here about the signs of creature vs human mining techniques.
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Sir Knight

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Re: Magical ASCII Mine-diving Adventure, Day 13 - Whither Now?
« Reply #1188 on: September 20, 2017, 04:29:56 pm »

Previous -- Next

So we can move right along!


Oh, it looks like things are plenty simple here.  A couple of dead ends and then the passage onward that you had been seeking.  Except for that one turn . .  .



The space opens up in the northwest, stretching out of sight from where you stand with the lanterns.  Now the question becomes whether you keep right on with your travels east, or stay a moment to explore the local unknowns.  And is that a distant noise?

Meanwhile, Overseer isn't terribly concerned.  You stay back with a couple of the wheelbarrows and settle down to meditate.


Spoiler: Inner peace on demand (click to show/hide)

Your mind clears and you reach again for the feelings of "upwardness" and "ascension" that you found some days ago.  But either you're not fully calm yet or something's wrong; you feel a conflict instead.  Bother.

Dwain, meanwhile, has pushed the remaining wheelbarrow near to the tunnel out of here.  You inspect the more cracked of the two pillars.  It looks to be untouched by mining, but is attached to a particularly weak section of ceiling.  And is that a draft coming from somewhere?

Ack!  You poke at the pillar and a small cascade of dust and pebbles rains down on your face!  The ceiling is definitely thin here.


( . . . Another simple update.  Wow, these things are easy when I don't have an entire town full of people gabbing at you.  Of course, as soon as one of you kicks the bucket, I will have an increase in chatter from newcomers off the waitlist, so this is probably the plainest it will be until then.)
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Dustan Hache

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Re: Magical ASCII Mine-diving Adventure, Day 13 - Whither Now?
« Reply #1189 on: September 20, 2017, 04:40:21 pm »

" hey, that ceiling over by dwain looks like it could be blasted open. Anybody got explosives?"
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

Starver

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Re: Magical ASCII Mine-diving Adventure, Day 13 - Whither Now?
« Reply #1190 on: September 20, 2017, 06:15:34 pm »

Leave my wheelbarrow there, catching the eye of Dustan whilst putting a splitter-wand conspicuously atop of it, then backtrack to look at the northwest cavern.

(I get the impression that I 'know' that the arrowed exit will take make more irreversibly away from here than anywhere else, and while I'm interested in knowing more about this pillar situation, my more subtle examination will have to be defered if someone else is eager to be gung-ho right from the start. Use the splitter, with my compliments, or leave it and await until I satisfy my other curiosities or else trigger the next inadvertent rush of subterrainean horrors somehow.)
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ziizo

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Re: Magical ASCII Mine-diving Adventure, Day 13 - Whither Now?
« Reply #1191 on: September 20, 2017, 07:52:34 pm »

"I have an splitterwand too and one unwise candle but I doubt that one explodes

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GG, Ziizo. May my spirit live on in your boobs.

Sir Knight

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Re: Magical ASCII Mine-diving Adventure, Day 13 - Whither Now?
« Reply #1192 on: September 20, 2017, 08:34:37 pm »

I usually imagine the ceiling is too high to reach by normal-sized humans, and smoothly-shearing shale is a terrible surface for climbing.  This prevents you from just leaving anywhere you see the "Fresh air" notation, for one.  And I'll use ramp symbols or such to tell you when you can climb otherwise.

So if you want to go crazy with this thing, you can always mess with the pillar . . .

Edited P.S.: John (ziizo), you have 2x of the candles, but you have a point about not knowing their explosion status.
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Rautherdir

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Re: Magical ASCII Mine-diving Adventure, Day 13 - Whither Now?
« Reply #1193 on: September 20, 2017, 09:54:00 pm »

"Actually, how about we keep moving. Honestly it just looks like dead ends to me."
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Starver

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Re: Magical ASCII Mine-diving Adventure, Day 13 - Whither Now?
« Reply #1194 on: September 21, 2017, 03:02:32 am »

(If everyone else rumbles onwards before I get to see anything interesting/upsetting, I'll return to the barrow and rumble on myself, of course.)
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Sir Knight

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Re: Magical ASCII Mine-diving Adventure, Day 13 - Whither Now?
« Reply #1195 on: September 21, 2017, 11:42:00 am »

Previous -- Next

I'm never sure if players want to keep talking until they settle on an actual action, or if they intend their conversation to be the whole update sometimes.

Also, I'm reasonably sure that Overseer (FallacyofUrist) would like another shot at the meditation roll, but there's always the chance he'd like to interrupt those talking about roof-vandalism.

But the amount of in-game time that your actions would represent so far is pretty darn brief.  So I'll do an update anyway based on what information I have, and you can jump back in with more.


There's conversation between Dustan and John about explosive archaelogical activity.  Or just roof-vandalism.  While going through his pack, John notes his remaining splitter wand, along with those two unwise candles picked up from work.  Funny, but no one seems to think that trying out the candles is the smart thing to do.

Overseer is still at rest.  Alyssa Alpine would rather just go.  Dwain gives them a moment to figure themselves out and quietly leaves a splitter wand behind as he explores the northwest.




It looks like there's a good deal going on up here.  Or there was: a nice glowstone deposit has been mined heavily, in preference to the shiny coal you see on the wall beyond it.

. . . The distant noise is louder!  What is it, running water?  Something scratching about?  It's coming from behind the cracks in the western wall.


GM time: Overseer (FallacyofUrist): if you do want to keep meditating, I'll totally give you your rolls next.
« Last Edit: September 21, 2017, 12:08:20 pm by Sir Knight »
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Starver

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Re: Magical ASCII Mine-diving Adventure, Day 13 - Whither Now?
« Reply #1196 on: September 21, 2017, 04:43:00 pm »

Cracks. Probably deserve investigation, but it means risking losing contact with the group (and risking more, but I've not yet been as afflicted by "too much investigation of strange cracks"itis as others, instead I've had almost civil conversations with dreg miners, mostly).

I'll hold off on the cracks, until I hear more. First confirm glowstone mining and not chewing (though as I haven't noticed slime or detected vanillaness, by the grace of the GM's descriptions, that's probably foregone). I'm sure that'll leave time to fit another reaction depending on what others (seen or unseen) do.
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FallacyofUrist

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Re: Magical ASCII Mine-diving Adventure, Day 13 - Whither Now?
« Reply #1197 on: September 21, 2017, 06:39:44 pm »

Meditate.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

ziizo

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Re: Magical ASCII Mine-diving Adventure, Day 13 - Whither Now?
« Reply #1198 on: September 21, 2017, 08:01:57 pm »

"Can we move out? I want to kill these wastrels as soon as possible"

use splitterwand in glowstone while waiting for an answer.
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GG, Ziizo. May my spirit live on in your boobs.

Sir Knight

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Re: Magical ASCII Mine-diving Adventure, Day 13 - Whither Now?
« Reply #1199 on: September 21, 2017, 10:17:25 pm »

So I need Dustan (Dustan Hache) and Alyssa Alpine (Rautherdir).  By this point I think I know the sequence of events, but let's see.

Back tomorrow!
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