The ship does in fact have a game parlor, as is common. The game parlor is divided into two sections, VR and non-VR, as is common.
The non-VR section is filled with all sorts of old computer and video games, some of which no longer exist anywhere else.
The VR section, is, uncommonly, restricted. To access it, one requires permission from the current Captain.
The reason for this is the fact that it uses now illegal neural jack technology to function. Neural jacking provides many advantages over conventional VR, but it has several downsides. Using neural jacking completely simulates the experience of being whatever character the player is playing as. This includes such sensations as pain and kinesthetic sense. Death in a neural jack VR simulation has a chance to cause death or psychological trauma in the real world, which was the main reason why it was banned. The secondary reason why neural jack VR was banned was the aftereffects: kinesthetic sense that somebody has in the simulation carries over to the real world temporarily once the player jacks out. For example, if a human has a tail in the VR, they would have a phantom limb tail in the real world after ceasing to use the neural jack. This may seem harmless, but it sometimes leads the player to believe that they actually have such a limb.
The main reason the neural jack VR hasn't been removed yet is that it's necessary to obtain administrative access to the ship's main AI. Obtaining administrative access to the ship's main AI requires beating a fantasy game called Labyrinth, which can only run on the neural jack VR machines.