so reading this thread got me interested and I fired it up. Still pretty early in my game, finished a Fighter's guild quest and a quest for the Temple of Kynarreth(playing a Breton Shaman/Paladin type character who is a follower of Kynarreth). The Fighter's guild quest had me kill a giant, who ended up "calling for help" and infinite spawning more giants, which I initially tried killing as well at level 2 with save scumming, but after a run where I killed 5 giants with 3 more spawned the game crashed and after that I just loaded up the save just after killing the first giant and high tailed it out with giants spawning in on my rear, escaped with just a sliver of health, but thankfully got credit for the quest.
Second one was pretty standard, had to go kill a former priest of Kynareth. Everything went smoothly, get back to Gothway Gardens, and the damned Temple stiffed me on my 173 gold reward
.
It's been fun and entertaining though, especially with mods like Mountains and Hills and Tedious Travel actually making the gameworld worth seeing. As a fan of survival games though, it's pretty frustrating seeing all these assets with perfect dimensions and aesthetics for a lo-fi building/survival game and not being able to go make that cabin in the middle of nowhere. Am hoping once the project hits beta we'll start seeing more mods for it which actually affect gameplay a bit more.