Spent lot of money in the fighter guild trainer to get the all required skills that i had still too low and didn't wanted to bother grinding manually to the minimum for another rank up, the good thing is that you can sleep in the fighter guild when you're a member so you don't have to train a few times -> go to rent a room in tavern regularly, you can do all in the same place.
Once i finally got my Guardian rank, i decided to go spend some time at the beach around a lake in the west of Wayrest (i based my character adventures on Menevia, that is close to Wayrest) that was close to a town so it was a short travel on my horse cart to reach it.
And the less i can say is that monsters and bandits (i use the excellent warm ashes) seems to be interested in going to the beach, except that they don't like sharing it with the player character
Oh and don't forget to check your weapons/armor pieces level of damage, they can break if you don't have them repaired regularly (i usually do it at the fighter guild) , i just lost an excellent dwarven longsword that had Sphere of Negation a on strike, good i always keep some spare weapons.
By default you couldn't repair magic weapons in Daggerfall, but by adding a line in the z.cfg it enabled this possibility.
Daggerfall Unity added this as an option, so if you want to repair a magic weapon you'll have to enable the option first.